Mercurial > hg > openttd
graph
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(svn r23909) -Fix: [SDL] Fix keyboard-related segfault when compiling against SDL 1.3. draftTue, 07 Feb 2012 10:12:11 +0000, by matthijs
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(svn r23908) -Fix (r22910): [Makefile] Make sure bin/baseset/openttd.32.bmp is removed on make clean. draftTue, 07 Feb 2012 10:09:09 +0000, by matthijs
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(svn r23907) -Fix: [Makefile] Let "make clean --dry-run" not delete Makefiles. draftTue, 07 Feb 2012 09:57:08 +0000, by matthijs
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(svn r23906) -Codechange: replace magic numbers with named constants (adf88) draftMon, 06 Feb 2012 20:47:47 +0000, by rubidium
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(svn r23905) -Fix [FS#5045]: OpenMSX got downloaded to and extracted in the wrong (non-existent) folder draftMon, 06 Feb 2012 20:11:00 +0000, by rubidium
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(svn r23903) -Fix [FS#4993]: some instances had issues due to a value being out of range draftSun, 05 Feb 2012 19:32:12 +0000, by rubidium
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(svn r23901) -Fix: memory leak everytime one clicked a savegame in the load GUI draftSun, 05 Feb 2012 15:51:13 +0000, by smatz
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(svn r23900) -Update [FS#5041]: some error/inconsistencies in the UK base "translation" draftSun, 05 Feb 2012 12:16:05 +0000, by rubidium
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(svn r23897) -Feature: [NewGRF] 32bpp sprites in GRFs. draftSat, 04 Feb 2012 22:18:57 +0000, by michi_cc
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(svn r23896) -Fix (r23884): Don't free unallocated memory. draftSat, 04 Feb 2012 22:14:21 +0000, by michi_cc
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(svn r23895) -Revert (r23888): Broken and not even needed anymore in the container format 2 implementation that was committed. draftSat, 04 Feb 2012 22:14:16 +0000, by michi_cc
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-Fix (r23884): Don't free unallocated memory. draft ezSat, 04 Feb 2012 23:10:24 +0100, by Michael Lutz
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-Revert (r23888): Broken and not even needed anymore in the container format 2 implementation that was committed. draftSat, 04 Feb 2012 23:09:52 +0100, by Michael Lutz
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(svn r23894) -Fix (r23893): Use the right variable, not the one that's always going to be 0. draftSat, 04 Feb 2012 20:12:06 +0000, by michi_cc
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(svn r23893) -Change: [NewGRF] Extended chunked sprite encoding to work for bigger sprites. draftSat, 04 Feb 2012 19:21:32 +0000, by michi_cc
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(svn r23891) -Fix-ish: compile failures with SDL 1.3 draftSat, 04 Feb 2012 16:24:25 +0000, by rubidium
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(svn r23890) -Add: [NewGRF] Support for RealSprites with multiple zoom levels. draftSat, 04 Feb 2012 13:29:18 +0000, by michi_cc
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(svn r23889) -Codechange: Centralise sprite resizing in one place. (peter1138) draftSat, 04 Feb 2012 13:29:13 +0000, by michi_cc
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(svn r23888) -Change: Move the min/max zoom settings to the "misc" section so they are valid before sprites are loaded. draftSat, 04 Feb 2012 13:29:09 +0000, by michi_cc
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(svn r23887) -Feature: [NewGRF] Support for container version 2. draftSat, 04 Feb 2012 13:29:04 +0000, by michi_cc
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(svn r23886) -Codechange: Allow limiting the MD5 file hash to the first x bytes of the file. draftSat, 04 Feb 2012 13:29:00 +0000, by michi_cc
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(svn r23885) -Codechange: Use the GRF sprite loader for then mapgen sprites as well. draftSat, 04 Feb 2012 13:28:56 +0000, by michi_cc
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(svn r23884) -Codechange: Store recolour sprites in memory directly during GRF loading. draftSat, 04 Feb 2012 13:28:52 +0000, by michi_cc
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(svn r23883) -Fix: [NewGRF] It wasn't possible to import sounds from a NewGRF later in the load order. draftSat, 04 Feb 2012 13:28:48 +0000, by michi_cc