Mercurial > hg > openttd
graph
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(svn r23455) -Fix (r23438): send the stderr in the right part to /dev/null draftFri, 09 Dec 2011 15:06:14 +0000, by truebrain
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(svn r23454) -Change: Mark company window dirty when moving a rail engine creates or deletes a train. draftFri, 09 Dec 2011 08:10:15 +0000, by peter1138
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(svn r23453) -Add: [NoAI] AIStation.GetStationCoverageRadius(StationID) draftThu, 08 Dec 2011 23:28:43 +0000, by yexo
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(svn r23452) -Codechange: document instead of writing to stderr that ScriptStation::GetCoverageRadius doesn't work for STATION_AIRPORT draftThu, 08 Dec 2011 23:28:02 +0000, by yexo
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(svn r23450) -Fix (r23449): Forgot unfinished languages. draftThu, 08 Dec 2011 19:49:29 +0000, by frosch
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(svn r23449) -Fix (r23140): Wrong parameters in error message. draftThu, 08 Dec 2011 19:47:45 +0000, by frosch
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(svn r23448) -Fix: keep a local copy of the palette in the 32bpp animated blitter so changes of the palette data during the game don't influence drawing (with SDL) draftThu, 08 Dec 2011 19:37:33 +0000, by rubidium
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(svn r23446) -Codechange: move _cur_palette and it's related first/count dirty variables into a single structure draftThu, 08 Dec 2011 18:13:29 +0000, by rubidium
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(svn r23445) -Fix [FS#4715]: document behaviour with aircraft/ships poking outside of the depot before getting hidden draftWed, 07 Dec 2011 21:09:10 +0000, by rubidium
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(svn r23443) -Fix (r23413): Building of locks in SE failed. draftWed, 07 Dec 2011 18:41:38 +0000, by frosch
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(svn r23442) -Fix [FS#4511]: document that some video card drivers have trouble going to 8bpp mode draftWed, 07 Dec 2011 16:01:43 +0000, by rubidium
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(svn r23441) -Fix [FS#4764]: some airport functions didn't take the layout into account resulting in wrong noise levels or nearests towns (patch by Zuu) draftTue, 06 Dec 2011 21:02:57 +0000, by rubidium
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(svn r23439) -Fix: Use the DEBUG macro to output the reason for a compile failure in info.nut instead of printing it directly to stderr draftTue, 06 Dec 2011 15:09:02 +0000, by yexo
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(svn r23438) -Fix [FS#4867]: perform checks for nforenum/grfcodec in configure, including a version check so a proper error can be given when a too old grfcodec or nforenum is used draftMon, 05 Dec 2011 20:11:42 +0000, by rubidium
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(svn r23436) -Merge: documentation updates from 1.1 draftSun, 04 Dec 2011 20:11:20 +0000, by rubidium
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(svn r23433) -Fix [FS#4868]: recolouring of some animated colours from the windows palette went wrong draftSun, 04 Dec 2011 19:07:24 +0000, by rubidium
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(svn r23430) -Fix (r23219): also consider the old directories when playing a song draftSun, 04 Dec 2011 14:17:51 +0000, by glx
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(svn r23429) -Fix [FS#4842]: prevent windows to be resized beyond the bounds of the (main) window draftSun, 04 Dec 2011 14:00:23 +0000, by rubidium
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(svn r23428) -Fix (r23415): Initial size of the infrastructure details windows was sometimes too small. draftSun, 04 Dec 2011 13:27:24 +0000, by michi_cc
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(svn r23427) -Fix: Do not load screen resolution and other basic stuff after bootstrap is finished. It was already loaded before, and might got changed already. draftSun, 04 Dec 2011 13:21:51 +0000, by frosch
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(svn r23426) -Change [FS#4685] (r23423): Put currency window above game options. draftSun, 04 Dec 2011 12:11:27 +0000, by alberth
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(svn r23425) -Document [FS#4815]: why vehicles might be continuously changing speed up and down draftSun, 04 Dec 2011 12:07:19 +0000, by rubidium
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(svn r23424) -Change: Make the company GUI somewhat smaller if there are no shareholders. draftSun, 04 Dec 2011 11:59:08 +0000, by frosch