Mercurial > hg > octave-nkf
view liboctave/array/Array3.h @ 19257:d20c81d3cd21
Deprecate syl, add new function sylvester.
* sylvester.cc: New function
* syl.cc: Remove syl C++ function.
* scriptss/deprecated/syl.m: m-file to replace syl.cc
* NEWS: Announce new sylvester function. Announce deprecation of syl.
* linalg.txi: Replace reference to syl with sylvester.
* libinterp/corefcn/module.mk: Add sylvester.cc to build system.
* scripts/deprecated/module.mk: Add syl.m to build system.
* CMatrix.cc (Sylvester), dMatrix.cc (Sylvester), fCMatrix.cc (Sylvester),
fMatrix.cc (Sylvester): Return +C rather than -C to conform to changed
definition of Sylvester equation.
author | Rik <rik@octave.org> |
---|---|
date | Sun, 31 Aug 2014 21:05:38 -0700 |
parents | 49a5a4be04a1 |
children |
line wrap: on
line source
// Template array classes /* Copyright (C) 1996-2013 John W. Eaton This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #if !defined (octave_Array3_h) #define octave_Array3_h 1 #include <cassert> #include <cstdlib> #include "Array.h" #include "lo-error.h" class idx_vector; // Three dimensional array class. template <class T> class Array3 : public Array<T> { public: Array3 (void) : Array<T> (dim_vector (0, 0, 0)) { } Array3 (octave_idx_type r, octave_idx_type c, octave_idx_type p) : Array<T> (dim_vector (r, c, p)) { } Array3 (octave_idx_type r, octave_idx_type c, octave_idx_type p, const T& val) : Array<T> (dim_vector (r, c, p), val) { } Array3 (const Array3<T>& a) : Array<T> (a, a.dims ()) { } Array3 (const Array<T>& a, octave_idx_type r, octave_idx_type c, octave_idx_type p) : Array<T> (a, dim_vector (r, c, p)) { } ~Array3 (void) { } Array3<T>& operator = (const Array3<T>& a) { if (this != &a) Array<T>::operator = (a); return *this; } void resize (octave_idx_type r, octave_idx_type c, octave_idx_type p) { Array<T>::resize (dim_vector (r, c, p)); } void resize (octave_idx_type r, octave_idx_type c, octave_idx_type p, const T& val) { Array<T>::resize (dim_vector (r, c, p), val); } Array3<T> sort (octave_idx_type dim = 0, sortmode mode = ASCENDING) const { Array<T> tmp = Array<T>::sort (dim, mode); return Array3<T> (tmp, tmp.rows (), tmp.columns (), tmp.pages ()); } Array3<T> sort (Array<octave_idx_type> &sidx, octave_idx_type dim = 0, sortmode mode = ASCENDING) const { Array<T> tmp = Array<T>::sort (sidx, dim, mode); return Array3<T> (tmp, tmp.rows (), tmp.columns (), tmp.pages ()); } }; // If we're with GNU C++, issue a warning. #ifdef __GNUC__ #warning Using Array3<T> is deprecated. Use Array<T> directly. #endif #endif