Mercurial > hg > openttd
graph
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(svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere draftWed, 20 Feb 2008 17:56:36 +0000, by smatz
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(svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus(). draftWed, 20 Feb 2008 17:49:50 +0000, by frosch
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(svn r12198) -Fix [FS#1789]: "Transparent buildings" now only toggles buildings, so show tick when buildings are transparent. draftWed, 20 Feb 2008 17:12:08 +0000, by peter1138
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(svn r12197) -Fix [FS#1788](r12134): show correct last year profit when the train had negative income draftWed, 20 Feb 2008 17:06:58 +0000, by smatz
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(svn r12195) -Fix [FS#1787](r12100): there can be oil rigs at map borders, do not set water class for them draftWed, 20 Feb 2008 16:24:56 +0000, by smatz
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(svn r12194) -Codechange: apply coding style on enum TrainSubtype draftWed, 20 Feb 2008 15:18:35 +0000, by smatz
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(svn r12193) -Codechange: Rename a magic variable, give it a decent type, and remove a 'goto'. draftWed, 20 Feb 2008 15:13:42 +0000, by frosch
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(svn r12192) -Fix: clamp various town variables to 16bit prior to returning the value draftWed, 20 Feb 2008 14:30:53 +0000, by smatz
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(svn r12191) -Fix: Do not start overtaking if the RV reaches wrong-way one-way-road in the next tiles. draftWed, 20 Feb 2008 14:07:45 +0000, by frosch
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(svn r12190) -Fix [FS#1786](r8080): YAPF always shows 0ms PF time in debug for debug level 2 (patch by IguannaB) draftWed, 20 Feb 2008 12:31:28 +0000, by smatz
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(svn r12189) -Codechange: mark some functions in train_cmd.cpp inline (called once or very short) draftWed, 20 Feb 2008 12:07:22 +0000, by smatz
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(svn r12188) -Codechange [FS#1782]: do not check twice for correct rail owner (patch by Vikthor) draftWed, 20 Feb 2008 11:00:17 +0000, by smatz
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(svn r12187) -Add: frosch as dev. Last, but not least draftTue, 19 Feb 2008 17:52:30 +0000, by belugas
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(svn r12186) -Fix [FS#1784](r12169): assert when trying to play tile sound at NW border of map (placing buyos, leveling land) draftTue, 19 Feb 2008 17:45:30 +0000, by smatz
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(svn r12185) -Fix (r12177): wrong operator priority, hopefully harmless (spotted by michi_cc) draftMon, 18 Feb 2008 23:37:16 +0000, by smatz
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(svn r12184) -Fix: take into account possible loan when AI is deciding which bridge to build, so it won't build wooden bridges everytime draftMon, 18 Feb 2008 22:50:58 +0000, by smatz
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(svn r12183) -Codechange: give a better error message when building road over existing road with vehicle on it, or do not fail at all draftMon, 18 Feb 2008 22:12:27 +0000, by smatz
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(svn r12180) -Fix: Test purchase list loading/loaded sprites instead of unconditionally returning a possibly non-existant sprite. draftMon, 18 Feb 2008 19:20:37 +0000, by peter1138
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(svn r12179) -Codechange: use GetCrossingRailTrack() and GetCrossingRailAxis() to improve code readability draftMon, 18 Feb 2008 18:35:36 +0000, by smatz
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(svn r12178) -Codechange: use the 'side' parameter in TrainController and TrainCheckIfLineEnds to simplify the code draftMon, 18 Feb 2008 16:35:38 +0000, by smatz
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(svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there can be less checks in pathfinders for depots/stations/tunnels/bridges draftMon, 18 Feb 2008 16:11:31 +0000, by smatz
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(svn r12176) -Codechange: one division less when playing sounds (patch by Dominik) draftMon, 18 Feb 2008 14:59:30 +0000, by smatz
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(svn r12175) -Fix (r12174): Ensure the patches window is centred properly. draftMon, 18 Feb 2008 13:19:57 +0000, by peter1138
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(svn r12174) -Codechange: Make the patches window dynamically resize to the largest patch tab, so adding patch options is simply a case of adding to the lists. draftMon, 18 Feb 2008 12:36:10 +0000, by peter1138
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(svn r12172) -Codechange: Allow buttons to resize in NewGRF settings window draftMon, 18 Feb 2008 09:16:02 +0000, by peter1138
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(svn r12171) -Fix [FS#609]: return correct bridge price for AI when DC_QUERY_COST is set (patch by Raimar Falke) draftMon, 18 Feb 2008 01:42:21 +0000, by smatz
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(svn r12170) -Fix: do not draw trees along road and street lights under low bridges (spotted by _minime_) draftSun, 17 Feb 2008 21:27:44 +0000, by smatz
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(svn r12169) -Change [FS#1696]: play sounds when there is only small part of tile/vehicle visible too (original idea by Dominik) draftSun, 17 Feb 2008 20:15:20 +0000, by smatz