Mercurial > hg > openttd
changeset 3875:0eccb66bbdb7 draft
(svn r4917) - NewGRF: remove _custom_sprites_base, now used only to rejig vehicle images from ttd games, as we redetermine all vehicle images after game load anyway.
author | peter1138 <peter1138@openttd.org> |
---|---|
date | Sat, 20 May 2006 08:12:59 +0000 |
parents | fc641a3849c7 |
children | 3dc0b6cbbc36 |
files | newgrf.c oldloader.c |
diffstat | 2 files changed, 0 insertions(+), 6 deletions(-) [+] |
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line diff
--- a/newgrf.c +++ b/newgrf.c @@ -36,7 +36,6 @@ * served as subject to the initial testing of this codec. */ -uint16 _custom_sprites_base; static int _skip_sprites; // XXX static uint _file_index; // XXX SpriteID _signal_base = 0; @@ -2902,7 +2901,6 @@ /* Load newgrf sprites * in each loading stage, (try to) open each file specified in the config * and load information from it. */ - _custom_sprites_base = load_index; for (stage = 0; stage <= 2; stage++) { uint slot = file_index; GRFConfig *c;
--- a/oldloader.c +++ b/oldloader.c @@ -392,7 +392,6 @@ extern TileIndex _animated_tile_list[256]; extern char _name_array[512][32]; -extern uint16 _custom_sprites_base; static byte _old_vehicle_multiplier; static uint8 _old_map3[OLD_MAP_SIZE * 2]; @@ -1219,9 +1218,6 @@ v->orders = GetOrder(REMAP_ORDER_IDX(_old_order_ptr)); } AssignOrder(&v->current_order, UnpackOldOrder(_old_order)); - /* TTDPatch maps sprites from 0x2000 up. */ - if (v->cur_image >= 0x2000) - v->cur_image -= 0x2000 - _custom_sprites_base; /* For some reason we need to correct for this */ switch (v->spritenum) {