Mercurial > hg > openttd
changeset 15851:17927bf26be2 draft
(svn r20533) -Codechange: shuffle a bit with the bits in the sell command
author | rubidium <rubidium@openttd.org> |
---|---|
date | Wed, 18 Aug 2010 00:03:08 +0000 |
parents | efc03d77eb93 |
children | ca2ecbcbbb22 |
files | src/ai/api/ai_vehicle.cpp src/depot_gui.cpp src/vehicle_cmd.cpp |
diffstat | 3 files changed, 12 insertions(+), 10 deletions(-) [+] |
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--- a/src/ai/api/ai_vehicle.cpp +++ b/src/ai/api/ai_vehicle.cpp @@ -137,7 +137,7 @@ EnforcePrecondition(false, IsValidVehicle(vehicle_id)); const Vehicle *v = ::Vehicle::Get(vehicle_id); - return AIObject::DoCommand(0, vehicle_id, v->type == VEH_TRAIN ? 1 : 0, GetCmdSellVeh(v)); + return AIObject::DoCommand(0, vehicle_id | (v->type == VEH_TRAIN ? 1 : 0) << 16, 0, GetCmdSellVeh(v)); } /* static */ bool AIVehicle::_SellWagonInternal(VehicleID vehicle_id, int wagon, bool sell_attached_wagons) @@ -148,7 +148,7 @@ const Train *v = ::Train::Get(vehicle_id); while (wagon-- > 0) v = v->GetNextUnit(); - return AIObject::DoCommand(0, v->index, sell_attached_wagons ? 1 : 0, CMD_SELL_VEHICLE); + return AIObject::DoCommand(0, v->index | (sell_attached_wagons ? 1 : 0) << 16, 0, CMD_SELL_VEHICLE); } /* static */ bool AIVehicle::SellWagon(VehicleID vehicle_id, int wagon)
--- a/src/depot_gui.cpp +++ b/src/depot_gui.cpp @@ -983,7 +983,7 @@ BackupVehicleOrders(v); } - if (!DoCommandP(v->tile, v->index, sell_cmd, GetCmdSellVeh(v->type)) && is_engine) _backup_orders_tile = 0; + if (!DoCommandP(v->tile, v->index | sell_cmd << 16, 0, GetCmdSellVeh(v->type)) && is_engine) _backup_orders_tile = 0; break; }
--- a/src/vehicle_cmd.cpp +++ b/src/vehicle_cmd.cpp @@ -155,7 +155,9 @@ * Sell a vehicle. * @param tile unused. * @param flags for command. - * @param p1 vehicle ID to be sold. + * @param p1 various bitstuffed data. + * bits 0-15: vehicle ID being sold. + * bits 16-31: vehicle type specific bits passed on to the vehicle build functions. * @param p2 unused. * @param text unused. * @return the cost of this operation or an error. @@ -175,7 +177,7 @@ if (!front->IsStoppedInDepot()) return_cmd_error(STR_TRAIN_MUST_BE_STOPPED + front->type); if (v->type == VEH_TRAIN) { - ret = CmdSellRailWagon(flags, v, GB(p2, 0, 16)); + ret = CmdSellRailWagon(flags, v, GB(p1, 16, 16)); } else { ret = CommandCost(EXPENSES_NEW_VEHICLES, -front->value); @@ -326,7 +328,7 @@ CommandCost last_error = CMD_ERROR; bool had_success = false; for (uint i = 0; i < list.Length(); i++) { - CommandCost ret = DoCommand(tile, list[i]->index, 1, flags, sell_command); + CommandCost ret = DoCommand(tile, list[i]->index | (1 << 16), 0, flags, sell_command); if (ret.Succeeded()) { cost.AddCost(ret); had_success = true; @@ -597,7 +599,7 @@ if (cost.Failed()) { /* Can't build a part, then sell the stuff we already made; clear up the mess */ - if (w_front != NULL) DoCommand(w_front->tile, w_front->index, 1, flags, GetCmdSellVeh(w_front)); + if (w_front != NULL) DoCommand(w_front->tile, w_front->index | (1 << 16), 0, flags, GetCmdSellVeh(w_front)); return cost; } @@ -617,8 +619,8 @@ if (result.Failed()) { /* The train can't be joined to make the same consist as the original. * Sell what we already made (clean up) and return an error. */ - DoCommand(w_front->tile, w_front->index, 1, flags, GetCmdSellVeh(w_front)); - DoCommand(w_front->tile, w->index, 1, flags, GetCmdSellVeh(w)); + DoCommand(w_front->tile, w_front->index | 1 << 16, 0, flags, GetCmdSellVeh(w_front)); + DoCommand(w_front->tile, w->index | 1 << 16, 0, flags, GetCmdSellVeh(w)); return result; // return error and the message returned from CMD_MOVE_RAIL_VEHICLE } } else { @@ -708,7 +710,7 @@ if (!CheckCompanyHasMoney(total_cost)) { if (flags & DC_EXEC) { /* The vehicle has already been bought, so now it must be sold again. */ - DoCommand(w_front->tile, w_front->index, 1, flags, GetCmdSellVeh(w_front)); + DoCommand(w_front->tile, w_front->index | 1 << 16, 0, flags, GetCmdSellVeh(w_front)); } return total_cost; }