Mercurial > hg > openttd
graph
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(svn r23455) -Fix (r23438): send the stderr in the right part to /dev/null draftFri, 09 Dec 2011 15:06:14 +0000, by truebrain
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(svn r23454) -Change: Mark company window dirty when moving a rail engine creates or deletes a train. draftFri, 09 Dec 2011 08:10:15 +0000, by peter1138
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(svn r23453) -Add: [NoAI] AIStation.GetStationCoverageRadius(StationID) draftThu, 08 Dec 2011 23:28:43 +0000, by yexo
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(svn r23452) -Codechange: document instead of writing to stderr that ScriptStation::GetCoverageRadius doesn't work for STATION_AIRPORT draftThu, 08 Dec 2011 23:28:02 +0000, by yexo
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(svn r23450) -Fix (r23449): Forgot unfinished languages. draftThu, 08 Dec 2011 19:49:29 +0000, by frosch
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(svn r23449) -Fix (r23140): Wrong parameters in error message. draftThu, 08 Dec 2011 19:47:45 +0000, by frosch
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(svn r23448) -Fix: keep a local copy of the palette in the 32bpp animated blitter so changes of the palette data during the game don't influence drawing (with SDL) draftThu, 08 Dec 2011 19:37:33 +0000, by rubidium
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(svn r23446) -Codechange: move _cur_palette and it's related first/count dirty variables into a single structure draftThu, 08 Dec 2011 18:13:29 +0000, by rubidium
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(svn r23445) -Fix [FS#4715]: document behaviour with aircraft/ships poking outside of the depot before getting hidden draftWed, 07 Dec 2011 21:09:10 +0000, by rubidium
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(svn r23443) -Fix (r23413): Building of locks in SE failed. draftWed, 07 Dec 2011 18:41:38 +0000, by frosch
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(svn r23442) -Fix [FS#4511]: document that some video card drivers have trouble going to 8bpp mode draftWed, 07 Dec 2011 16:01:43 +0000, by rubidium
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(svn r23441) -Fix [FS#4764]: some airport functions didn't take the layout into account resulting in wrong noise levels or nearests towns (patch by Zuu) draftTue, 06 Dec 2011 21:02:57 +0000, by rubidium
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(svn r23439) -Fix: Use the DEBUG macro to output the reason for a compile failure in info.nut instead of printing it directly to stderr draftTue, 06 Dec 2011 15:09:02 +0000, by yexo
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(svn r23438) -Fix [FS#4867]: perform checks for nforenum/grfcodec in configure, including a version check so a proper error can be given when a too old grfcodec or nforenum is used draftMon, 05 Dec 2011 20:11:42 +0000, by rubidium
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(svn r23436) -Merge: documentation updates from 1.1 draftSun, 04 Dec 2011 20:11:20 +0000, by rubidium
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(svn r23433) -Fix [FS#4868]: recolouring of some animated colours from the windows palette went wrong draftSun, 04 Dec 2011 19:07:24 +0000, by rubidium
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(svn r23430) -Fix (r23219): also consider the old directories when playing a song draftSun, 04 Dec 2011 14:17:51 +0000, by glx
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(svn r23429) -Fix [FS#4842]: prevent windows to be resized beyond the bounds of the (main) window draftSun, 04 Dec 2011 14:00:23 +0000, by rubidium
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(svn r23428) -Fix (r23415): Initial size of the infrastructure details windows was sometimes too small. draftSun, 04 Dec 2011 13:27:24 +0000, by michi_cc
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(svn r23427) -Fix: Do not load screen resolution and other basic stuff after bootstrap is finished. It was already loaded before, and might got changed already. draftSun, 04 Dec 2011 13:21:51 +0000, by frosch
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(svn r23426) -Change [FS#4685] (r23423): Put currency window above game options. draftSun, 04 Dec 2011 12:11:27 +0000, by alberth
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(svn r23425) -Document [FS#4815]: why vehicles might be continuously changing speed up and down draftSun, 04 Dec 2011 12:07:19 +0000, by rubidium
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(svn r23424) -Change: Make the company GUI somewhat smaller if there are no shareholders. draftSun, 04 Dec 2011 11:59:08 +0000, by frosch
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(svn r23423) -Revert (r23421): NewGRF windows may not be moved to normal priority. draftSun, 04 Dec 2011 11:58:56 +0000, by alberth
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(svn r23422) -Fix [FS#4863] (r22797): the default palette setting wasn't applied correctly anymore as the configuration file is loaded after the first NewGRF scan draftSun, 04 Dec 2011 11:18:43 +0000, by rubidium
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(svn r23421) -Fix [FS#4865, FS#4861] (r23393): The priority of WC_GAME_OPTIONS windows were too high, causing hiding of currency window as well. draftSun, 04 Dec 2011 10:52:08 +0000, by alberth
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(svn r23420) -Change: Put the manager name directly under the picture instead of vertically centering it. draftSun, 04 Dec 2011 10:47:57 +0000, by frosch
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(svn r23419) -Fix [FS#4864] (r23316): the sprite aligner was broken as it didn't scale properly to 'GUI' scale draftSun, 04 Dec 2011 09:15:13 +0000, by rubidium
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(svn r23418) -Fix [FS#4866] (r22958): saves made with the Catalan town name generator would trigger a "savegame corrupt" exception draftSun, 04 Dec 2011 08:20:01 +0000, by rubidium
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(svn r23416) -Add: [NoAI] API for querying infrastructure costs. draftSat, 03 Dec 2011 23:40:57 +0000, by michi_cc
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(svn r23415) -Feature: Infrastructure maintenance costs. draftSat, 03 Dec 2011 23:40:46 +0000, by michi_cc
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(svn r23414) -Add: Company infrastructure counts for stations/airports. draftSat, 03 Dec 2011 23:40:30 +0000, by michi_cc
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(svn r23413) -Add: Company infrastructure counts for canals. draftSat, 03 Dec 2011 23:40:23 +0000, by michi_cc
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(svn r23412) -Add: Company infrastructure counts for road. draftSat, 03 Dec 2011 23:40:18 +0000, by michi_cc
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(svn r23411) -Add: Company infrastructure counts for rail. draftSat, 03 Dec 2011 23:40:13 +0000, by michi_cc
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(svn r23410) -Add: A window with a detailed overview over the infrastructure of a company. draftSat, 03 Dec 2011 23:40:08 +0000, by michi_cc
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(svn r23408) -Feature: Allow to create subsidies for any combination of source and destination types. draftSat, 03 Dec 2011 22:26:30 +0000, by terkhen
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(svn r23407) -Codechange: Keep a bitmap of all cargos accepted by towns. draftSat, 03 Dec 2011 22:23:10 +0000, by terkhen
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(svn r23406) -Change: Run the monthly subsidy loop after cargo acceptance has been calculated. draftSat, 03 Dec 2011 22:22:25 +0000, by terkhen
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(svn r23405) -Codechange: Keep a matrix of cargos accepted by houses for each town (michi_cc). draftSat, 03 Dec 2011 22:21:27 +0000, by terkhen
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(svn r23404) -Add: Tilematrix structure (michi_cc). draftSat, 03 Dec 2011 22:19:09 +0000, by terkhen
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(svn r23402) -Add: Function to check if a TileArea contains a tile. (michi_cc) draftSat, 03 Dec 2011 20:19:33 +0000, by terkhen
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(svn r23400) -Fix (r23393, r23382): Text query window was hidden in numerous cases draftSat, 03 Dec 2011 14:45:02 +0000, by planetmaker
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(svn r23399) -Fix (r23362): a randomizer should return a random value, not always the first draftFri, 02 Dec 2011 23:40:32 +0000, by truebrain
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(svn r23398) -Fix: the AIEvent.ET_COMPANY_NEW was only triggered if a company named itself, which seems like a very odd place to do so. Trigger it when the company is created instead draftFri, 02 Dec 2011 23:40:24 +0000, by truebrain
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(svn r23397) -Change: remove the AI_ prefix from all AIEvent enums draftFri, 02 Dec 2011 23:40:16 +0000, by truebrain
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(svn r23396) -Fix: squirrel export script did not ignore Doxygen blocks, causing funny results in some corner cases draftFri, 02 Dec 2011 23:40:09 +0000, by truebrain
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(svn r23395) -Fix [FS#4862]: a character that is path of the 'normal' fonts, but relocated after loading, was missing for the monospace font draftFri, 02 Dec 2011 19:58:34 +0000, by rubidium
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(svn r23393) -Fix (r23382): AI / NewGRF sub-windows were now hidden under their parent windows draftFri, 02 Dec 2011 11:48:54 +0000, by yexo