Mercurial > hg > openttd
graph
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(svn r10337) -Fix [FS#880]: Autoreplace is only valid for the standard vehicle list, not station or shared order lists. draftTue, 26 Jun 2007 08:11:11 +0000, by peter1138
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(svn r10336) -Fix [FS#910]: reaching the end of a line in certain cases incorrectly stopped signal updates draftTue, 26 Jun 2007 06:57:14 +0000, by peter1138
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(svn r10335) -Fix (r10331): Increment the current order index *after* using it in UpdateVehicleTimetable. draftMon, 25 Jun 2007 23:14:13 +0000, by maedhros
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(svn r10334) -Fix [FS#937]: with smooth scrolling enabled, the viewport destination was not clamped to the map draftMon, 25 Jun 2007 21:50:36 +0000, by peter1138
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(svn r10333) -Fix [FS#943]: News messages were shown on top of the endgame screen and high score chart. draftMon, 25 Jun 2007 21:36:16 +0000, by rubidium
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(svn r10332) -Fix [FS#940]: ratings where also shown on drop-off stations. draftMon, 25 Jun 2007 21:15:17 +0000, by rubidium
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(svn r10331) -Feature: Add the possibility of automatically filling in timetables based on draftMon, 25 Jun 2007 20:55:43 +0000, by maedhros
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(svn r10330) -Fix [FS#939]: budget window used wrong param for loan repay/borrow amounts draftMon, 25 Jun 2007 20:32:05 +0000, by peter1138
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(svn r10329) -Feature [FS#812]: (patch) option to select the "default" rail type when you start a new game or load a game. This is done either static, i.e. rail, electrified rail, monorail and maglev, or dynamic which takes either the first or last available railtype or the railtype that is used most on the map. draftMon, 25 Jun 2007 19:13:55 +0000, by rubidium
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(svn r10328) -Codechange: Close the timetable window when closing the vehicle window. draftMon, 25 Jun 2007 17:29:03 +0000, by maedhros
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(svn r10327) -Fix (r10236) [FS#934]: Vehicles wait at stations when they arrive early even draftMon, 25 Jun 2007 17:17:40 +0000, by maedhros
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(svn r10326) -Update: change to new string codes used in english.txt draftMon, 25 Jun 2007 17:02:37 +0000, by peter1138
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(svn r10325) -Fix (r10323): Missed 3 company name references draftMon, 25 Jun 2007 15:59:37 +0000, by peter1138
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(svn r10324) -Codechange: reference engine names by index draftMon, 25 Jun 2007 14:46:32 +0000, by peter1138
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(svn r10323) -Codechange: reference company name, number and player (president) name draftMon, 25 Jun 2007 13:30:38 +0000, by peter1138
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(svn r10322) -Codechange: Make the timetable window smaller by default so it doesn't take up so much space on small resolutions. draftMon, 25 Jun 2007 10:49:31 +0000, by maedhros
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(svn r10321) -Codechange: refer to sign text by index draftMon, 25 Jun 2007 10:40:56 +0000, by peter1138
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(svn r10320) -Fix [FS#278]: one could only build a limited number of stations before one had to rename them. draftMon, 25 Jun 2007 10:22:48 +0000, by rubidium
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(svn r10319) -Fix (r10266): the limit of 65535 references was not enough for cargo packets. Increase this limit to approximately 2^32, which noone should ever be able to reach on any normal system ;) draftMon, 25 Jun 2007 10:10:37 +0000, by rubidium
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(svn r10318) -Update: WebTranslator2 update to 2007-06-25 11:14:04 draftMon, 25 Jun 2007 09:15:59 +0000, by miham
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(svn r10317) -Fix [FS#786]: acceleration not calculated properly when a train goes up a hill between tunnels. draftMon, 25 Jun 2007 08:24:03 +0000, by rubidium
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(svn r10316) -Codechange: (consistently) use index to refer to group names. Also the group string_id is irrelevant unless it is a custom name, so don't 'waste' a savegame string id. draftMon, 25 Jun 2007 07:33:40 +0000, by peter1138
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(svn r10315) -Update: WebTranslator2 update to 2007-06-25 06:40:44 draftMon, 25 Jun 2007 04:41:10 +0000, by miham
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(svn r10314) -Codechange: Refer to vehicle names by index draftSun, 24 Jun 2007 22:42:11 +0000, by peter1138
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(svn r10313) -Fix (r8546): value for password "protected" was sent toggled for UDP packets, i.e. unpassworded companies showed up passworded and vice versa. draftSun, 24 Jun 2007 22:18:46 +0000, by rubidium
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(svn r10312) -Fix (r10210): the 64 values in the 'players' console command were not printed properly; they did even "overflow" into the next to-be-printed values. draftSun, 24 Jun 2007 21:58:05 +0000, by rubidium
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(svn r10311) -Fix: I'm not retired, just relatively inactive ;) draftSun, 24 Jun 2007 20:44:36 +0000, by orudge
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(svn r10310) -Fix: Trunk can now be built on OS/2 :) draftSun, 24 Jun 2007 20:41:24 +0000, by orudge
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(svn r10309) -Revert (part of r10308): "fixing" the bounding box for bridge entrances reveals one of the bugs that will be fixed when FS#119 is fixed. draftSun, 24 Jun 2007 20:17:39 +0000, by rubidium
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(svn r10308) -Codechange: some "cleanup" chunks from B. N. SmatZ!' work on fixing FS#119. draftSun, 24 Jun 2007 20:06:10 +0000, by rubidium
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(svn r10306) -Fix [FS#890]: the fix in r10219 was not enough to stop this bug from happening. draftSun, 24 Jun 2007 16:44:06 +0000, by rubidium
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(svn r10305) -Update: WebTranslator2 update to 2007-06-24 18:32:39 draftSun, 24 Jun 2007 16:33:10 +0000, by miham
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(svn r10303) -Fix [YAPF](r10301): warning: unused variable tile_cost (peter1138) draftSun, 24 Jun 2007 13:30:03 +0000, by KUDr
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(svn r10301) -Fix [FS#901, YAPF]: another assert violation in some special cases (immeR) draftSun, 24 Jun 2007 13:18:54 +0000, by KUDr
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(svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches. draftSun, 24 Jun 2007 12:27:11 +0000, by rubidium
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(svn r10299) -Codechange [FS#931]: industry foundations should be drawn as all other foundations, i.e. with DrawFoundation, instead of writing the same functionality itself. draftSun, 24 Jun 2007 10:20:05 +0000, by rubidium
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(svn r10298) -Fix [FS#903]: show the subdirectory below the default data directory in this filename in the newgrf list. The directory was removed in r9560 because then it used to full path instead of the path relative to the data directory, but since the inclusion of "search paths" that is not necessary anymore. draftSat, 23 Jun 2007 21:12:09 +0000, by rubidium
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(svn r10297) -Codechange: increase the performance of CargoPacket::AllocateRaw using a very simple "caching" system. draftSat, 23 Jun 2007 20:38:28 +0000, by rubidium
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(svn r10296) -Update: WebTranslator2 update to 2007-06-23 20:35:10 draftSat, 23 Jun 2007 18:35:37 +0000, by miham
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(svn r10295) -Fix [FS#775]: flush stdout on dedicated server output to ensure an update of stdout (Zuu) draftSat, 23 Jun 2007 14:40:19 +0000, by truelight
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(svn r10294) -Fix [FS#914]: WKC_PAUSE didn't work in SE (+ some cosmetic) (Smoovious) draftSat, 23 Jun 2007 14:17:31 +0000, by truelight
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(svn r10293) -Add [FS#885]: a sticky button for the client list window (oxygene) draftSat, 23 Jun 2007 14:13:05 +0000, by truelight
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(svn r10291) -Fix [FS#920]: double click in town-GUI didn't work as expected draftSat, 23 Jun 2007 00:33:15 +0000, by truelight
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(svn r10290) -Fix: with smooth_economy, when industry production hit 32, it stayed there for ever. Give it some chance to get out of that uber-lowness (although it is a very slim chance, at least it has one) draftFri, 22 Jun 2007 23:53:16 +0000, by truelight
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(svn r10289) -Fix [FS#735]: {COMPANY} takes two arguments. As this was not properly accounted for the plural rule used the second argument of {COMPANY} instead of the later {COMMA}. draftFri, 22 Jun 2007 23:41:33 +0000, by rubidium
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(svn r10288) -Fix [FS#202]: also age engines that aren't front-engines (based on a patch by kaan) draftFri, 22 Jun 2007 22:42:18 +0000, by truelight
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(svn r10287) -Fix (r10266): some surprises from that (almost always) complaining compiler... draftFri, 22 Jun 2007 22:28:15 +0000, by rubidium
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(svn r10284) -Fix [FS#899]: in the unlucky event 2 clients join at the same time to start a new company while there is only one spot left, all clients became spectator. Now only make either one of the joining clients spectator (much more game-friendly ;)) draftFri, 22 Jun 2007 22:14:42 +0000, by truelight
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(svn r10283) -Fix [FS#913]: catenary was drawn on bridges when elrail was disabled. Patch by B. N. SmatZ!. draftFri, 22 Jun 2007 21:48:41 +0000, by rubidium
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(svn r10278) -Fix r10276: make the _realtime_tick less demanding on the CPU draftFri, 22 Jun 2007 20:07:39 +0000, by truelight
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(svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on draftFri, 22 Jun 2007 20:04:21 +0000, by truelight
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(svn r10273) -Change: remove the strings removed in r10270 from the translations draftFri, 22 Jun 2007 19:42:00 +0000, by glx
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(svn r10272) -Fix (FS#916): remove more invalid characters from savegame names draftFri, 22 Jun 2007 19:30:59 +0000, by glx
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(svn r10271) -Fix r9563: move the Transparency Option menu item to the place it should have been in the first place: Option Menu, not Map Menu (go figure :p) draftFri, 22 Jun 2007 18:43:11 +0000, by truelight
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(svn r10270) -Add: prefixed the loading indicator with an arrow, up meaning vehicle is loading, down meaning vehicle is unloading draftFri, 22 Jun 2007 18:28:44 +0000, by truelight
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(svn r10269) -Fix [FS#912]: station ratings were shown for all cargos instead of only the cargos that have been transported. draftFri, 22 Jun 2007 17:34:04 +0000, by rubidium
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(svn r10268) -Fix: some old savegames could have the wrong bits unset (follow up of r10147) draftFri, 22 Jun 2007 17:33:13 +0000, by rubidium
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(svn r10267) -Add: enable double clic to add in 'add newgrf' window draftFri, 22 Jun 2007 13:10:56 +0000, by glx
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(svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it. draftFri, 22 Jun 2007 11:58:59 +0000, by rubidium
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(svn r10265) -Feature: allow double-clicking on certain places: build-vehicle and town-action draftFri, 22 Jun 2007 10:57:53 +0000, by truelight
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(svn r10264) -Fix: forgot to add texteff.hpp to the project files draftFri, 22 Jun 2007 09:44:21 +0000, by truelight
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(svn r10263) -Fix (r10262): due to 64 bits alignment a struct became a little too large. draftThu, 21 Jun 2007 19:18:49 +0000, by rubidium
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(svn r10262) -Fix (r10258): some places that needed to be changed to uint64 were hidden/forgotten, which caused memory corruptions and that in caused all kinds of assertions to trigger. draftThu, 21 Jun 2007 19:08:47 +0000, by rubidium
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(svn r10261) -Cleanup: we do not need CURRENCY64 and CURRCOMPACT64 anymore, because everything is already 64 bits by default. draftThu, 21 Jun 2007 17:38:59 +0000, by rubidium
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(svn r10260) -Update: WebTranslator2 update to 2007-06-21 19:36:07 draftThu, 21 Jun 2007 17:36:16 +0000, by miham
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(svn r10259) -Fix (r10258): committed a little too much.. would've made pretty cheap tunnels though :) draftThu, 21 Jun 2007 17:27:21 +0000, by rubidium
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(svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s. draftThu, 21 Jun 2007 17:25:17 +0000, by rubidium
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(svn r10257) -Update: WebTranslator2 update to 2007-06-21 19:15:05 draftThu, 21 Jun 2007 17:18:33 +0000, by miham
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(svn r10256) -Add: Addition of IndustryTileOverrideManager draftThu, 21 Jun 2007 17:09:10 +0000, by belugas
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(svn r10255) -Codechange: remove some old debug code nobody was using anymore draftThu, 21 Jun 2007 16:53:57 +0000, by truelight
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(svn r10254) -Feature: loading indicator, which shows in % how full a vehicle is while loading/unloading (TheJosh) draftThu, 21 Jun 2007 16:17:47 +0000, by truelight
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(svn r10253) -Fix (r10249): putting the < the wrong way around made the new towns pretty small. draftThu, 21 Jun 2007 16:12:31 +0000, by rubidium
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(svn r10252) -Fix: never overflow when applying exchange rates before drawing the amount of money. draftThu, 21 Jun 2007 15:57:14 +0000, by rubidium
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(svn r10251) -Fix (r10186, FS#907): alt-tab back into openttd could leave the taskbar visible draftThu, 21 Jun 2007 15:48:00 +0000, by glx
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(svn r10250) -Fix: money is always 64 bits, so always parse those 64 bits. draftThu, 21 Jun 2007 15:37:05 +0000, by rubidium
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(svn r10249) -Fix [FS#906]: town tried to gather information about the neighbourhood of a tile when it couldn't even *ever* build on that tile. draftThu, 21 Jun 2007 15:13:09 +0000, by rubidium
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(svn r10248) -Codechange: don't limit the cost of tunnels. draftThu, 21 Jun 2007 14:58:30 +0000, by rubidium
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(svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to place money in some string. draftThu, 21 Jun 2007 14:54:51 +0000, by rubidium
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(svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch. draftThu, 21 Jun 2007 14:32:27 +0000, by rubidium
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(svn r10245) -Codechange: added GetName also to all Blitters, instead of only the Factory draftThu, 21 Jun 2007 13:56:59 +0000, by truelight
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(svn r10244) -Fix: make sure to let 32bpp-anim report the increased buffer-size it needs draftThu, 21 Jun 2007 13:31:41 +0000, by truelight
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(svn r10243) -Fix: crash when resizing with 32bpp and 'broken' display with 'non-standard' resolutions draftThu, 21 Jun 2007 13:30:23 +0000, by glx
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(svn r10242) -Fix: avoid a segfault if you move your mouse at startup with 32bpp-anim draftThu, 21 Jun 2007 12:45:41 +0000, by truelight
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(svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes draftThu, 21 Jun 2007 12:36:46 +0000, by truelight
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(svn r10240) -Update: WebTranslator2 update to 2007-06-21 08:03:49 draftThu, 21 Jun 2007 06:09:50 +0000, by miham
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(svn r10239) -Fix (r10236): The pin button didn't move when resizing the timetable gui. draftWed, 20 Jun 2007 20:02:30 +0000, by maedhros
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(svn r10238) -Fix (r10236): Resizing the timetable window caused it to think it could only show one line at a time. draftWed, 20 Jun 2007 19:57:18 +0000, by maedhros
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(svn r10237) -Fix (r10236): It helps if you use svn add with new files... draftWed, 20 Jun 2007 19:26:25 +0000, by maedhros
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(svn r10236) -Feature: Introduce a form of timetabling for vehicles. draftWed, 20 Jun 2007 19:17:22 +0000, by maedhros
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(svn r10235) -Fix: the 32bpp-anim blitter repainted pixel color 0, which is transparency and therefor should never be repainted (spotted by Rubidium) draftWed, 20 Jun 2007 12:09:47 +0000, by truelight
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(svn r10233) -Fix: 8bpp-optimized encoder fucked up if 255+ pixels in a row were non-transparent (tnx boekabart) draftWed, 20 Jun 2007 10:26:39 +0000, by truelight
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(svn r10232) -Fix(r1): _numof_industry_table never was composed of 12 entries. Only 11. draftWed, 20 Jun 2007 03:03:00 +0000, by belugas
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(svn r10230) -Fix [FS#594]: terraforming wipes out canals. Now you always have to remove the canal before terraforming, instead of "just" removing the canal. draftTue, 19 Jun 2007 21:15:14 +0000, by rubidium
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(svn r10229) -Cleanup: removed duplicate include (dihedral) draftTue, 19 Jun 2007 19:49:03 +0000, by glx
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(svn r10228) -Fix [FS#894]: why MSVC must always bitch about stuff? draftTue, 19 Jun 2007 19:04:25 +0000, by rubidium
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(svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites) draftTue, 19 Jun 2007 17:43:30 +0000, by truelight
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(svn r10226) -Codechange: Add support for newindustry tiles drawing. draftTue, 19 Jun 2007 17:33:12 +0000, by belugas
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(svn r10225) -Codechange: move common Colour routines for 32bpp to the base class (and nick it colour, not color) draftTue, 19 Jun 2007 17:32:01 +0000, by truelight
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(svn r10224) -Fix [FS#891]: the town road belongs to didn't get set properly when a town builds road over tram bits. draftTue, 19 Jun 2007 17:27:59 +0000, by rubidium
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(svn r10223) -Fix r10211: GCF_INIT_ONLY flag was never cleared draftTue, 19 Jun 2007 17:13:25 +0000, by glx
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(svn r10221) -Fix: the one way sprites weren't drawn in the correct order, so they could remove the tramtrack in some cases. draftTue, 19 Jun 2007 15:56:03 +0000, by rubidium
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(svn r10220) -Fix r10216: even more fuck-ups for non-SDL video backends draftTue, 19 Jun 2007 15:40:27 +0000, by truelight
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(svn r10219) -Fix [FS#882,FS#890]: land under foundations was terraform when it shouldn't be terraformed. draftTue, 19 Jun 2007 15:34:43 +0000, by rubidium
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(svn r10217) -Fix r10216: forgot to declare 'blitter' in win32 and cocoa driver (tnx glx) draftTue, 19 Jun 2007 15:18:26 +0000, by truelight
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(svn r10216) -Fix: palette animation always redid all palette entries, where in fact only a few indexes were needed draftTue, 19 Jun 2007 15:04:08 +0000, by truelight
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(svn r10215) -Fix r10214: forgot 2 cases of the same mistake draftTue, 19 Jun 2007 12:19:31 +0000, by truelight
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(svn r10214) -Fix: off-by-one in draw-rect-color-remapping (peter1138) draftTue, 19 Jun 2007 12:18:24 +0000, by truelight
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(svn r10212) -Fix [FS#723]: money overflow bugs in many locations. draftTue, 19 Jun 2007 00:05:26 +0000, by rubidium
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(svn r10211) -Feature: [NewGRF] Add support for action 0F draftMon, 18 Jun 2007 23:00:55 +0000, by glx
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(svn r10210) -Codechange: make all money related variables 64 bits, so overflowing them should become a little harder. draftMon, 18 Jun 2007 22:49:55 +0000, by rubidium
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(svn r10209) -Fix/Codechange: forgot a few changes of int32 -> Money in the previous commit draftMon, 18 Jun 2007 22:09:54 +0000, by rubidium
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(svn r10208) -Codechange: replace int32 with Money where appropriate. draftMon, 18 Jun 2007 21:44:47 +0000, by rubidium