Mercurial > hg > openttd
changeset 7185:0398071acc00 draft
(svn r10459) -Codechange: add helper functions to determine whether an industry is a primary industry and how much it costs to build such an industry.
author | rubidium <rubidium@openttd.org> |
---|---|
date | Fri, 06 Jul 2007 22:33:16 +0000 |
parents | bfc255339965 |
children | 0a85b5cc61f4 |
files | src/industry.h src/industry_cmd.cpp src/industry_gui.cpp |
diffstat | 3 files changed, 34 insertions(+), 9 deletions(-) [+] |
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--- a/src/industry.h +++ b/src/industry.h @@ -147,6 +147,18 @@ uint8 cleanup_flag; ///< flags indicating which data should be freed upon cleaning up bool enabled; ///< entity still avaible (by default true).newgrf can disable it, though struct GRFFileProps grf_prop; ///< properties related the the grf file + + /** + * Is an industry with the spec a raw industry? + * @return true if it should be handled as a raw industry + */ + bool IsRawIndustry() const; + + /** + * Get the cost for constructing this industry + * @return the cost (inflation corrected etc) + */ + Money GetConstructionCost() const; }; /**
--- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -1505,17 +1505,13 @@ return CMD_ERROR; } - bool raw_industry = indspec->accepts_cargo[0] == CT_INVALID && indspec->accepts_cargo[1] == CT_INVALID && - indspec->accepts_cargo[2] == CT_INVALID && !(indspec->behaviour & INDUSTRYBEH_CUT_TREES); - /* If the patch for raw-material industries is not on, you cannot build raw-material industries. - * Raw material industries are industries that do not accept cargo (at least for now) - * Exclude the lumber mill (only "raw" industry that can be built) */ - if (raw_industry && _patches.raw_industry_construction == 0) { + * Raw material industries are industries that do not accept cargo (at least for now) */ + if (_patches.raw_industry_construction == 0 && indspec->IsRawIndustry()) { return CMD_ERROR; } - if (raw_industry && _patches.raw_industry_construction == 2) { + if (_patches.raw_industry_construction == 2 && indspec->IsRawIndustry()) { if (flags & DC_EXEC) { /* Prospecting has a chance to fail, however we cannot guarantee that something can * be built on the map, so the chance gets lower when the map is fuller, but there @@ -1539,7 +1535,7 @@ if (CreateNewIndustryHelper(tile, p1, flags, indspec, it) == NULL) return CMD_ERROR; } - return CommandCost((_price.build_industry >> 8) * ((_patches.raw_industry_construction == 1) ? indspec->raw_industry_cost_multiplier : indspec->cost_multiplier)); + return CommandCost(indspec->GetConstructionCost()); } @@ -1895,6 +1891,23 @@ _industry_sound_tile = 0; } +bool IndustrySpec::IsRawIndustry() const +{ + /* Lumber mills are extractive/organic, but can always be built like a non-raw industry */ + return (this->life_type & (INDUSTRYLIFE_EXTRACTIVE | INDUSTRYLIFE_ORGANIC)) != 0 && + (this->behaviour & INDUSTRYBEH_CUT_TREES) == 0; +} + +Money IndustrySpec::GetConstructionCost() const +{ + return (_price.build_industry * + (_patches.raw_industry_construction == 1 && this->IsRawIndustry() ? + this->raw_industry_cost_multiplier : + this->cost_multiplier + )) >> 8; +} + + extern const TileTypeProcs _tile_type_industry_procs = { DrawTile_Industry, /* draw_tile_proc */ GetSlopeZ_Industry, /* get_slope_z_proc */
--- a/src/industry_gui.cpp +++ b/src/industry_gui.cpp @@ -39,7 +39,7 @@ if (_thd.place_mode == 1 && _thd.window_class == WC_BUILD_INDUSTRY) { int ind_type = _build_industry_types[_opt_ptr->landscape][WP(w, def_d).data_1]; - SetDParam(0, (_price.build_industry >> 8) * (_patches.raw_industry_construction == 1 ? GetIndustrySpec(ind_type)->raw_industry_cost_multiplier : GetIndustrySpec(ind_type)->cost_multiplier)); + SetDParam(0, GetIndustrySpec(ind_type)->GetConstructionCost()); DrawStringCentered(85, w->height - 21, STR_482F_COST, 0); } break;