Mercurial > hg > openttd
graph
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(svn r21444) -Codechange: compute the type of elements in the argv string array on the fly and compare it with the type set by strgen draftThu, 09 Dec 2010 20:57:52 +0000, by yexo
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(svn r21442) -Fix [FS#4293] (r21412): don't use the current company for awarding subsidies; it's not quite valid there draftThu, 09 Dec 2010 15:19:43 +0000, by rubidium
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(svn r21441) -Codechange: check all accesses to the argv array so a bad NewGRF can 'only' trigger an assert but no longer cause an invalid memory read draftThu, 09 Dec 2010 00:16:50 +0000, by yexo
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(svn r21440) -Codechange: pass a pointer to just past the end of the argv array around in FormatString and friends draftThu, 09 Dec 2010 00:15:38 +0000, by yexo
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(svn r21438) -Fix (r21424): fix triggered an assertion when the build did support networking draftWed, 08 Dec 2010 18:21:29 +0000, by rubidium
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(svn r21437) -Fix: Object newgrf debug data table was outdated draftWed, 08 Dec 2010 17:51:57 +0000, by rubidium
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(svn r21436) -Fix: LTO was no longer detected for GCC 4.6 draftWed, 08 Dec 2010 14:39:31 +0000, by smatz
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(svn r21435) -Fix: NewGRF strings that referenced a value that was set by a string command later in the string failed draftWed, 08 Dec 2010 13:44:01 +0000, by yexo
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(svn r21433) -Fix: [NewGRF] a newgrf with incomplete string codes at the end of a string could cause invalid memory reads draftTue, 07 Dec 2010 22:34:30 +0000, by yexo
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(svn r21432) -Cleanup: remove the now obsolete strings as well draftTue, 07 Dec 2010 21:14:00 +0000, by rubidium
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(svn r21431) -Cleanup: remove the build-while-paused cheat draftTue, 07 Dec 2010 21:13:34 +0000, by rubidium
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(svn r21430) -Feature [FS#1521]: building while paused always works in the scenario editor draftTue, 07 Dec 2010 21:13:00 +0000, by rubidium
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(svn r21429) -Fix [FS#3771]: the server didn't check for the paused state when allowing to execute commands draftTue, 07 Dec 2010 21:12:23 +0000, by rubidium
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(svn r21428) -Fix [FS#4021]: vehicles could be built while the game it paused. Now you can enable or disable that with a setting draftTue, 07 Dec 2010 21:09:30 +0000, by rubidium
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(svn r21427) -Add: helper function to determine whether a command may be executed draftTue, 07 Dec 2010 21:08:35 +0000, by rubidium
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(svn r21426) -Change: introduce a setting for the types of commands that are allowed to be executed while paused draftTue, 07 Dec 2010 21:08:08 +0000, by rubidium
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(svn r21425) -Codechange: add "command types" to all commands draftTue, 07 Dec 2010 21:05:27 +0000, by rubidium
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(svn r21424) -Fix: CMD_CLEAR_ORDER_BACKUP might not get executed when the user pressed the shift key draftTue, 07 Dec 2010 20:45:11 +0000, by rubidium
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(svn r21423) -Codechange: replace some magic numbers by slightly less magic numbers draftTue, 07 Dec 2010 20:40:50 +0000, by rubidium
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(svn r21420) -Fix: admins were always given the stats of company 0 draftMon, 06 Dec 2010 14:55:47 +0000, by rubidium
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(svn r21417) -Fix: ofcourse MSVC x64 has something to complain about draftSun, 05 Dec 2010 22:43:56 +0000, by rubidium
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(svn r21416) -Codechange: limit vehicle name by amount of characters, not bytes draftSun, 05 Dec 2010 22:25:49 +0000, by rubidium
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(svn r21415) -Codechange: limit station/waypoint name by amount of characters, not bytes draftSun, 05 Dec 2010 22:25:36 +0000, by rubidium
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(svn r21414) -Codechange: limit town name by amount of characters, not bytes draftSun, 05 Dec 2010 22:25:21 +0000, by rubidium
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(svn r21413) -Codechange: limit sign name by amount of characters, not bytes draftSun, 05 Dec 2010 22:25:08 +0000, by rubidium
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(svn r21412) -Codechange: limit company name by amount of characters, not bytes draftSun, 05 Dec 2010 22:24:50 +0000, by rubidium
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(svn r21411) -Codechange: limit group name by amount of characters, not bytes draftSun, 05 Dec 2010 22:24:34 +0000, by rubidium
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(svn r21410) -Codechange: limit engine name by amount of characters, not bytes draftSun, 05 Dec 2010 22:24:20 +0000, by rubidium
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(svn r21409) -Codechange: limit depot name by amount of characters, not bytes draftSun, 05 Dec 2010 22:24:04 +0000, by rubidium
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(svn r21408) -Codechange: limit president name by amount of characters, not bytes draftSun, 05 Dec 2010 22:23:50 +0000, by rubidium
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(svn r21407) -Codechange: prepare the text buffer code for limiting on number of characters besides the number of bytes draftSun, 05 Dec 2010 22:22:54 +0000, by rubidium
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(svn r21406) -Codechange: rename some textbuf related names to make them a bit more descriptive draftSun, 05 Dec 2010 22:21:37 +0000, by rubidium
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(svn r21405) -Codechange: prepare sending of company information in the UDP packet for longer company names (in bytes), by truncating the names if needed draftSun, 05 Dec 2010 22:21:13 +0000, by rubidium
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(svn r21404) -Add: method for getting the length of an Utf8 string in characters draftSun, 05 Dec 2010 22:17:25 +0000, by rubidium
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(svn r21403) -Change: the maximum size of the string argument of a command draftSun, 05 Dec 2010 22:17:25 +0000, by rubidium
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(svn r21401) -Fix: ofcourse MSVC x64 has something to complain about... draftSun, 05 Dec 2010 15:08:41 +0000, by rubidium
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(svn r21400) -Fix [FS#4284]: when loading a savegame takes more than 2 seconds locally, don't see that as lag of the server. Also increase the client side's lag thresholds a bit draftSun, 05 Dec 2010 14:49:46 +0000, by rubidium
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(svn r21399) -Change/Feature/Fix [FS#4284]: perform the compression of savegames to send to the client asynchroniously. This will reduce the lag of the other clients to the time it takes to make the memory dump and it will speed up downloading the map as the download starts earlier (possibly with a slightly lower bandwidth due to slow compression). This should also fix the lag message people get when the savegame compression takes more than a few seconds. draftSun, 05 Dec 2010 14:48:39 +0000, by rubidium
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(svn r21398) -Change/Feature-ish: when making a savegame to send to a client, don't write it to disk but create the packets immediately draftSun, 05 Dec 2010 14:45:52 +0000, by rubidium
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(svn r21397) -Change/Feature-ish: when getting a savegame from the server, just keep it in memory instead of writing it to a file draftSun, 05 Dec 2010 14:44:31 +0000, by rubidium
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(svn r21396) -Codechange: rename SafeSaveOrLoad to SaveLoad (it only did load), and add support for (safe) loading with a LoadFilter draftSun, 05 Dec 2010 14:43:10 +0000, by rubidium
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(svn r21395) -Codechange: move the save and load filter's interface to a header draftSun, 05 Dec 2010 14:41:34 +0000, by rubidium
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(svn r21394) -Codechange: split the actual savegame loading from SaveOrLoad as well draftSun, 05 Dec 2010 14:37:54 +0000, by rubidium
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(svn r21393) -Codechange: support resetting of the "base" filters, i.e. reset their read location to be begin of the file. This is needed for trying to load savegames as a "buggy format" draftSun, 05 Dec 2010 14:35:55 +0000, by rubidium
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(svn r21392) -Change: prepare the network protocol for getting the file size later in the download process draftSun, 05 Dec 2010 14:34:19 +0000, by rubidium
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(svn r21391) -Update (r21390): the string names in the translations draftSun, 05 Dec 2010 14:33:20 +0000, by rubidium
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(svn r21390) -Codechange: prepare the network join progress bar for getting the file size later in the download process, i.e. when a chunk of the savegame is already received by the client draftSun, 05 Dec 2010 14:32:13 +0000, by rubidium
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(svn r21389) -Feature: Use alphabetical order when sorting industries by type at the industry directory window. draftSat, 04 Dec 2010 22:54:11 +0000, by terkhen
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(svn r21388) -Feature [FS#4289]: Allow entering of the new year in a text box when cheating the year. draftSat, 04 Dec 2010 21:51:02 +0000, by alberth
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(svn r21387) -Codechange: Add an enum for cheat numbers. draftSat, 04 Dec 2010 21:38:42 +0000, by alberth
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(svn r21386) -Codechange: Use updated value to decide year to cheat to, instead of increment/decrement. draftSat, 04 Dec 2010 21:36:36 +0000, by alberth
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(svn r21385) -Codechange: Added a missing 'this' prefix, and some documentation to cheat gui code. draftSat, 04 Dec 2010 21:25:24 +0000, by alberth
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(svn r21384) -Fix: failure of WT3 to properly validate some string... draftSat, 04 Dec 2010 18:48:11 +0000, by rubidium