Mercurial > hg > openttd
changeset 5942:95c1ea04b01d draft
(svn r8608) -Fix: you were unable to build roads in the scenario editor when there is no town 0, even though there are other towns.
author | rubidium <rubidium@openttd.org> |
---|---|
date | Tue, 06 Feb 2007 09:25:52 +0000 |
parents | d0e1f93e603a |
children | 375985ba9c32 |
files | src/road_cmd.cpp |
diffstat | 1 files changed, 1 insertions(+), 1 deletions(-) [+] |
line wrap: on
line diff
--- a/src/road_cmd.cpp +++ b/src/road_cmd.cpp @@ -263,7 +263,7 @@ /* Road pieces are max 4 bitset values (NE, NW, SE, SW) and town can only be non-zero * if a non-player is building the road */ - if ((p1 >> 4) || (IsValidPlayer(_current_player) && p2 != 0) || !IsValidTownID(p2)) return CMD_ERROR; + if ((p1 >> 4) || (IsValidPlayer(_current_player) && p2 != 0) || (_current_player == OWNER_TOWN && !IsValidTownID(p2))) return CMD_ERROR; pieces = (RoadBits)p1; tileh = GetTileSlope(tile, NULL);