Mercurial > hg > openttd
graph
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(svn r8616) -Update: WebTranslator2 update to 2007-02-06 22:31:04 draftTue, 06 Feb 2007 21:31:55 +0000, by miham
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(svn r8615) [Translations] -Prepare: added traditional chinese to project files as well draftTue, 06 Feb 2007 21:30:40 +0000, by miham
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(svn r8614) [Translations] -Prepare: prepare committing traditional chinese draftTue, 06 Feb 2007 21:26:54 +0000, by miham
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(svn r8613) -Fix [MorphOS]: offsetof() macro undefined for MorphOS build draftTue, 06 Feb 2007 19:16:38 +0000, by KUDr
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(svn r8612) -Fix (r117) [FS#582]: When the currently selected player in the performance draftTue, 06 Feb 2007 15:50:15 +0000, by maedhros
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(svn r8611) -Fix: Moved the aircraft speed limiting into UpdateAircraftSpeed and enummed some speed limits. This should give a more steady display in the status bar during taxiing draftTue, 06 Feb 2007 15:38:23 +0000, by celestar
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(svn r8610) -Codechange/Feature: rewrote the list handling in the autoreplace window draftTue, 06 Feb 2007 11:11:12 +0000, by bjarni
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(svn r8609) -Fix: a road vehicle that is very close after another (slower) road vehicle gets its speed reset to 0 when entering a tunnel, which causes a traffic jam outside of the tunnel. draftTue, 06 Feb 2007 09:29:56 +0000, by rubidium
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(svn r8608) -Fix: you were unable to build roads in the scenario editor when there is no town 0, even though there are other towns. draftTue, 06 Feb 2007 09:25:52 +0000, by rubidium
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(svn r8605) -Codechange: [OSX] changed all objective C to objective C++ draftMon, 05 Feb 2007 21:16:56 +0000, by bjarni
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(svn r8593) -Fix (FS#564): bridges do not get destroyed when the bridge head gets flooded and there is a vehicle on the bridge. Original patch by KeeperofTheSoul. draftMon, 05 Feb 2007 14:00:32 +0000, by rubidium
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(svn r8588) -Update: WebTranslator2 update to 2007-02-04 19:36:03 draftSun, 04 Feb 2007 18:36:43 +0000, by miham
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(svn r8576) -Fix: wrong type given to MallocT (VC2003, UNICODE build) draftSun, 04 Feb 2007 11:33:02 +0000, by KUDr
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(svn r8574) -Fix: Silence VC2003 warning: "compiler limit : terminating debug information emission for enum 'StringIdEnum'" draftSun, 04 Feb 2007 11:30:22 +0000, by KUDr
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(svn r8573) -Cleanup: obey the comment style in stdafx.h. draftSun, 04 Feb 2007 11:20:24 +0000, by rubidium
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(svn r8572) -Fix: use the C++ version of the Standard C Library headers. This due to the fact that some stl headers will include them anyway and #undef several defines made in stdafx.h. draftSun, 04 Feb 2007 11:14:42 +0000, by rubidium
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(svn r8567) -Feature: Allow upgrading bridges by building a new bridge over the top. (Based on a patch by gigajum) draftSat, 03 Feb 2007 21:55:14 +0000, by maedhros
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(svn r8562) -Update: WebTranslator2 update to 2007-02-03 19:51:53 draftSat, 03 Feb 2007 18:56:42 +0000, by miham
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(svn r8551) -Fix (r7759): Use ${} instead of $() for variables. draftSat, 03 Feb 2007 09:54:42 +0000, by maedhros
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(svn r8546) -Codechange: add a seperate (wrapper) functions to send/receive booleans. draftFri, 02 Feb 2007 23:16:58 +0000, by rubidium
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(svn r8544) -Codechange: move game list related function/struct declarations to network_gamelist.h draftFri, 02 Feb 2007 21:32:58 +0000, by rubidium
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(svn r8543) -Codechange: make a real difference between querying the server via UDP and TCP. draftFri, 02 Feb 2007 21:04:50 +0000, by rubidium
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(svn r8542) -Codechange (Fix?): tweak the gamelist requery timeout so more servers are found for slow network connections. draftFri, 02 Feb 2007 20:57:03 +0000, by rubidium
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(svn r8540) -Fix[YAPF]: Assert when buoy is placed on NE or NW map edge (Dan) draftFri, 02 Feb 2007 20:20:56 +0000, by KUDr
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(svn r8537) -Update: WebTranslator2 update to 2007-02-02 19:45:42 draftFri, 02 Feb 2007 18:48:37 +0000, by miham
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(svn r8536) -Fix (FS#577): Road Vehicles now can obtain a slot even if the station is very spread out draftFri, 02 Feb 2007 16:51:10 +0000, by celestar
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(svn r8535) -Feature: Allow lumbermill to cut trees only when they are full grown. draftFri, 02 Feb 2007 15:14:28 +0000, by belugas
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(svn r8534) -Feature/Codechange: Provide aircraft with vertical separation depending on their altitude and velocity draftFri, 02 Feb 2007 15:04:59 +0000, by celestar
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(svn r8533) -Fix: segmentation fault when the toolbar gets removed and you have selected one of the items in a submenu of the toolbar. draftFri, 02 Feb 2007 14:32:23 +0000, by rubidium
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(svn r8528) -Codechange: Rename IsBuoy_() to IsBuoy() now that the naming conflict no longer exists. draftFri, 02 Feb 2007 07:48:06 +0000, by celestar
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(svn r8527) -Update: WebTranslator2 update to 2007-02-02 07:41:47 draftFri, 02 Feb 2007 06:42:55 +0000, by miham
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(svn r8526) -Codechange: add stubs for unsupported newgrf station properties draftFri, 02 Feb 2007 02:56:29 +0000, by peter1138
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(svn r8525) -Codechange: make NetworkSend_Packet(s) and NetworkRecv_Packet functions of NetworkTCPSocketHandler. draftThu, 01 Feb 2007 23:50:15 +0000, by rubidium
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(svn r8524) -Cleanup: Ala r8509 add some enum names to the generate landscape window draftThu, 01 Feb 2007 23:39:48 +0000, by Darkvater
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(svn r8523) -Codechange: move all the Network(Recv|Send)_(uintXX|string) functions to Packet. draftThu, 01 Feb 2007 23:26:44 +0000, by rubidium
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(svn r8522) -Regression (r8512): The flat/random window moved the to scenario editor did not use the right settings for generating land draftThu, 01 Feb 2007 22:54:04 +0000, by Darkvater
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(svn r8521) -Codechange: initial step in converting Packet to a class; make and use constructors and functions related to the reading/saving the packet size. draftThu, 01 Feb 2007 22:30:35 +0000, by rubidium
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(svn r8520) -Fix/Feature: requery gameservers that did not respond to their first query. draftThu, 01 Feb 2007 21:04:40 +0000, by rubidium
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(svn r8514) -Codechange: Turn IsBuoy into a method of stations draftThu, 01 Feb 2007 16:48:38 +0000, by celestar
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(svn r8513) -Cleanup (r8512): Remove the now unused strings from the language files, as well as two others that weren't used for ages (tgp had other strings for them, or simply not). draftThu, 01 Feb 2007 16:28:11 +0000, by Darkvater
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(svn r8512) -Codechange: From the intro window enter the scenario editor. From the scenario editor dialog, remove the 'load heightmap' option and put that with the other options like 'load scenario', 'save scenario', etc. Play a little bit with positioning of elements inside the scenario editor dialog so it looks better. draftThu, 01 Feb 2007 16:21:56 +0000, by Darkvater
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(svn r8511) -Codechange: make WindowClass an enumerated value. draftThu, 01 Feb 2007 15:49:12 +0000, by rubidium
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(svn r8509) -Cleanup: Add some enum names to the create scenario window draftThu, 01 Feb 2007 14:29:06 +0000, by Darkvater