Mercurial > hg > openttd
graph
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(svn r23876) -Fix (r23408) [FS#5039]: Generate industry subsidies again. (Emmeran) draftThu, 02 Feb 2012 19:31:11 +0000, by terkhen
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(svn r23870) -Fix [FS#5004]: scripts with a bad comparator could lock up OpenTTD draftSun, 29 Jan 2012 14:27:21 +0000, by rubidium
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(svn r23868) -Fix [FS#5013-ish]: Make a certain tooltip more precise. draftSat, 28 Jan 2012 20:11:50 +0000, by frosch
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(svn r23867) -Fix [FS#5020]: make the colour of the dropdown items for opening the vehicle list for which the company has no vehicles looking less horrid draftSat, 28 Jan 2012 20:10:49 +0000, by rubidium
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(svn r23866) -Feature: [NewGRF] Give NewGRF defined level crossings and rail depots access to the townzone. draftSat, 28 Jan 2012 19:36:22 +0000, by frosch
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(svn r23864) -Fix: Railtype overlays were drawn 'only transparent' on invisible bridges. draftSat, 28 Jan 2012 18:11:18 +0000, by frosch
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(svn r23861) -Feature: [NewGRF] New algorithm (activated via an engine flag) to determine the capacity of vehicles. This allows vehicles to better control the capacity for cargotypes which they know; and let cargo NewGRFs influence the capacity for cargos the vehicle NewGRF does not know, but which the vehicle is refittable to due to cargo classes. draftSat, 28 Jan 2012 12:11:23 +0000, by frosch
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(svn r23860) -Feature: [NewGRF] Add cargo property 1D to set the capacity multipliers when refitting vehicles, which do not use callback 15. draftSat, 28 Jan 2012 12:08:03 +0000, by frosch
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(svn r23859) -Fix: Inserting conditional orders for ships checked the wrong orders wrt. maximum distance. draftFri, 27 Jan 2012 22:08:51 +0000, by frosch
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(svn r23858) -Change [FS#5003]: some updates and improvements of the base font (PaulC) draftFri, 27 Jan 2012 21:14:38 +0000, by rubidium
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(svn r23857) -Document [FS#4997]: some SDL misbehaviour draftFri, 27 Jan 2012 17:45:38 +0000, by rubidium
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(svn r23855) -Fix [FS#5007]: out of bounds read for slowdown parameter caused desync when railtype >= 4, vehicles were fast, and the original acceleration model was used draftThu, 26 Jan 2012 17:48:23 +0000, by rubidium
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(svn r23854) -Codechange: make it easier to put random debug stuff into the random log draftThu, 26 Jan 2012 17:24:56 +0000, by rubidium
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(svn r23852) -Fix [FS#5011]: doxygen went haywire on FINAL token draftWed, 25 Jan 2012 22:09:51 +0000, by rubidium
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(svn r23851) -Fix: infrastructure cache could get out of sync when overbuilding a drive through road stop draftWed, 25 Jan 2012 20:46:51 +0000, by rubidium
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(svn r23848) -Fix: Even if A == B, A can make more sense than B. draftTue, 24 Jan 2012 22:30:57 +0000, by frosch
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(svn r23847) -Fix: when removing road or tram from a tram+road stop, the owner of the road stop's cache was updated instead of the owner of the removed infrastructure draftTue, 24 Jan 2012 19:24:02 +0000, by rubidium
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(svn r23844) -Fix (r23414): Infrastructure count for stations wasn't updated properly on company takeover. And don't count buoys while loading a game either. draftSun, 22 Jan 2012 22:21:21 +0000, by michi_cc
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(svn r23842) -Change [FS#5001, FS#5002]: do not let towns (ever) remove objects draftSun, 22 Jan 2012 21:26:42 +0000, by rubidium
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(svn r23841) -Fix: Clear NewGRF vehicle cache when their owner changes. (esp. vehicle var 43) draftSun, 22 Jan 2012 21:17:38 +0000, by frosch
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(svn r23839) -Feature: Allow command line options -e and -g to be combined to load saves/scenarios directly into SE. draftSun, 22 Jan 2012 18:37:01 +0000, by frosch
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(svn r23838) -Fix [FS#5000]: assertion got hit when destroing a dock when a ship was loading draftSun, 22 Jan 2012 18:16:47 +0000, by rubidium
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(svn r23837) -Feature [FS#4994]: [NoGo] Allow querying orders of vehicles draftSun, 22 Jan 2012 17:42:03 +0000, by rubidium
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(svn r23836) -Fix (r23145): If a vehicle is not refittable to any cargo in the CTT, then pick the first refittable cargoslot. draftSun, 22 Jan 2012 15:53:17 +0000, by frosch
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(svn r23835) -Change [FS#4999]: Make signs placed in scenario editor belong to the GS. That way they are always shown in game and are not editable. draftSun, 22 Jan 2012 13:54:02 +0000, by frosch
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(svn r23830) -Revert (r23804) [FS#4986]: while the idea was good, it causes too much trouble draftSat, 21 Jan 2012 13:57:24 +0000, by yexo
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(svn r23829) -Fix [FS#4996]: Loading empty GS strings/translations failed. draftSat, 21 Jan 2012 13:21:33 +0000, by frosch
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(svn r23828) -Fix: Return early from SlString() for empty strings, before doing invalid things which surprisingly do not break everything. draftSat, 21 Jan 2012 13:21:23 +0000, by frosch
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(svn r23827) -Feature [FS#4992]: [NoGo] Allow to chose the goal question window's title from a (small) set of options draftSat, 21 Jan 2012 12:03:55 +0000, by rubidium
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(svn r23826) -Fix [FS#4972]: the detailed performance rating window showed the cargo count of the current quarter instead of the last quarter like the tooltip says draftFri, 20 Jan 2012 20:18:19 +0000, by rubidium
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(svn r23822) -Fix-ish: when replaying make sure companies get created even if their creating client doesn't exist during the replay draftTue, 17 Jan 2012 21:13:02 +0000, by rubidium
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(svn r23821) -Fix-ish: when replaying a command log, ignore the command limit draftTue, 17 Jan 2012 21:12:19 +0000, by rubidium
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(svn r23820) -Fix (r23818): WT3 validation failure draftTue, 17 Jan 2012 18:48:25 +0000, by rubidium
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(svn r23819) -Fix [FS#4951]: Removal of towns with 0 population failed during map generation. draftTue, 17 Jan 2012 18:46:09 +0000, by frosch
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(svn r23816) -Fix (r23635, r23805): make SCC_ENCODED the first entry in the StringControlCode enum since it's value is not allowed to change draftMon, 16 Jan 2012 22:29:25 +0000, by yexo
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(svn r23814) -Codechange: write the random-debug output directly to a file draftSun, 15 Jan 2012 21:15:38 +0000, by rubidium
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(svn r23812) -Fix [FS#4977] (r23804): custom ActionB messages were broken draftSun, 15 Jan 2012 19:29:49 +0000, by yexo
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(svn r23809) -Feature: Enhance some fatal NewGRF errors with the spritenumber that caused the problem. draftSun, 15 Jan 2012 18:18:44 +0000, by frosch
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(svn r23808) -Codechange: Remove various translations which will be invalid with the next commit. draftSun, 15 Jan 2012 18:17:45 +0000, by frosch
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(svn r23807) -Codechange: GRFError::num_params is not needed, remove it. draftSun, 15 Jan 2012 17:33:35 +0000, by frosch
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(svn r23806) -Fix: [NewGRF] Integer parameters in ActionB did not quite work anymore. draftSun, 15 Jan 2012 15:50:00 +0000, by frosch
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(svn r23804) -Fix: [NewGRF] Make string code 80 more secure by not crashing when it's used in strings where it's not supposed to be used draftSun, 15 Jan 2012 13:17:02 +0000, by yexo
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(svn r23803) -Fix [FS#4969]: newgrf textstack was not properly used when storing parameters for the error message window draftSun, 15 Jan 2012 13:06:11 +0000, by yexo
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(svn r23802) -Fix [FS#4968] (r23601): game lobby gui not updated when new company information becomes available draftSun, 15 Jan 2012 12:56:13 +0000, by yexo
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(svn r23801) -Fix: reading the utf-8 BOM from AI/GS files on big-endian machines failed draftSun, 15 Jan 2012 11:31:34 +0000, by yexo
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(svn r23800) -Codechange: also desync log failed commands draftSat, 14 Jan 2012 19:44:25 +0000, by rubidium
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(svn r23793) -Fix (r23791): height computation was missing a few pixels so the last line was still missing draftThu, 12 Jan 2012 20:03:35 +0000, by yexo
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(svn r23792) -Feature [FS#4958]: move 'refitable to' text above custom newgrf text in build vehicle gui draftThu, 12 Jan 2012 19:23:00 +0000, by yexo
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(svn r23791) -Fix [FS#4960]: resize text panel for parameter description if it doesn't fit in 4 lines. draftThu, 12 Jan 2012 19:11:51 +0000, by yexo
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(svn r23789) -Fix: [NewGRF] While we can only show one error per NewGRF, fatal errors should always disable the GRF. Also give those errors precedence over other information. draftThu, 12 Jan 2012 17:46:42 +0000, by frosch
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(svn r23788) -Fix: failure to load newgrf files that use action 0 general prop 15 with a missing language file draftThu, 12 Jan 2012 17:44:20 +0000, by yexo
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(svn r23784) -Revert (r23740): compiling without libpng failed to include a correct header draftMon, 09 Jan 2012 23:04:03 +0000, by truebrain
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(svn r23783) -Cleanup: remove ancient but not needed command flag draftMon, 09 Jan 2012 22:21:45 +0000, by rubidium
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(svn r23782) -Fix [FS#4965]: crash due to genders used for station name in hangar string of Italian translation draftMon, 09 Jan 2012 22:20:44 +0000, by rubidium
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(svn r23781) -Fix [FS#4964]: under certain circumstances, e.g. a single invalid order, trying to determine the next order state could end up in an infinite loop draftMon, 09 Jan 2012 22:19:53 +0000, by rubidium
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(svn r23780) -Fix [FS#4963] (r23764): also name the two new errors server-side. As extra, split up one of the errors in 3 errors, to be more specific what goes wrong. As cherry on top, make sure on all sides we can never again forget to add such entries on both sides, by introducing an assert_compile() draftMon, 09 Jan 2012 21:22:48 +0000, by truebrain
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(svn r23778) -Fix [FS#4957]: trim all control codes and the likes from strings being passed into the AI. If the AI would be displaying them later we would be showing those control codes as question marks. draftSun, 08 Jan 2012 21:51:08 +0000, by rubidium
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(svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts draftSun, 08 Jan 2012 21:48:05 +0000, by rubidium
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(svn r23775) -Change: Hide the PCX screenshot format from the options window, if a 32bpp blitter is used. draftSun, 08 Jan 2012 16:58:10 +0000, by frosch
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(svn r23773) -Change: [NewGRF] Update all cached train properties if a train vehicle enters a new railtype. draftSun, 08 Jan 2012 12:47:54 +0000, by michi_cc
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(svn r23769) -Codechange: make the lag/join start timeouts configurable as well draftSat, 07 Jan 2012 14:43:45 +0000, by rubidium
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(svn r23768) -Fix: inconsistent stye in changelog draftSat, 07 Jan 2012 06:34:14 +0000, by rubidium
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(svn r23764) -Fix [FS#4955]: make default timeouts for certain states lower and configurable draftFri, 06 Jan 2012 21:49:06 +0000, by rubidium
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(svn r23763) -Fix [FS#4956]: check whether a water tile is really empty when overbuilding it with an object draftFri, 06 Jan 2012 19:49:44 +0000, by rubidium
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(svn r23762) -Fix [FS#4954]: Removed double words in three strings, and one change 'cost' to 'income' in english.txt (thanks Tranzistors) draftFri, 06 Jan 2012 19:42:41 +0000, by alberth
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(svn r23760) -Feature: Allow readonly display of NewGRF parameters, if GRF list may not be edited. draftThu, 05 Jan 2012 20:03:15 +0000, by frosch
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(svn r23759) -Fix (r17612)[FS#4951]: the check for duplicate town names wasn't really working draftThu, 05 Jan 2012 19:56:48 +0000, by smatz
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(svn r23758) -Feature: [NewGRF] Alternate rail type label list. draftThu, 05 Jan 2012 19:40:34 +0000, by michi_cc
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(svn r23757) -Codechange: Unify the drawing of toggle buttons for boolean settings. draftThu, 05 Jan 2012 19:32:51 +0000, by frosch
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(svn r23756) -Fix (r23755): ... and WT3 likes some strings that strgen doesn't like ;) draftThu, 05 Jan 2012 19:28:42 +0000, by rubidium
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(svn r23754) -Fix (r23752): the locks aren't reentrant draftThu, 05 Jan 2012 17:08:49 +0000, by rubidium
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(svn r23753) -Fix [FS#4952]: use plurals for the infrastructure stats draftThu, 05 Jan 2012 06:14:08 +0000, by rubidium
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(svn r23752) -Fix [FS#4938]: missing locking causing crash is extreme case when being in the MP lobby draftWed, 04 Jan 2012 22:11:26 +0000, by rubidium
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(svn r23751) -Codechange: rename NetworkUDPGameLoop to a more descriptive name, and move the UDP specific bits to network_udp draftWed, 04 Jan 2012 22:08:43 +0000, by rubidium
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(svn r23749) -Fix: [Win32] Work around a possible deadlock when initialising threaded drawing. draftWed, 04 Jan 2012 00:45:36 +0000, by michi_cc
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(svn r23748) -Fix: Make vehicle variables A8 and A9 always return 0. Returning cur_image is a potential desyncer due to Action1 in static NewGRFs. draftTue, 03 Jan 2012 23:53:53 +0000, by frosch
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(svn r23747) -Fix (r23746): forgot one more case draftTue, 03 Jan 2012 23:13:53 +0000, by truebrain
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(svn r23746) -Fix: also set 'info' to NULL if 'instance' dies (for both AI and GS); avoids invalid memory reads draftTue, 03 Jan 2012 23:09:48 +0000, by truebrain
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(svn r23745) -Fix (r23087): If autorefit fails, count the vehicle capacity nevertheless, if it is already carrying the right thing. draftTue, 03 Jan 2012 23:08:15 +0000, by frosch
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(svn r23744) -Fix (r23142) [FS#4923]: Check the version of the right GRF. draftTue, 03 Jan 2012 22:36:35 +0000, by frosch
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(svn r23743) -Fix [FS#4906]: Call CB 15E for all vehicles before actually executing any refit. draftTue, 03 Jan 2012 22:04:12 +0000, by frosch
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(svn r23742) -Revert (r23735): for some reason gcc-trunk is more picky than basically everything else :( draftTue, 03 Jan 2012 21:58:26 +0000, by rubidium
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(svn r23741) -Revert (r23740): the few parts that the Windows / non-network compiles stumble on draftTue, 03 Jan 2012 21:47:01 +0000, by rubidium
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files draftTue, 03 Jan 2012 21:32:51 +0000, by rubidium
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(svn r23739) -Fix (r23738): owh vim, when can you learn to copy/paste tabs correctly? draftTue, 03 Jan 2012 20:41:38 +0000, by truebrain
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(svn r23738) -Fix (r23731): forgot to sync the new window with the script API draftTue, 03 Jan 2012 20:38:41 +0000, by truebrain
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(svn r23737) -Fix: fix the svn:properties of a few files that got added lately draftTue, 03 Jan 2012 20:37:56 +0000, by truebrain
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(svn r23736) -Document: document correctly that WC_GOAL_QUESTION has a WindowNumber which is identical to the uniqueid given by the GameScript draftTue, 03 Jan 2012 20:28:28 +0000, by truebrain
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed draftTue, 03 Jan 2012 20:26:05 +0000, by rubidium
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(svn r23734) -Cleanup: remove the translated strings as well draftTue, 03 Jan 2012 19:22:33 +0000, by rubidium
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(svn r23733) -Fix-ish [FS#4939]: cheating to different climates messes things even more up than changing NewGRFs in-game... so guess what happened draftTue, 03 Jan 2012 19:21:32 +0000, by rubidium
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(svn r23731) -Add: add GSGoal::Question(), to ask a question to a(ll) company(ies). It can contain random text, and at most 3 buttons from a collection of 17 draftTue, 03 Jan 2012 16:36:24 +0000, by truebrain
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(svn r23729) -Fix (r23670) [FS#4941]: if you increase the buffer size, also increase the bytes per pixel draftTue, 03 Jan 2012 10:50:06 +0000, by truebrain
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(svn r23728) -Fix [#FS4942-ish]: when cheating into another company, the SignList was not updated draftTue, 03 Jan 2012 10:27:14 +0000, by truebrain
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(svn r23727) -Codechange: speedup the 32bpp palette animation by reducing the amount of compares. This is possible because the function is called with only 2 possible conditions: from 0 to 255 (full palette update, 8bpp only) or from PALETTE_ANIM_START to 255 draftTue, 03 Jan 2012 09:46:37 +0000, by truebrain
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(svn r23726) -Fix (r23670): Remove debugging code added accidentally draftTue, 03 Jan 2012 02:38:35 +0000, by peter1138
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(svn r23724) -Codechange: split of the check to see if ambient sounds are enabled to a header file allowing compilers to inline that check draftTue, 03 Jan 2012 00:45:22 +0000, by yexo
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(svn r23722) -Change: Give the chat query window the same Z priority as the normal text query window. draftTue, 03 Jan 2012 00:22:14 +0000, by frosch
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(svn r23721) -Fix (r23070): reading memory of a temporary (already deconstructed) object is invalid draftMon, 02 Jan 2012 22:58:15 +0000, by yexo
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(svn r23720) -Fix/Feature [FS#4935]: show the script debug window also when the game script crashes draftMon, 02 Jan 2012 22:44:28 +0000, by rubidium
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(svn r23719) -Fix [FS#4930]: extraction of music packs failed draftMon, 02 Jan 2012 21:57:29 +0000, by rubidium
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(svn r23718) -Fix [FS#4936]: rescanai caused crash when the AI settings of an AI was opened draftMon, 02 Jan 2012 20:39:50 +0000, by rubidium
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(svn r23717) -Fix [FS#4927]: ships going to wrong dock location when moving the dock while the game is paused draftMon, 02 Jan 2012 20:39:18 +0000, by rubidium
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(svn r23716) -Revert (r23705)[FS#4937]: unforeseen consequences draftMon, 02 Jan 2012 19:47:52 +0000, by smatz
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(svn r23714) -Codechange: don't mix Viewport with non-viewport code draftMon, 02 Jan 2012 13:44:37 +0000, by truebrain
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(svn r23713) -Codechange: split VehicleMove() into two functions, to minimalize the work done where possible draftMon, 02 Jan 2012 13:44:30 +0000, by truebrain
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(svn r23712) -Codechange: rename the two vehicle hashes we have to names that make clear where they differ in draftMon, 02 Jan 2012 12:07:50 +0000, by truebrain
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(svn r23711) -Codechange: don't chain the two vehicle hashes, but call them one by one draftMon, 02 Jan 2012 12:07:42 +0000, by truebrain
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(svn r23710) -Change: make the default secondary sort method for the server list the number of clients instead of the name draftSun, 01 Jan 2012 22:35:19 +0000, by rubidium
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(svn r23709) -Feature-ish: try harder to sort text instead of fancy characters in the server names draftSun, 01 Jan 2012 22:32:26 +0000, by rubidium
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(svn r23708) -Codechange: apply the same trick as r23701 to GetTileSlope(), gaining similar benefits draftSun, 01 Jan 2012 19:20:08 +0000, by truebrain
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(svn r23706) -Codechange: prevent 'unknown command' doxygen errors draftSun, 01 Jan 2012 17:36:19 +0000, by smatz
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(svn r23705) -Codechange: cache the last processed station in FindStationsAroundTiles() in order to make the code a bit faster draftSun, 01 Jan 2012 17:32:45 +0000, by smatz
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(svn r23704) -Doc: Doxygen comment fixes and additions. draftSun, 01 Jan 2012 17:22:32 +0000, by alberth
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(svn r23703) -Codechange: allow a compiler to inline a wrapper function, avoiding creation of a function stack, massively increasing its speed, for a function that is called often draftSun, 01 Jan 2012 16:38:38 +0000, by truebrain
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(svn r23702) -Codechange: avoid using TileAddWrap() in FindStationsAroundTiles() by finding out where the border is in advance, speeding up the function with a factor 3 (you got to love random statistics which has no real meaning in the grand scheme of it all :D) draftSun, 01 Jan 2012 16:23:05 +0000, by truebrain
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(svn r23701) -Codechange: give TileAddWrap() a 27% speed-up, by swapping entries in an if() statement, and reusing already calculated values (tnx to SmatZ for the ideas) draftSun, 01 Jan 2012 16:01:51 +0000, by truebrain
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(svn r23700) -Fix: the size of the Subsidies pool used a random macro, which didn't really make sense in the grand scheme of things draftSun, 01 Jan 2012 10:50:46 +0000, by truebrain
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(svn r23699) -Fix [FS#4928] (r23630): too much copy/pasting only allowed a silly low amount of goals to be created. draftSun, 01 Jan 2012 10:50:38 +0000, by truebrain
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(svn r23698) -Fix (r21685): small, apparantly yearly reoccuring, typo draftSun, 01 Jan 2012 00:05:02 +0000, by rubidium
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(svn r23696) -Fix (r23695): 5 <-> 6... today is not my day draftSat, 31 Dec 2011 15:02:14 +0000, by rubidium
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(svn r23695) -Fix/Feature [FS#4916]: make a distinction between fully zoomed in and default zoomed in screenshots draftSat, 31 Dec 2011 14:56:39 +0000, by rubidium
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(svn r23694) -Fix (rprev): somehow compilers didn't understand what I meant... draftSat, 31 Dec 2011 13:57:09 +0000, by rubidium
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(svn r23693) -Fix [FS#4859]: hardcode the original defaults for loading old savegames if they could totally mess with the game's behaviour draftSat, 31 Dec 2011 13:52:54 +0000, by rubidium
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(svn r23692) -Fix: use smallest_x of your children only when you let the children update it draftSat, 31 Dec 2011 11:14:03 +0000, by rubidium
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(svn r23691) -Fix: signed/unsigned issues, causing asserts for some languages in relation to the serverlist draftSat, 31 Dec 2011 10:55:00 +0000, by truebrain
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(svn r23687) -Fix [FS#4922]: document where the game script directory is draftFri, 30 Dec 2011 12:07:28 +0000, by rubidium
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(svn r23686) -Fix [FS#4921] (r23413): Infrastructure count of canals/locks/ship depots wasn't updated properly when a company went into bankruptcy or was taken over. draftThu, 29 Dec 2011 20:10:06 +0000, by michi_cc
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(svn r23684) -Cleanup: let the highway take the highway draftWed, 28 Dec 2011 20:06:51 +0000, by rubidium
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(svn r23683) -Fix [FS#4912]-ish: when fitting another engine the cargo capacity of wagons could become lower, causing them to contain more than they should. This caused the cargo transfer from the replaced parts to put even more stuff in the already full wagon. Prevent this from happening by reducing the amount of cargo in the vehicle to the capacity when moving vehicles/wagons around, or when autoreplacing draftWed, 28 Dec 2011 19:48:04 +0000, by rubidium
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(svn r23681) -Fix [FS#4914]: vehicle numbers got misaccounted when autoreplacing failed due to length checks draftWed, 28 Dec 2011 17:34:44 +0000, by rubidium
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(svn r23680) -Fix [FS#4915]: prevent removal of the (AI) company the local player is in draftWed, 28 Dec 2011 17:33:12 +0000, by rubidium
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(svn r23678) -Fix: close the editbox of settings when changing an AI, to avoid invalid memory read/write (reported by SmatZ) draftTue, 27 Dec 2011 15:35:47 +0000, by truebrain
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(svn r23677) -Fix [FS#4909]: invalidate AI Parameters window when changing AI draftTue, 27 Dec 2011 15:17:42 +0000, by truebrain
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(svn r23676) -Fix [FS#4913] (r23412): when removing road stops the wrong tile was checked for updating the infrastructure cache draftTue, 27 Dec 2011 13:45:30 +0000, by rubidium
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(svn r23674) -Fix (r23670): Don't read invalid memory in the 32bpp simple blitter. draftMon, 26 Dec 2011 14:53:19 +0000, by michi_cc
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(svn r23673) -Codechange: prepare the installers for some (future) massive changes in OpenGFX w.r.t. compatability with earlier versions draftMon, 26 Dec 2011 13:21:37 +0000, by rubidium
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(svn r23670) -Feature: Add ability to adjust brightness of colour after remapping for 32bpp sprites draftSat, 24 Dec 2011 23:33:45 +0000, by peter1138
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(svn r23668) -Fix: the 'Configure' button in the 'AI / Game Configuration' window didn't get enabled when activating a GameScript draftSat, 24 Dec 2011 13:08:11 +0000, by smatz
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(svn r23666) -Document: the usual pre-Christmas documentation spree draftSat, 24 Dec 2011 08:56:18 +0000, by rubidium
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(svn r23665) -Fix (r23664): revert, and apply other fix, which allows switching companies safely in SinglePlayer draftFri, 23 Dec 2011 23:34:19 +0000, by truebrain
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(svn r23664) -Fix: adding goals with a company were still added for all companies. Tnx to Zuu for reporting (although cryptic :D) draftFri, 23 Dec 2011 23:29:59 +0000, by truebrain
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(svn r23661) -Fix (r23438): Remaining parts of configuration were skipped when grfcodec/nforenum were not usable. draftFri, 23 Dec 2011 08:57:24 +0000, by peter1138
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(svn r23660) -Feature-ish: add the game script to the crash log draftThu, 22 Dec 2011 20:05:52 +0000, by rubidium
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(svn r23659) -Doc: behaviour of file searching in general, and in tars specifically draftThu, 22 Dec 2011 19:51:40 +0000, by rubidium
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(svn r23657) -Fix (r22958): loading of very old savegames with custom town names failed draftThu, 22 Dec 2011 17:07:54 +0000, by yexo
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(svn r23656) -Fix: make all vcs ignore docs/gamedocs/ just like docs/aidocs/ draftThu, 22 Dec 2011 16:32:13 +0000, by yexo
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(svn r23654) -Fix [FS#4904]: missing this-> (adf88) draftWed, 21 Dec 2011 17:15:56 +0000, by rubidium
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(svn r23653) -Fix: also show GameScripts when you click Check Online Content (SubVersion does not allow translated commit messages, I am sorry) in AI / Game Settings draftWed, 21 Dec 2011 15:15:43 +0000, by truebrain
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(svn r23652) -Fix: don't include/document ScriptText for AIs. It is not usable draftWed, 21 Dec 2011 15:06:00 +0000, by truebrain
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(svn r23651) -Feature: [NoGo] GSText now accepts string arguments as parameters to the constructor draftWed, 21 Dec 2011 14:55:28 +0000, by yexo
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(svn r23650) -Fix: wrong functions were filtered for AI/GameScript doxygen documentation draftWed, 21 Dec 2011 14:30:08 +0000, by yexo
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(svn r23649) -Fix [FS#4905) (r23634): loading a savegame with an empty GSTR chunk caused assert draftWed, 21 Dec 2011 12:40:29 +0000, by truebrain
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(svn r23648) -Revert (r23646): partial revert; nobody has to know about my local changes and attempts draftWed, 21 Dec 2011 12:28:02 +0000, by truebrain
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(svn r23647) -Add: add rescan_game as console command (patch by Xaroth) draftWed, 21 Dec 2011 12:25:17 +0000, by truebrain
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(svn r23646) -Fix [FS#4901]: rescan the Game Scripts when done downloading one. draftWed, 21 Dec 2011 12:25:10 +0000, by truebrain
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(svn r23643) -Fix [FS#4896]: dates cut off in the message history draftTue, 20 Dec 2011 19:57:03 +0000, by rubidium
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(svn r23642) -Fix [FS#4893]: OSK window got hidden by query window draftTue, 20 Dec 2011 19:48:33 +0000, by rubidium
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(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) draftTue, 20 Dec 2011 17:57:56 +0000, by truebrain
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(svn r23639) -Fix [FS#4892]: fix transparency for steel mill, colour translations in some arctic buildings and a wrongly replaced sprites (PaulC) draftTue, 20 Dec 2011 17:04:31 +0000, by rubidium
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(svn r23638) -Fix [FS#4894]: glitch in the monospace font (PaulC) draftTue, 20 Dec 2011 17:03:11 +0000, by rubidium
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(svn r23637) -Change: bump the savegame, to store all the new goodies draftMon, 19 Dec 2011 21:06:42 +0000, by truebrain
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(svn r23636) -Add: introduce ScriptText in parameters where it can be used draftMon, 19 Dec 2011 21:06:06 +0000, by truebrain
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(svn r23635) -Add: introduce GSText, to allow translating GameScript text, even over network draftMon, 19 Dec 2011 21:05:57 +0000, by truebrain
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(svn r23634) -Add: support language files for GameScript (Rubidium) draftMon, 19 Dec 2011 21:05:46 +0000, by truebrain
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(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope draftMon, 19 Dec 2011 21:05:36 +0000, by truebrain
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(svn r23632) -Add: GSCompanyMode, to change company in GameScripts draftMon, 19 Dec 2011 21:05:25 +0000, by truebrain
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(svn r23631) -Add: ScriptWindow, to manipulate windows on the client (GameScript only) draftMon, 19 Dec 2011 21:05:14 +0000, by truebrain
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(svn r23630) -Add: a Goal GUI to show your current goals draftMon, 19 Dec 2011 21:03:17 +0000, by truebrain