Mercurial > hg > octave-nkf
view liboctave/system/dir-ops.h @ 20179:f7846f0ea6db
GUI: enable workspace update when debugging (Bug #44455)
* libgui/src/main-window.cc
(main_window::construct_octave_qt_link): add debug parameter to set_workspace
* libgui/src/octave-qt-link.cc, libgui/src/octave-qt-link.h
(octave_qt_link::do_set_workspace): add debug variable, check top_level AND debug flag for redraw
(octave_qt_link::do_set_workspace): add debug variable to emit set_work_space_signal
* libgui/src/workspace-model.cc, libgui/src/workspace-model.h
(workspace_model::set_workspace): add debug flag to function
* libinterp/corefcn/octave-link.cc, libinterp/corefcn/octave-link.h
(octave_link::set_workspace): send debug flag in do_set_workspace
(octave_link::do_set_workspace): add debug flag
author | John Donoghue |
---|---|
date | Fri, 20 Mar 2015 08:44:20 -0400 |
parents | 4197fc428c7d |
children |
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/* Copyright (C) 1996-2015 John W. Eaton This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #if !defined (octave_dir_ops_h) #define octave_dir_ops_h 1 #include <string> #include "str-vec.h" class OCTAVE_API dir_entry { public: dir_entry (const std::string& n = std::string ()) : name (n), dir (0), fail (false), errmsg () { if (! name.empty ()) open (); } dir_entry (const dir_entry& d) : name (d.name), dir (d.dir), fail (d.fail), errmsg (d.errmsg) { } dir_entry& operator = (const dir_entry& d) { if (this != &d) { name = d.name; dir = d.dir; fail = d.fail; errmsg = d.errmsg; } return *this; } ~dir_entry (void) { close (); } bool open (const std::string& = std::string ()); string_vector read (void); void close (void); bool ok (void) const { return dir && ! fail; } operator bool () const { return ok (); } std::string error (void) const { return ok () ? std::string () : errmsg; } private: // Name of the directory. std::string name; // A pointer to the contents of the directory. We use void here to // avoid possible conflicts with the way some systems declare the // type DIR. void *dir; // TRUE means the open for this directory failed. bool fail; // If a failure occurs, this contains the system error text. std::string errmsg; }; #endif