Mercurial > hg > openttd
graph
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(svn r20154) -Fix: A missing entry caused MSVC to modify generate_vs*.vcproj all the time. draftThu, 15 Jul 2010 17:14:36 +0000, by michi_cc
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(svn r20153) -Fix (r20125): Make the snowchecks for clear land and trees consistent with the other tiletypes. draftWed, 14 Jul 2010 20:26:01 +0000, by frosch
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(svn r20150) -Cleanup: Remove an unused function header. draftWed, 14 Jul 2010 19:37:04 +0000, by terkhen
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(svn r20147) -Change: make some of the english strings more consistent with eachother and OpenTTD's behaviour draftWed, 14 Jul 2010 19:22:53 +0000, by rubidium
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(svn r20145) -Codechange: keep original RMB->tooltip behaviour when hovering is disabled and there is no handled right click event for the widget, i.e. if a widget would handle the right click you won't see the tooltip anymore by right clicking; by enabling hovering you would get access to that tooltip again. draftWed, 14 Jul 2010 17:36:27 +0000, by rubidium
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(svn r20144) -Feature: Allow to configure the delay of hover events, or to disable them completely. draftWed, 14 Jul 2010 15:08:31 +0000, by terkhen
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(svn r20143) -Codechange: Remove RecalcShipStuff function. draftWed, 14 Jul 2010 12:27:51 +0000, by terkhen
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(svn r20142) -Fix [FS#3880]: Ships were not marked as dirty when stopping inside a depot. draftWed, 14 Jul 2010 12:20:48 +0000, by terkhen
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(svn r20141) -Fix: Initialize the state of OnKeyPress at the AI debug window (Zuu). draftWed, 14 Jul 2010 12:03:30 +0000, by terkhen
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(svn r20140) -Fix: Initialize the state of OnKeyPress at the world generation window (Zuu). draftWed, 14 Jul 2010 12:01:40 +0000, by terkhen
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(svn r20139) -Fix [FS#3902]: Found town window ignored all hotkeys (Zuu). draftWed, 14 Jul 2010 11:43:46 +0000, by terkhen
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(svn r20138) -Change: also put the base set version number in the crash log draftWed, 14 Jul 2010 09:06:41 +0000, by rubidium
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(svn r20137) -Fix [FS#3945]: desync due to (temporary) wrong railtype; when loading a savegame the railtype of some (high ID) trains could be wrong. draftTue, 13 Jul 2010 23:33:31 +0000, by rubidium
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(svn r20136) -Codechange: check more of the vehicle caches (when desync debug is turned on) draftTue, 13 Jul 2010 20:12:44 +0000, by rubidium
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(svn r20134) -Revert (r20131): OOM is a nasty person draftMon, 12 Jul 2010 21:21:05 +0000, by truebrain
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(svn r20133) -Revert (r20130): Vehicles could deadlock themself in roadstops. draftMon, 12 Jul 2010 19:36:06 +0000, by frosch
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(svn r20132) -Fix [FS#3944](r20126): There can also be halftile foundations on slopes with opposite corners raised. draftMon, 12 Jul 2010 18:15:37 +0000, by frosch
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(svn r20130) -Fix [FS#3935]: Standard roadstops can also be left via manual depot orders. draftSun, 11 Jul 2010 20:34:29 +0000, by frosch
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(svn r20129) -Add [Debian]: debug symbols package draftSun, 11 Jul 2010 17:51:02 +0000, by rubidium
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(svn r20127) -Fix [FS#3929]: Replace 'invalid engine' with 'vehicle model'. draftSun, 11 Jul 2010 17:39:23 +0000, by frosch
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(svn r20126) -Fix [FS#3883]: Make railtype Terrain Type variable aware of RAIL_GROUND_HALF_SNOW. That is, resolve the sprites for upper and lower part of the foundation independently. draftSun, 11 Jul 2010 17:28:19 +0000, by frosch
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(svn r20125) -Change: [NewGRF] If a tile has a snow-flag in the map array, use that for Terrain Type variables, instead of always only using the tile Z position. Also use the maximum Z of a tile for tiles which usually have levelling foundations (stations, houses, industries, unmovables). draftSun, 11 Jul 2010 17:11:14 +0000, by frosch
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(svn r20124) -Fix (r20118): Don't bring windows to front by hovering over them. draftSun, 11 Jul 2010 14:35:53 +0000, by frosch
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(svn r20123) -Add [FS#3721]: Use all available space when drawing articulated road vehicles. draftSun, 11 Jul 2010 13:14:08 +0000, by terkhen
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(svn r20122) -Fix: Correct vehicle list tooltips at the depot window. draftSun, 11 Jul 2010 11:01:24 +0000, by terkhen
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(svn r20120) -Feature [FS#3913]: Tooltips are shown by hovering the mouse over a widget instead of by right clicking on it. draftSun, 11 Jul 2010 10:58:55 +0000, by terkhen
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(svn r20119) -Add: Tooltips can be removed if the user stops hovering the mouse. draftSun, 11 Jul 2010 10:55:57 +0000, by terkhen
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(svn r20118) -Add: Detect if the mouse has been hovering over the same point. draftSun, 11 Jul 2010 10:53:07 +0000, by terkhen
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(svn r20117) -Codechange: Use a Point struct to store double click position. draftSun, 11 Jul 2010 10:50:47 +0000, by terkhen
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(svn r20116) -Add: Show an specific error message when trying to convert/remove nonexistant signals. draftSat, 10 Jul 2010 20:18:59 +0000, by terkhen
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(svn r20115) -Add: Show an specific error message when trying to remove nonexistant stations. draftSat, 10 Jul 2010 20:17:05 +0000, by terkhen
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(svn r20114) -Add: Show an specific error message when trying to remove rail or build/convert/remove signals over nonexistant railways. draftSat, 10 Jul 2010 20:15:35 +0000, by terkhen
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(svn r20113) -Add [FS#3895]: Show an specific error message when trying to remove nonexistant roads (Krille). draftSat, 10 Jul 2010 20:12:32 +0000, by terkhen
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(svn r20112) -Codechange: Prevent implicit use of CommandCost constructors. draftSat, 10 Jul 2010 19:59:31 +0000, by terkhen
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(svn r20110) -Fix [FS#3695]: Do not allow building a rail track to the water using a tree-tile. draftSat, 10 Jul 2010 13:04:31 +0000, by alberth
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(svn r20109) -Codechange: Make GetFloodingBehaviour() globally usable. draftSat, 10 Jul 2010 12:45:34 +0000, by alberth
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(svn r20108) -Change: [NewGRF] Report substitute industry type in AI railstation selection callback. draftSat, 10 Jul 2010 10:55:16 +0000, by frosch
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(svn r20106) -Fix (r5999): Engine and vehicle age were clamped at 0xFFFF, though there are 32bit available. draftSat, 10 Jul 2010 08:54:57 +0000, by frosch
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(svn r20105) -Revert (r20102) [FS#3938]: resetting DirectMusic completely, although working, causes a temporary freeze of OpenTTD. As MCI behaves better than DirectMusic that has become the default music driver; small delay between songs beats wrongly pitched/bad sounding songs draftFri, 09 Jul 2010 22:25:25 +0000, by rubidium
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(svn r20104) -Fix: [Win32] The win32 MIDI driver might clip the start of a song. draftFri, 09 Jul 2010 20:50:28 +0000, by michi_cc
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(svn r20103) -Fix [FS#3934]: AITown::GetRating() returned wrong values. (Morloth) draftFri, 09 Jul 2010 19:50:06 +0000, by frosch
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(svn r20102) -Fix: OpenMSX music sounds odd after certain songs are played. Likely because the instruments weren't reset properly draftFri, 09 Jul 2010 17:47:52 +0000, by rubidium
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(svn r20100) -Fix: Give priority to ownership errors while removing rails. draftFri, 09 Jul 2010 16:43:00 +0000, by terkhen
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(svn r20099) -Fix [FS#3882]: Give priority to ownership errors while removing roads. draftFri, 09 Jul 2010 16:41:51 +0000, by terkhen
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(svn r20098) -Fix [FS#3898]: A train reversing in a station would sometimes fail to release its reserved path. draftFri, 09 Jul 2010 14:14:17 +0000, by michi_cc
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(svn r20097) -Codechange: Share constant bitset of safe level crossing slopes. draftFri, 09 Jul 2010 12:14:02 +0000, by alberth
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(svn r20090) -Fix: savegames would (very likely) end with 128 KiB worth of useless zeros draftThu, 08 Jul 2010 18:45:52 +0000, by rubidium
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(svn r20089) -Fix [FS#3932]: Access of already freed memory, esp. due to hidden destructor call from Swap(). draftThu, 08 Jul 2010 18:38:38 +0000, by frosch
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(svn r20087) -Fix [FS#3876, FS#3887, FS#3920, FS#3923]: if after loading a savegame (including intro game) one tried to save a game (including autosave) and that failed (very) early on because it couldn't open the file for writing all pointers would be converted to NULLs which then causes corrupted game states draftThu, 08 Jul 2010 11:50:42 +0000, by rubidium