Mercurial > hg > openttd
changeset 13943:1473565220a3 draft
(svn r18479) -Fix (r6532): Direction is accounted for long before motion counter is updated
author | peter1138 <peter1138@openttd.org> |
---|---|
date | Sun, 13 Dec 2009 08:46:08 +0000 |
parents | 06db5e527f36 |
children | 60178db29ff0 |
files | src/vehicle.cpp |
diffstat | 1 files changed, 1 insertions(+), 1 deletions(-) [+] |
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--- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -649,7 +649,7 @@ if (v->type == VEH_AIRCRAFT && v->subtype != AIR_HELICOPTER) continue; if (v->type == VEH_ROAD && !RoadVehicle::From(v)->IsRoadVehFront()) continue; - v->motion_counter += (v->direction & 1) ? (v->cur_speed * 3) / 4 : v->cur_speed; + v->motion_counter += v->cur_speed; /* Play a running sound if the motion counter passes 256 (Do we not skip sounds?) */ if (GB(v->motion_counter, 0, 8) < v->cur_speed) PlayVehicleSound(v, VSE_RUNNING);