changeset 20599:243eec562ef6 draft

(svn r25543) -Cleanup: Make the bridge and object picker not restore their previous size, but the previously saved size.
author frosch <frosch@openttd.org>
date Sun, 30 Jun 2013 14:39:09 +0000
parents caa9b852deb5
children 65a08cf27ee4
files src/bridge_gui.cpp src/object_gui.cpp
diffstat 2 files changed, 0 insertions(+), 34 deletions(-) [+]
line wrap: on
line diff
--- a/src/bridge_gui.cpp
+++ b/src/bridge_gui.cpp
@@ -76,7 +76,6 @@
 class BuildBridgeWindow : public Window {
 private:
 	/* Runtime saved values */
-	static uint16 last_size;     ///< Last size of the bridge GUI window.
 	static Listing last_sorting; ///< Last setting of the sort.
 
 	/* Constants for sorting the bridges */
@@ -153,12 +152,6 @@
 		this->SortBridgeList();
 
 		this->vscroll->SetCount(bl->Length());
-		if (this->last_size < this->vscroll->GetCapacity()) this->last_size = this->vscroll->GetCapacity();
-		if (this->last_size > this->vscroll->GetCount()) this->last_size = this->vscroll->GetCount();
-		/* Resize the bridge selection window if we used a bigger one the last time. */
-		if (this->last_size > this->vscroll->GetCapacity()) {
-			ResizeWindow(this, 0, (this->last_size - this->vscroll->GetCapacity()) * this->resize.step_height);
-		}
 	}
 
 	~BuildBridgeWindow()
@@ -296,13 +289,9 @@
 	virtual void OnResize()
 	{
 		this->vscroll->SetCapacityFromWidget(this, WID_BBS_BRIDGE_LIST);
-
-		this->last_size = max(this->vscroll->GetCapacity(), this->last_size);
 	}
 };
 
-/** Set the default size of the Build Bridge Window. */
-uint16 BuildBridgeWindow::last_size = 4;
 /** Set the default sorting for the bridges */
 Listing BuildBridgeWindow::last_sorting = {true, 2};
 
--- a/src/object_gui.cpp
+++ b/src/object_gui.cpp
@@ -26,8 +26,6 @@
 static ObjectClassID _selected_object_class; ///< the currently visible object class
 static int _selected_object_index;           ///< the index of the selected object in the current class or -1
 static uint8 _selected_object_view;          ///< the view of the selected object
-static uint _matrix_col_count;               ///< Number of columns of the object type matrix
-static uint _list_row_count;                 ///< Number of rows of the object class list
 
 /** The window used for building objects. */
 class BuildObjectWindow : public PickerWindowBase {
@@ -93,27 +91,6 @@
 		assert(ObjectClass::Get(_selected_object_class)->GetUISpecCount() > 0); // object GUI should be disables elsewise
 		this->EnsureSelectedObjectClassIsVisible();
 		this->GetWidget<NWidgetMatrix>(WID_BO_OBJECT_MATRIX)->SetCount(4);
-
-		/* If needed restore the window previous size with the stored values.*/
-		uint default_num_cols = this->GetMatrixColumnCount();
-		uint default_num_rows = this->vscroll->GetCapacity();
-		int delta_x = (_matrix_col_count > default_num_cols) ? (_matrix_col_count - default_num_cols) * this->resize.step_width : 0;
-		int delta_y = (_list_row_count > default_num_rows) ? (_list_row_count - default_num_rows) * this->resize.step_height : 0;
-		if (delta_x > 0 || delta_y > 0) {
-			ResizeWindow(this, delta_x, delta_y, false);
-			/* The window may be linked to the toolbars, thus positioned at the left-bottom of the toolbars.
-			 * If the resized window is wider than the toolbars, its position need te be adjusted to ensure all
-			 * matrix columns are visible. */
-			this->FindWindowPlacementAndResize(this->width, this->height);
-		}
-	}
-
-	virtual ~BuildObjectWindow()
-	{
-		/* Store the number of columns of the object type matrix and the number of rows of the object class list
-		 * to restore them on the next window invocation. */
-		_matrix_col_count = this->GetMatrixColumnCount();
-		_list_row_count = this->vscroll->GetCapacity();
 	}
 
 	virtual void SetStringParameters(int widget) const