Mercurial > hg > openttd
changeset 2772:197339083d52 draft
(svn r3319) - Fix (regression): "Unnamed Competitors". A result of revision r3224 which allowed AI's for multiplayer. Old AI's didn't function correctly anymore. The update of last-built tile is moved back, but to a slightly different place so it is only executed when the command is actually successfully executed. This code shouldn't be neccessary, but alas, the old AI doesn't use DoCommandDP() functions.
author | Darkvater <Darkvater@openttd.org> |
---|---|
date | Sun, 18 Dec 2005 22:48:45 +0000 |
parents | 85bb662fd5e3 |
children | af808da3e2b5 |
files | command.c |
diffstat | 1 files changed, 4 insertions(+), 0 deletions(-) [+] |
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--- a/command.c +++ b/command.c @@ -377,6 +377,10 @@ // if toplevel, subtract the money. if (--_docommand_recursive == 0) { SubtractMoneyFromPlayer(res); + // XXX - Old AI hack which doesn't use DoCommandDP; update last build coord of player + if ( (x|y) != 0 && _current_player < MAX_PLAYERS) { + GetPlayer(_current_player)->last_build_coordinate = TileVirtXY(x, y); + } } _cmd_text = NULL;