Mercurial > hg > octave-nkf
view liboctave/numeric/DET.h @ 20440:e914b5399c67
Use in-place operators in C++ code where possible.
* libgui/src/dialog.cc, libgui/src/m-editor/file-editor-tab.cc,
libgui/src/main-window.cc, libinterp/corefcn/bsxfun.cc,
libinterp/corefcn/filter.cc, libinterp/corefcn/mgorth.cc,
libinterp/corefcn/oct-stream.cc, libinterp/corefcn/pr-output.cc,
liboctave/array/Array-util.cc, liboctave/array/dim-vector.h,
liboctave/numeric/CollocWt.cc, liboctave/numeric/eigs-base.cc,
liboctave/numeric/lo-specfun.cc:
Use in-place operators in C++ code where possible.
author | Rik <rik@octave.org> |
---|---|
date | Mon, 25 May 2015 22:02:15 -0700 |
parents | 4197fc428c7d |
children |
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/* Copyright (C) 2008-2015 Jaroslav Hajek This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #if !defined (octave_DET_h) #define octave_DET_h 1 #include <cmath> #include "oct-cmplx.h" #include "lo-mappers.h" template <class T> class base_det { public: base_det (T c = 1, int e = 0) : c2 (), e2 () { c2 = xlog2 (c, e2); e2 += e; } base_det (T c, double e, double b) : c2 (), e2 () { e *= xlog2 (b); e2 = e; c *= xexp2 (e - e2); int f; c2 = xlog2 (c, f); e2 += f; } base_det (const base_det& a) : c2 (a.c2), e2 (a.e2) { } base_det& operator = (const base_det& a) { c2 = a.c2; e2 = a.e2; return *this; } T coef (void) const { return c2; } int exp (void) const { return e2; } T value () const { return c2 * static_cast<T> (std::ldexp (1.0, e2)); } operator T () const { return value (); } base_det square () const { return base_det (c2*c2, e2+e2); } void operator *= (T t) { int e; c2 *= xlog2 (t, e); e2 += e; } private: T c2; int e2; }; // Provide the old types by typedefs. typedef base_det<double> DET; typedef base_det<float> FloatDET; typedef base_det<Complex> ComplexDET; typedef base_det<FloatComplex> FloatComplexDET; #endif