Mercurial > hg > openttd
graph
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(svn r2742) Get rid of some void pointers plus a few minor changes, like 0 -> '\0' draftFri, 29 Jul 2005 06:20:28 +0000, by tron
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(svn r2741) -Feature: [OSX] added a window to display asserts on OSX (Tobin) draftThu, 28 Jul 2005 21:47:41 +0000, by bjarni
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(svn r2740) MSCV doesn't seem to like forward declared static arrays draftThu, 28 Jul 2005 19:59:41 +0000, by tron
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(svn r2739) -Fix(?): Change the fence algorithm so it removes fences when no farm tile is adjacent draftThu, 28 Jul 2005 19:23:19 +0000, by tron
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(svn r2737) static, const and don't make variables public nobody else needs to know about draftThu, 28 Jul 2005 09:41:09 +0000, by tron
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(svn r2736) -Codechange: De-mystified GfxDrawFillRect a bit, and used enums from table/sprites.h. You can now change the number of bits used for sprites and switches in the SpriteSetup enum and the rest should work automagically. Can be used to increase the number of active sprites to 2^19 in case there are no colortables (recolor sprites) in any newgrf. We should possibly move the the colortables to an own list, but how to detect them in a newgrf. draftThu, 28 Jul 2005 09:17:32 +0000, by celestar
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(svn r2735) -Fix: [OSX] fixed issue introduced in 2733 where dedicated servers on OSX included sdl.h even when WITH_SDL was not defined (oops) draftThu, 28 Jul 2005 09:01:41 +0000, by bjarni
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(svn r2734) -Feature: The Main Toolbar Dropdown Menu can now display disabled items draftThu, 28 Jul 2005 08:49:29 +0000, by celestar
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(svn r2733) -Fix: [OSX] solved include issue introduced in 2714, which prevented OSX from opening a window to run the game in (sdl.h was not included anymore) draftThu, 28 Jul 2005 08:45:57 +0000, by bjarni
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(svn r2732) -Codechange: Cleaned the order flags some more. Hit some inconsistencies while trying to locate bug 1244167 draftThu, 28 Jul 2005 06:09:15 +0000, by celestar
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(svn r2731) -Fix [ 1244171 ]: Hangar orders are now properly invalidated as soon as the airport is removed draftThu, 28 Jul 2005 05:47:54 +0000, by celestar
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(svn r2730) -Fix: Fail if the sequencer can't play audio draftWed, 27 Jul 2005 21:45:34 +0000, by tron
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(svn r2728) -Fix/Feature: Change the driver probing algorithm draftWed, 27 Jul 2005 19:57:12 +0000, by tron
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(svn r2725) Move MyShowCursor() back into win32.c, it fits better there draftWed, 27 Jul 2005 19:22:38 +0000, by tron
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(svn r2720) Remove unused declarations and definitions draftTue, 26 Jul 2005 19:34:03 +0000, by tron
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(svn r2715) - Update MSVC project with dmusic.cpp updates draftTue, 26 Jul 2005 18:45:19 +0000, by orudge
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(svn r2711) [Translators] Updated translations to 20050725 (2 lang(s)) draftMon, 25 Jul 2005 17:45:57 +0000, by miham
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(svn r2710) Simplify dedicated server code a bit and don't compile it at all, if network support ist disabled draftMon, 25 Jul 2005 16:33:58 +0000, by tron
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(svn r2709) - Update VC 2003 project file (AsterixMG) draftMon, 25 Jul 2005 11:36:02 +0000, by orudge
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(svn r2708) Update MSVC6 project with recent changes draftMon, 25 Jul 2005 09:52:37 +0000, by orudge
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(svn r2707) Missed the paths in the BeOS MIDI player, sorry for all the noise draftMon, 25 Jul 2005 08:16:05 +0000, by tron
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(svn r2705) Fix #include paths and remove unnecessary #includes draftMon, 25 Jul 2005 07:20:32 +0000, by tron
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(svn r2704) Remove . from include path again, too much trouble. Also add some #ifdefs and #includes for the Windows build draftMon, 25 Jul 2005 07:16:10 +0000, by tron
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(svn r2703) - Feature: [OSX] Added a native alert window to show whatever error() needs to print (Tobin made this, while I fixed some issued in it) draftSun, 24 Jul 2005 20:47:42 +0000, by bjarni
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(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers draftSun, 24 Jul 2005 15:56:31 +0000, by celestar
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(svn r2699) Hopefully fix the compilation on Windows when SDL is not present draftSun, 24 Jul 2005 10:39:12 +0000, by tron
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(svn r2697) Make compiling with SDL on Windows work again (missing #includes) and fix some warnings draftSun, 24 Jul 2005 06:09:54 +0000, by tron
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(svn r2695) - Fix: OS/2 project update, add os2.h to dedicated_v.c draftSat, 23 Jul 2005 19:00:56 +0000, by orudge
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(svn r2694) Various smaller changes: eol-style, static, code simplification draftSat, 23 Jul 2005 18:46:17 +0000, by tron
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(svn r2693) [Translators] Updated translations to 20050723 (1 lang(s)) draftSat, 23 Jul 2005 17:45:42 +0000, by miham
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(svn r2691) Separate dedicated video driver and fix bemidi declarations draftSat, 23 Jul 2005 17:22:39 +0000, by tron
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(svn r2689) - Split OS/2 music driver into os2_m.c, update project file draftSat, 23 Jul 2005 16:08:05 +0000, by orudge
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(svn r2688) MSVC and Watcom can't handle identical file names in different directories, oh my... draftSat, 23 Jul 2005 15:48:00 +0000, by tron
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(svn r2685) -Codechange: Split the music/sound/video drivers into separate files and move them into subfolders. draftSat, 23 Jul 2005 15:16:57 +0000, by tron
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(svn r2684) Correctly save and load company_value, it's 64 bits wide, not 32 bits draftSat, 23 Jul 2005 06:51:26 +0000, by tron
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(svn r2683) Remove redundant function call propagate return value draftSat, 23 Jul 2005 06:45:57 +0000, by tron
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(svn r2681) - Fix OS/2 port, please do not modify openttd.wpj/tgt by hand unless you know what you're doing! draftFri, 22 Jul 2005 16:14:24 +0000, by orudge
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(svn r2675) - Fix: pressing enter on a load-window resulted in saving the game (Luca) draftFri, 22 Jul 2005 09:16:34 +0000, by Darkvater