Mercurial > hg > octave-nkf
view liboctave/oct-locbuf.cc @ 11542:695141f1c05c ss-3-3-55
snapshot 3.3.55
author | John W. Eaton <jwe@octave.org> |
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date | Sat, 15 Jan 2011 04:53:04 -0500 |
parents | fd0a3ac60b0e |
children | 12df7854fa7c |
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/* Copyright (C) 2008-2011 Jaroslav Hajek This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #ifdef HAVE_CONFIG_H #include <config.h> #endif #include <iostream> #include "oct-locbuf.h" // Query for configured chunk size, and if not defined, set it to 32 MB. // FIXME: 32MB is hard-coded. Maybe we could use something better, like // querying for available physical memory. #ifndef OCTAVE_LOCBUF_CHUNKSIZE_MB #define OCTAVE_LOCBUF_CHUNKSIZE_MB 32 #endif // Each chunk will be at least this big. const size_t octave_chunk_buffer::chunk_size = static_cast<size_t> (OCTAVE_LOCBUF_CHUNKSIZE_MB) << 20; char *octave_chunk_buffer::top = 0, *octave_chunk_buffer::chunk = 0; size_t octave_chunk_buffer::left = 0; octave_chunk_buffer::octave_chunk_buffer (size_t size) : cnk (0), dat (0) { // Alignment mask. The size of double or long int, whichever is greater. // All data will be aligned to this size. If it's not enough for a type, // that type should not be declared as POD. static const size_t align_mask = (sizeof (long) < sizeof (double) ? sizeof (double) : sizeof (long)) - 1; if (! size) return; // Align size. Note that size_t is unsigned, so size-1 must correctly // wrap around. size = ((size - 1) | align_mask) + 1; if (size > left) { // Big buffers (> 1/8 chunk) will be allocated as stand-alone and // won't disrupt the chain. if (size > chunk_size >> 3) { // Use new [] to get std::bad_alloc if out of memory. Could as // well be std::malloc and handle that ourselves. dat = new char [size]; return; } dat = new char [chunk_size]; chunk = top = dat; left = chunk_size; } // Now allocate memory from the chunk and update state. cnk = chunk; dat = top; left -= size; top += size; } octave_chunk_buffer::~octave_chunk_buffer (void) { if (cnk == chunk) { // Our chunk is still the active one. Just restore the state. left += top - dat; top = dat; } else if (! cnk) { // We were a stand-alone buffer. delete [] dat; } else { // Responsible for deletion. delete [] chunk; chunk = cnk; top = dat; // FIXME: This will only work if chunk_size is constant. left = chunk_size - (dat - cnk); } }