Mercurial > hg > openttd
graph
-
(svn r23352) -Add: support dynamically adding an API prefix when returning a C++ class to Squirrel draftTue, 29 Nov 2011 22:24:30 +0000, by truebrain
-
(svn r23351) -Add: generate the correct API type when creating Squirrel glue (Rubidium) draftTue, 29 Nov 2011 22:24:04 +0000, by truebrain
-
(svn r23350) -Add: support different ScriptTypes in the helper functions for GetClassName (Rubidium) draftTue, 29 Nov 2011 22:23:33 +0000, by truebrain
-
(svn r23349) -Fix (r23210): one remaining unneeded GetClassName draftTue, 29 Nov 2011 22:23:04 +0000, by truebrain
-
(svn r23348) -Fix [FS#4679]: make signal removal behaviour work the same regardless of autofill, i.e. always removal all signals instead those at the signal interval draftTue, 29 Nov 2011 21:09:58 +0000, by rubidium
-
(svn r23345) -Fix: gender where no gender can exist draftSun, 27 Nov 2011 19:22:42 +0000, by rubidium
-
(svn r23343) -Fix (r23332): Incorrect encoding of sprites with much transparency. draftSun, 27 Nov 2011 14:53:05 +0000, by frosch
-
(svn r23342) -Fix (r23300): for arctic and desert towns you were required to deliver more than 4 billion units, instead of one or more units draftSun, 27 Nov 2011 11:42:52 +0000, by rubidium
-
(svn r23341) -Fix (r23338): memory leak when converting rails draftSun, 27 Nov 2011 09:37:30 +0000, by rubidium
-
(svn r23340) -Fix [FS#4824]: [Windows] A text in the installer was so long that NSIS didn't display it right anymore draftSat, 26 Nov 2011 18:53:07 +0000, by rubidium
-
(svn r23338) -Feature [FS#4841]: diagonal dragging the rail conversion tool when pressing CTRL draftSat, 26 Nov 2011 18:11:22 +0000, by rubidium
-
(svn r23337) -Fix [FS#4826]: don't send chat messages to clients that haven't joined yet draftSat, 26 Nov 2011 17:28:18 +0000, by rubidium
-
(svn r23336) -Fix [FS#4709]: bring some more order in the ordering of the windows, e.g. don't let a save or load dialog get hidden by a new message (monoid) draftSat, 26 Nov 2011 16:09:25 +0000, by rubidium
-
(svn r23335) -Change: Make determination of vehicle weight when loaded consistent between road and rail vehicle purchase info. draftSat, 26 Nov 2011 14:52:33 +0000, by frosch
-
(svn r23334) -Fix [FS#4820]: Road vehicle purchase info failed to display vehicles carrying no cargo. (Can only happen when NewGRFs are screwed up.) draftSat, 26 Nov 2011 14:51:06 +0000, by frosch
-
(svn r23333) -Fix [FS#4854]: Make zoomed in screenshot use the selected maximum zoom. draftSat, 26 Nov 2011 13:48:06 +0000, by peter1138
-
(svn r23332) -Fix (r23316): Length of transparent pixels could exceed a byte. (frosch) draftSat, 26 Nov 2011 13:36:38 +0000, by peter1138
-
(svn r23331) -Fix [FS#4851] (rCS, r148): abort building/moving HQ when clicking on the button again, just like when building rail, stations, etc (sbr) draftSat, 26 Nov 2011 12:53:05 +0000, by rubidium
-
(svn r23330) -Fix [FS#4853] (r23316): alignment of signals in the signals menu was incorrect draftSat, 26 Nov 2011 12:49:54 +0000, by rubidium
-
(svn r23329) -Fix (r23316): Scale child sprite pixel offsets unless told not to. Fixes lifts and industry graphics. draftFri, 25 Nov 2011 23:06:17 +0000, by peter1138
-
(svn r23328) -Change: Make the viewport vehicle position hash cover the same area. draftFri, 25 Nov 2011 23:02:39 +0000, by peter1138
-
(svn r23326) -Fix [FS#4852] (r23239): snow line for very old savegames wasn't retrieved from the savegame anymore draftFri, 25 Nov 2011 17:33:58 +0000, by rubidium
-
(svn r23325) -Fix (r23316): World screenshot was incorrectly positioned. draftFri, 25 Nov 2011 13:01:37 +0000, by peter1138
-
(svn r23324) -Fix (r15555): Don't free reusable buffer. draftFri, 25 Nov 2011 11:45:46 +0000, by peter1138
-
(svn r23323) -Fix: when you fund a town, it should grow; goals reached or not draftFri, 25 Nov 2011 11:35:15 +0000, by truebrain