Mercurial > hg > openttd
graph
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-Codechange: Create a Consist class to hold things that are per vehicle chain and not per vehicle. draftTue, 22 May 2012 19:30:04 +0200, by Michael Lutz
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-Change: Preserve orders and related settings where possible when moving engines around in a train. draftTue, 06 Mar 2012 00:30:06 +0100, by Michael Lutz
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-Codechange: A vehicle that is not a front engine can't be removed from a vehicle group, so just remove a pointless function call. draftMon, 05 Mar 2012 01:54:10 +0100, by Michael Lutz
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(svn r24431) -Fix: some old compilers didn't like some flag that isn't really needed anyway draftSun, 22 Jul 2012 18:55:12 +0000, by rubidium
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(svn r24429) -Change: add some hardening flags to the compiler for release builds draftSun, 22 Jul 2012 05:33:09 +0000, by rubidium
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(svn r24427) -Change: allow passing C(XX)- and LDFLAGS to the compilation of helper binaries such as depend, strgen and settingsgen draftSat, 21 Jul 2012 15:49:26 +0000, by rubidium
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-Codechange: Split functions for getting the colour of a smallmap pixel into a separate file. draftSun, 08 Jul 2012 02:01:05 +0200, by Michael Lutz
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-Codechange: Reduce global variable usage when determining the colour of industries and companies on the smallmap. draftSat, 07 Jul 2012 18:06:50 +0200, by Michael Lutz
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-Codechange: Move smallmap colour definitions into a separate file. draftSun, 24 Jun 2012 18:27:09 +0200, by Michael Lutz
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(svn r24417) -Codechange: [Win32] Don't needlessly include windows.h in a commonly used header. draftThu, 19 Jul 2012 19:21:47 +0000, by michi_cc
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(svn r24416) -Fix [FS#5231]: [Win32] Unbreak NewGRF MD5 sum calculation. Macros and side effects don't mix, especially if there's some obscure '#define min' in a windows header that nobody thinks of. draftThu, 19 Jul 2012 19:06:27 +0000, by michi_cc
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(svn r24414) -Fix [FS#5221]: Disallow removing roadtypes from bridges when not dragging in bridge direction. draftWed, 18 Jul 2012 19:25:00 +0000, by frosch
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(svn r24413) -Add [FS#5221-ish]: Allow overbuilding bridges with the same type when adding a roadtype. draftWed, 18 Jul 2012 19:24:13 +0000, by frosch
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(svn r24411) -Add [FS#5244-ish]: Display the a setting type in the adv. settings description which explains the scope of changes to a particular setting. draftTue, 17 Jul 2012 20:18:18 +0000, by frosch
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(svn r24408) -Fix (r24406): Forgot to add the new files to the Studio build list. draftMon, 16 Jul 2012 17:00:56 +0000, by alberth
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(svn r24406) -Feature: Allow game scripts to monitor cargo pickups and deliveries done by companies. draftSun, 15 Jul 2012 17:11:14 +0000, by alberth
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(svn r24405) -Add: Save and load of active cargo monitors. draftSun, 15 Jul 2012 17:07:06 +0000, by alberth
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(svn r24404) -Add: Data structures for cargo transport monitoring. draftSun, 15 Jul 2012 17:05:17 +0000, by alberth
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(svn r24403) -Fix: Draw wires under low bridges if the bridge is transparent, not if the wire is transparent. draftSun, 15 Jul 2012 16:18:55 +0000, by frosch
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(svn r24402) -Fix [FS#5243]: Station properties 11 and 14 were combined incorrectly. draftSun, 15 Jul 2012 16:17:22 +0000, by frosch
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(svn r24400) -Add: Plural 'names' to the output of strgen -export-plurals. draftSat, 14 Jul 2012 14:21:25 +0000, by frosch
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(svn r24398) -Fix: Most recent changes to Brazilian were syntactically wrong. draftSat, 14 Jul 2012 12:04:18 +0000, by frosch
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(svn r24395) -Doc: Fixed argument references in @param descriptions. draftTue, 10 Jul 2012 18:37:54 +0000, by alberth
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(svn r24394) -Fix (r24188): changing resolution didn't resize the window draftTue, 10 Jul 2012 17:47:03 +0000, by glx
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(svn r24392) -Fix [FS#5239]: Use the 'all vehicles' group for the autoreplace window from the vehicle list. draftTue, 10 Jul 2012 17:35:10 +0000, by alberth
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(svn r24391) -Change [FS#5229]: Disallow original and better road layouts to build roads under bridges along the bridge direction. draftMon, 09 Jul 2012 19:43:22 +0000, by frosch
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(svn r24390) -Change [FS#5213]: Allow cloning of orders which are unreachable for the destination vehicle if they were already unreachable for the source vehicle. This makes cloning/autorenewing/autoreplacing behave more smooth during station reconstruction. draftMon, 09 Jul 2012 18:45:35 +0000, by frosch
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(svn r24388) -Fix [FS#5233]: Do not consider not finding a particular base set critical; just load a different one and display an in-game error later on. draftSun, 08 Jul 2012 18:41:50 +0000, by frosch
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(svn r24386) -Fix: remove broken plurals from slovak draftSun, 08 Jul 2012 15:58:01 +0000, by rubidium
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(svn r24384) -Fix [FS#5188-ish]: Make IsInDepot() functions behave consistent across vehicle types and add IsChainInDepot instead, if that is what shall be checked. draftSat, 07 Jul 2012 15:39:46 +0000, by frosch
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(svn r24382) -Fix: Call Vehicle::IsStoppedInDepot only for the first vehicle in a chain (i.e. primary vehicle or free wagon). draftSat, 07 Jul 2012 15:35:28 +0000, by frosch
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(svn r24381) -Revert (r24380): RoadVehicle::IsInDepot was supposed to behave different to Train::IsInDepot. draftSat, 07 Jul 2012 15:22:21 +0000, by frosch
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(svn r24380) -Fix [FS#5188]: RoadVehicle::IsInDepot did not check all articulated parts. draftSat, 07 Jul 2012 12:48:53 +0000, by frosch
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(svn r24379) -Fix [FS#5218-ish]: Do not resize the object GUI when selecting objects. Rather clip the object name. draftSat, 07 Jul 2012 11:59:43 +0000, by frosch
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(svn r24378) -Fix [FS#5218]: ReInit could crash for windows with NWidgetMatrix widgets. draftSat, 07 Jul 2012 11:13:41 +0000, by frosch