Mercurial > hg > openttd
graph
-
(svn r11470) -Codechange: add git detection to MSVC (michi_cc) draftSun, 18 Nov 2007 22:39:02 +0000, by glx
-
(svn r11469) -Fix (r11051): only consider changes in src when detecting modified (M) version draftSun, 18 Nov 2007 22:37:44 +0000, by glx
-
(svn r11468) -Fix (r11330): rev number detection didn't work for git with msys/mingw draftSun, 18 Nov 2007 20:38:24 +0000, by glx
-
(svn r11467) -Fix [FS#1450]: OpenBSD has ALIGN already defined, causing compilation failures. draftSun, 18 Nov 2007 20:21:41 +0000, by rubidium
-
(svn r11466) -Fix (r11339): operator priority problem resulting in problematic autoroad placement in some cases draftSun, 18 Nov 2007 20:10:07 +0000, by smatz
-
(svn r11465) -Fix: more user-friedly placement in X and Y directions (most noticeable with autoroad) draftSun, 18 Nov 2007 20:05:44 +0000, by smatz
-
(svn r11464) -Fix: some issue that made OpenTTD on MorphOS seriously unplayable. draftSun, 18 Nov 2007 18:28:32 +0000, by rubidium
-
(svn r11463) -Fix: some OSes seem not to handle allocating 0 bytes in the same manner as others do. draftSun, 18 Nov 2007 16:41:25 +0000, by rubidium
-
(svn r11461) -Fix [FS#1449] (r11449): a bus turning around in a station could case an assertion error. Patch by divide. draftSun, 18 Nov 2007 15:06:01 +0000, by rubidium
-
(svn r11460) -Documentation: update some documentation to better match the current state and the state in the nearby future of OpenTTD. draftSun, 18 Nov 2007 14:57:14 +0000, by rubidium
-
(svn r11459) -Fix: (r11457) The selection highlight color hasn't been reset draftSun, 18 Nov 2007 14:39:43 +0000, by skidd13
-
(svn r11457) -Fix: (r11455) Reenable the accidentaly removed one way roads option draftSun, 18 Nov 2007 13:55:23 +0000, by skidd13
-
(svn r11456) -Fix [FS#1412] (r10070): Viewport is bound to its top-left corner draftSun, 18 Nov 2007 13:13:59 +0000, by smatz
-
(svn r11455) -Codechange: make autoroad, 'normal' road building and 'normal' rail building all react the same on CTRL as autorail. draftSun, 18 Nov 2007 08:03:48 +0000, by rubidium
-
(svn r11454) -Fix: the CHANCE16 functions were biased; a 32768 in 65536 chance was really a 32769 in 65536 chance. draftSat, 17 Nov 2007 23:16:41 +0000, by rubidium
-
(svn r11453) -Fix (r11450): unrevert r11239, as we now need it draftSat, 17 Nov 2007 22:33:53 +0000, by glx
-
(svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs. draftSat, 17 Nov 2007 22:25:16 +0000, by rubidium
-
(svn r11451) -Fix [FS#1287]: very fast aircraft would sometimes abruptly stop at the begin of the landing runway, turn a few times and then drive slowly to the end of the runway. draftSat, 17 Nov 2007 15:04:38 +0000, by rubidium
-
(svn r11450) -Fix [FS#1432](r8886): cargo translation table was loaded too early draftSat, 17 Nov 2007 15:03:19 +0000, by glx
-
(svn r11449) -Fix [FS#1160]: trams could deadlock themselves. As of now trams will turn as roadvehicles do when the player cannot build a tram track piece on the next tile without destroying anything. It will not turn when the player can build the before mentioned track piece on the 'next' tile. draftSat, 17 Nov 2007 12:42:15 +0000, by rubidium
-
(svn r11448) -Add: project files for MSVC 2008 (*_vs90.*) draftSat, 17 Nov 2007 02:22:56 +0000, by glx
-
(svn r11447) -Fix(r11433): Wrong offset to the helipad made it look like the autoroad button draftSat, 17 Nov 2007 01:55:00 +0000, by belugas
-
(svn r11446) -Codechange: change the naming of road related code parts to something more descriptive draftSat, 17 Nov 2007 01:10:06 +0000, by skidd13
-
(svn r11445) -Codechange: reorder <configuration> in openttd_vs80.vcproj, so there are less diff when it is modified by MSVC draftFri, 16 Nov 2007 22:11:30 +0000, by glx
-
(svn r11444) -Update: WebTranslator2 update to 2007-11-16 08:21:07 draftFri, 16 Nov 2007 07:21:44 +0000, by miham
-
(svn r11443) -Fix: [NewGRF] Action 0 <id> is an extended byte draftFri, 16 Nov 2007 02:25:56 +0000, by glx
-
(svn r11441) -Fix [FS#1443]: manage list dropdown menu did not "disappear" when the all vehicles are removed from the "current" group. draftThu, 15 Nov 2007 19:18:52 +0000, by rubidium
-
(svn r11440) -Codechange: replace magic numbers with enumified WindowHighlightMode constants. Patch by SmatZ. draftThu, 15 Nov 2007 18:28:00 +0000, by rubidium
-
(svn r11439) -Codechange: replace some magic numbers by a ViewportPlaceMethod enumified constant. Patch by SmatZ. draftThu, 15 Nov 2007 18:21:59 +0000, by rubidium
-
(svn r11438) -Change: do not create shores in canyons. Based on a patch by LeviathNL. draftThu, 15 Nov 2007 18:07:30 +0000, by rubidium
-
(svn r11437) -Change: when sorting stations by cargo sum, only sum the cargos that are selected in the filter. Patch by divide. draftThu, 15 Nov 2007 17:54:46 +0000, by rubidium
-
(svn r11436) -Fix [FS#1439]: Towns would not build roads on slopes. Patch by divide. draftThu, 15 Nov 2007 17:51:36 +0000, by rubidium
-
(svn r11435) -Codechange: show all players who have shares, not just the first two. Patch by SmatZ. draftThu, 15 Nov 2007 17:49:50 +0000, by rubidium
-
(svn r11434) -Fix: fixed a string in finnish (suggested by ln-) draftThu, 15 Nov 2007 15:02:42 +0000, by miham
-
(svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box. draftThu, 15 Nov 2007 07:42:25 +0000, by rubidium
-
(svn r11431) -Codechange: [NewGRF] Add support for changing rail vehicle user-defined bit mask (prop 25) via callback 36 draftThu, 15 Nov 2007 00:13:12 +0000, by glx
-
(svn r11430) -Fix (r11421) [FS#1421]: there was still one case that would cause a crash... draftTue, 13 Nov 2007 22:44:41 +0000, by rubidium
-
(svn r11429) -Fix (r11129): some TextID to StringID 'translations' didn't follow our format draftTue, 13 Nov 2007 18:57:38 +0000, by glx
-
(svn r11428) -Fix: wrong string used for candy/sweets units_volume draftTue, 13 Nov 2007 18:38:36 +0000, by glx
-
(svn r11427) -Fix: Forgot to Truncate the string "Many Random Industries" in the funding industry window. In some languages, it gets drawn outside of the gui. draftTue, 13 Nov 2007 15:41:09 +0000, by belugas
-
(svn r11426) -Codechange: Just one boolean inversion instead of two draftTue, 13 Nov 2007 03:34:24 +0000, by belugas
-
(svn r11425) -Fix [FS#1424]: overriden industries were ignored when mapping newgrf industry type to 'real' industry type draftMon, 12 Nov 2007 20:57:03 +0000, by glx
-
(svn r11423) -Codechange: store grfid when adding an override draftMon, 12 Nov 2007 20:40:58 +0000, by glx
-
(svn r11422) -Fix [FS#1430]: properly support genders coming from newgrfs instead of crashing. draftMon, 12 Nov 2007 20:05:12 +0000, by rubidium
-
(svn r11421) -Fix [FS#1431]: do not use a function that asserts when wrapping around the map's edge when you use the wrapping (and MP_VOID tiles) to determine whether the bridge can be build. draftMon, 12 Nov 2007 19:21:33 +0000, by rubidium
-
(svn r11420) -Fix [FS#1006]: industry closure news not properly shown when the news item pops up after the industry has been removed from the map. draftMon, 12 Nov 2007 18:32:04 +0000, by rubidium
-
(svn r11419) -Fix [FS#1388]: articulated vehicle breaking up when making a 90 degree turn immediately after a 180 degree turn. draftMon, 12 Nov 2007 18:28:55 +0000, by rubidium
-
(svn r11417) -Fix[FS#1421]: Let the main viewport stay where the vehicle was last seen while been center-followed draftMon, 12 Nov 2007 01:12:32 +0000, by belugas
-
(svn r11416) -Fix(r11411): For once, the warnings of MSVC are not useless. Inversion of the two parameters of DoTriggerHouse cause a complain which was legit, in this case draftMon, 12 Nov 2007 01:05:35 +0000, by belugas
-
(svn r11415) -Fix [FS#1428]: do not ignore the autorenew settings for new games when creating a new game. draftSun, 11 Nov 2007 21:05:50 +0000, by rubidium
-
(svn r11414) -Fix [FS#1387]: when building a station, even though we already 'know' it in memory, it should still be unknown in the realm of callbacks. draftSun, 11 Nov 2007 20:24:32 +0000, by rubidium
-
(svn r11413) -Fix [FS#1405]: don't use cached override spriteset for callbacks draftSun, 11 Nov 2007 18:32:01 +0000, by glx
-
(svn r11412) -Fix (r11403): animation was not turned on properly. draftSun, 11 Nov 2007 18:22:06 +0000, by rubidium
-
(svn r11411) -Codechange: implement random triggers for houses. draftSun, 11 Nov 2007 17:58:05 +0000, by rubidium
-
(svn r11410) -Codechange: implement random triggers for industries. draftSun, 11 Nov 2007 17:56:37 +0000, by rubidium
-
(svn r11409) -Update: as of now, I am a retired Developer, so mark me as such draftSun, 11 Nov 2007 14:32:18 +0000, by truelight
-
(svn r11408) -Fix [FS#1422]: do not do a 270 degree turn when 90 degrees is enough on a commuter airport. draftSun, 11 Nov 2007 13:04:51 +0000, by rubidium