changeset 9912:03046a395eb0 draft

(svn r14062) -Fix [FS#2226]: division by 0 in newai.
author rubidium <rubidium@openttd.org>
date Wed, 13 Aug 2008 05:12:36 +0000
parents b29b0ee8e944
children a1cc2bf90049
files src/ai/trolly/trolly.cpp
diffstat 1 files changed, 2 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- a/src/ai/trolly/trolly.cpp
+++ b/src/ai/trolly/trolly.cpp
@@ -884,6 +884,7 @@
 		length = _players_ainew[p->index].path_info.route_length;
 		// Calculating tiles a day a vehicle moves is not easy.. this is how it must be done!
 		tiles_a_day = RoadVehInfo(i)->max_speed * DAY_TICKS / 256 / 16;
+		if (tiles_a_day == 0) tiles_a_day = 1;
 		// We want a vehicle in a station once a month at least, so, calculate it!
 		// (the * 2 is because we have 2 stations ;))
 		amount = length * 2 * 2 / tiles_a_day / 30;
@@ -900,6 +901,7 @@
 		length = _players_ainew[p->index].path_info.route_length;
 		// Calculating tiles a day a vehicle moves is not easy.. this is how it must be done!
 		tiles_a_day = RoadVehInfo(i)->max_speed * DAY_TICKS / 256 / 16;
+		if (tiles_a_day == 0) tiles_a_day = 1;
 		if (_players_ainew[p->index].from_deliver) {
 			max_cargo = GetIndustry(_players_ainew[p->index].from_ic)->last_month_production[0];
 		} else {