Mercurial > hg > openttd
graph
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(svn r10170) -Codechange: remove some duplication of code. draftSat, 16 Jun 2007 12:03:36 +0000, by rubidium
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(svn r10169) -Fix [FS#875]: trunk did still tell Windows that it was version 0.5.0(.0), so now we use a "bogus" version number to tell it's not a real release. The version number that will be shown in-game will not change, only the version number in the file properties. draftSat, 16 Jun 2007 11:13:30 +0000, by rubidium
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(svn r10168) -Fix [FS#879]: cannot build airport when an aircraft is flying over it. draftSat, 16 Jun 2007 10:10:22 +0000, by rubidium
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(svn r10167) -Codechange: Change the flagging system of grf loaded feature from a bitset to a bool evaluation. draftFri, 15 Jun 2007 23:55:52 +0000, by belugas
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(svn r10166) -Feature(tte): Add support for antialiased typefaces via FreeType. This is configurable for each font size in the configuration settings and requires using the 32bpp blitter and suitable fonts. draftFri, 15 Jun 2007 16:21:56 +0000, by peter1138
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(svn r10165) -Fix [FS#874]: crash when trying to get the aircraft movement state of an aircraft going to a just deleted airport. draftFri, 15 Jun 2007 08:05:24 +0000, by rubidium
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(svn r10164) -Update: WebTranslator2 update to 2007-06-15 07:44:28 draftFri, 15 Jun 2007 05:44:45 +0000, by miham
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(svn r10163) -Fix(r8128): Industries had lost their random recoloring. A test was removed and is now reintroduced in another way. draftFri, 15 Jun 2007 01:53:43 +0000, by belugas
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(svn r10158) -Codechange: port some changes from NoAI and FS#872 to make the loan commands a little better readable. draftThu, 14 Jun 2007 15:24:34 +0000, by rubidium
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(svn r10157) -Fix: use as indentified for PNGs, the place of the image as it was in the grf, not the internal SpriteID draftThu, 14 Jun 2007 14:31:48 +0000, by truelight
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(svn r10156) -Fix: PNG loader can now load 8bpp palette images and greyscale images draftThu, 14 Jun 2007 14:11:08 +0000, by truelight
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(svn r10155) -Fix [FS#601]: Airports didn't flood when there are aircraft on the airport. draftThu, 14 Jun 2007 08:39:27 +0000, by rubidium
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(svn r10154) -Fix [FS#870]: some vehicles were not drawn when having a high resolution and a high zoom-out level. Patch by B. N. SmatZ!. draftWed, 13 Jun 2007 23:43:00 +0000, by rubidium
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(svn r10153) -Fix [FS#869]: vehicles disappear when crossing certain tiles. Fix by B. N. SmatZ!. draftWed, 13 Jun 2007 23:14:08 +0000, by rubidium
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(svn r10150) -Fix r10148: show a message to users when using 32bpp blitter and no libpng available draftWed, 13 Jun 2007 19:34:33 +0000, by truelight
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(svn r10149) -Fix r10143: MSVC warnings... (tnx boekabart and glx) draftWed, 13 Jun 2007 19:05:42 +0000, by truelight
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(svn r10148) -Fix r10143: make --without-png to compile again draftWed, 13 Jun 2007 18:52:06 +0000, by truelight
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(svn r10147) -Fix: the oldloader did clear some bits for road vehicles that shouldn't be cleared in some cases. draftWed, 13 Jun 2007 18:36:04 +0000, by rubidium
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(svn r10146) -Codechange: Silence a compiler warning draftWed, 13 Jun 2007 18:35:06 +0000, by belugas
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(svn r10145) -Fix: make compiling with networking disabled (again) possible. draftWed, 13 Jun 2007 17:34:05 +0000, by rubidium
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(svn r10144) -Fix r10143: forgot some svn:eol-style draftWed, 13 Jun 2007 16:23:59 +0000, by truelight
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(svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name draftWed, 13 Jun 2007 16:21:11 +0000, by truelight
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(svn r10142) -Fix r10132: do something useful with the alpha channel instead of ignoring it draftWed, 13 Jun 2007 16:04:35 +0000, by truelight
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(svn r10141) -Fix (FS#848, r8973): Set the newgrf bit for realistic plane speeds (bulb) draftWed, 13 Jun 2007 15:24:40 +0000, by celestar
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(svn r10140) -Fix [FS#867]: an industry could overbuild a bridge. draftWed, 13 Jun 2007 15:22:28 +0000, by rubidium
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(svn r10139) -Fix: all inner parts of OpenTTD assume that the resolution is at least 1 by 1, so force the resolution to be always at least 1 by 1. draftWed, 13 Jun 2007 14:57:42 +0000, by rubidium
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(svn r10138) -Fix: when you got a sufficiently small resolution, there is a possibility for a division by zero when a sound is played. draftWed, 13 Jun 2007 14:56:27 +0000, by rubidium
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(svn r10137) -Add: console command to get the current game date. draftWed, 13 Jun 2007 14:52:41 +0000, by rubidium
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(svn r10132) -Codechange: split out the last direct video-buffer read access to the blitter-layer draftWed, 13 Jun 2007 10:31:40 +0000, by truelight
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(svn r10130) -Fix (r4493): SetCurrentGrfLangID returned the wrong language ids for most languages. draftWed, 13 Jun 2007 07:59:20 +0000, by maedhros
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(svn r10129) -Fix (r10111): Test for x == INVALID_COORD instead of v->tile == INVALID_TILE to determine if a vehicle should be removed from the has. draftWed, 13 Jun 2007 07:14:42 +0000, by peter1138
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(svn r10128) -Fix (r4811): missing printf parameters in newgrf debug message draftWed, 13 Jun 2007 06:42:43 +0000, by peter1138
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(svn r10127) -Add: Addition of basic structure for industry tiles callbacks (unfinished). draftWed, 13 Jun 2007 02:29:08 +0000, by belugas
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(svn r10126) -Fix (r10111, FS#864): old_new_hash cache was not reset when the position hash were draftWed, 13 Jun 2007 01:38:00 +0000, by glx
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(svn r10125) -Fix [FS#865]: under some circumstances the wagons of a train didn't get loaded properly. draftTue, 12 Jun 2007 23:35:10 +0000, by rubidium
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(svn r10124) -Fix r10123: fix the OSX video driver properly draftTue, 12 Jun 2007 23:10:47 +0000, by truelight
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(svn r10123) -Fix r10121: the 8 bpp cocoa video driver works again draftTue, 12 Jun 2007 23:06:56 +0000, by bjarni
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(svn r10122) -Codechange: Add a CountBitsSet function and use it to replace some less efficient loops. draftTue, 12 Jun 2007 22:13:49 +0000, by maedhros
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(svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer draftTue, 12 Jun 2007 20:24:12 +0000, by truelight
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(svn r10119) -Update: WebTranslator2 update to 2007-06-12 20:09:56 draftTue, 12 Jun 2007 18:10:14 +0000, by miham
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(svn r10117) -Fix [FS#863]: When deleting the vehicles of bankrupt players, delete trains as draftTue, 12 Jun 2007 17:10:52 +0000, by maedhros
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(svn r10116) -Fix [FS#850]: remove invalid characters (for the file system) from savegame names. Based on a patch by TheJosh. draftTue, 12 Jun 2007 15:46:34 +0000, by rubidium
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(svn r10115) -Codechange: Create accessors to triggers and random bits for industries. draftTue, 12 Jun 2007 14:22:28 +0000, by belugas
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(svn r10114) -Fix: Only load newgrf error messages if the language matches the current draftTue, 12 Jun 2007 13:22:14 +0000, by maedhros
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(svn r10113) -Fix (r10092): Missing svn properties and some Id/@file comments draftTue, 12 Jun 2007 12:27:40 +0000, by peter1138
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(svn r10111) -Codechange: Add new vehicle hash table for collision detection and finding vehicles on a tile. The hash area scanned is far smaller than the old hash table, which is now used for viewport updates only. This should give a significant performance improvement for games with many vehicles. (Based on work by 'B. N. SmatZ!' and 'madman2003') draftTue, 12 Jun 2007 11:22:32 +0000, by peter1138
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(svn r10110) -Fix: Reset NewGRF errors along with all the other NewGRF data so that errors get loaded again when pressing "Apply". draftTue, 12 Jun 2007 09:41:12 +0000, by maedhros
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(svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD). draftTue, 12 Jun 2007 09:40:50 +0000, by rubidium
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(svn r10108) -Codechange: implement variable 0x60 (Get industry tile ID at offset) for industries. draftTue, 12 Jun 2007 00:49:50 +0000, by belugas
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(svn r10107) -Fix (r10092): Missing 'i' in 'optimized' draftMon, 11 Jun 2007 21:17:02 +0000, by peter1138
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(svn r10106) -Fix (r10098): there's always a compiler complaining about something... draftMon, 11 Jun 2007 19:29:42 +0000, by rubidium
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(svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks... draftMon, 11 Jun 2007 18:49:55 +0000, by truelight
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(svn r10104) -Update: WebTranslator2 update to 2007-06-11 19:45:13 draftMon, 11 Jun 2007 17:45:32 +0000, by miham
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(svn r10103) -Fix (r10086): TrackBitsToTrack doesn't cope well with TRACK_BIT_NONE (e.g. non-rail tiles), so use FindFirstTrack instead. draftMon, 11 Jun 2007 16:41:34 +0000, by maedhros
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(svn r10102) -Documentation: @file header was wrong draftMon, 11 Jun 2007 15:14:57 +0000, by truelight
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(svn r10101) -Codechange: the class is named 8bppSimple, so name the files like that too draftMon, 11 Jun 2007 15:13:30 +0000, by truelight
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(svn r10100) -Fix r10093: some code now became obsolete as it never did something draftMon, 11 Jun 2007 14:45:26 +0000, by truelight
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(svn r10099) -Fix(r9867, FS860): Use the specs of the to-be-created industry instead of the scanned industry draftMon, 11 Jun 2007 14:25:38 +0000, by belugas
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(svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :) draftMon, 11 Jun 2007 14:23:04 +0000, by rubidium