Mercurial > hg > openttd
changeset 20599:243eec562ef6 draft
(svn r25543) -Cleanup: Make the bridge and object picker not restore their previous size, but the previously saved size.
author | frosch <frosch@openttd.org> |
---|---|
date | Sun, 30 Jun 2013 14:39:09 +0000 |
parents | caa9b852deb5 |
children | 65a08cf27ee4 |
files | src/bridge_gui.cpp src/object_gui.cpp |
diffstat | 2 files changed, 0 insertions(+), 34 deletions(-) [+] |
line wrap: on
line diff
--- a/src/bridge_gui.cpp +++ b/src/bridge_gui.cpp @@ -76,7 +76,6 @@ class BuildBridgeWindow : public Window { private: /* Runtime saved values */ - static uint16 last_size; ///< Last size of the bridge GUI window. static Listing last_sorting; ///< Last setting of the sort. /* Constants for sorting the bridges */ @@ -153,12 +152,6 @@ this->SortBridgeList(); this->vscroll->SetCount(bl->Length()); - if (this->last_size < this->vscroll->GetCapacity()) this->last_size = this->vscroll->GetCapacity(); - if (this->last_size > this->vscroll->GetCount()) this->last_size = this->vscroll->GetCount(); - /* Resize the bridge selection window if we used a bigger one the last time. */ - if (this->last_size > this->vscroll->GetCapacity()) { - ResizeWindow(this, 0, (this->last_size - this->vscroll->GetCapacity()) * this->resize.step_height); - } } ~BuildBridgeWindow() @@ -296,13 +289,9 @@ virtual void OnResize() { this->vscroll->SetCapacityFromWidget(this, WID_BBS_BRIDGE_LIST); - - this->last_size = max(this->vscroll->GetCapacity(), this->last_size); } }; -/** Set the default size of the Build Bridge Window. */ -uint16 BuildBridgeWindow::last_size = 4; /** Set the default sorting for the bridges */ Listing BuildBridgeWindow::last_sorting = {true, 2};
--- a/src/object_gui.cpp +++ b/src/object_gui.cpp @@ -26,8 +26,6 @@ static ObjectClassID _selected_object_class; ///< the currently visible object class static int _selected_object_index; ///< the index of the selected object in the current class or -1 static uint8 _selected_object_view; ///< the view of the selected object -static uint _matrix_col_count; ///< Number of columns of the object type matrix -static uint _list_row_count; ///< Number of rows of the object class list /** The window used for building objects. */ class BuildObjectWindow : public PickerWindowBase { @@ -93,27 +91,6 @@ assert(ObjectClass::Get(_selected_object_class)->GetUISpecCount() > 0); // object GUI should be disables elsewise this->EnsureSelectedObjectClassIsVisible(); this->GetWidget<NWidgetMatrix>(WID_BO_OBJECT_MATRIX)->SetCount(4); - - /* If needed restore the window previous size with the stored values.*/ - uint default_num_cols = this->GetMatrixColumnCount(); - uint default_num_rows = this->vscroll->GetCapacity(); - int delta_x = (_matrix_col_count > default_num_cols) ? (_matrix_col_count - default_num_cols) * this->resize.step_width : 0; - int delta_y = (_list_row_count > default_num_rows) ? (_list_row_count - default_num_rows) * this->resize.step_height : 0; - if (delta_x > 0 || delta_y > 0) { - ResizeWindow(this, delta_x, delta_y, false); - /* The window may be linked to the toolbars, thus positioned at the left-bottom of the toolbars. - * If the resized window is wider than the toolbars, its position need te be adjusted to ensure all - * matrix columns are visible. */ - this->FindWindowPlacementAndResize(this->width, this->height); - } - } - - virtual ~BuildObjectWindow() - { - /* Store the number of columns of the object type matrix and the number of rows of the object class list - * to restore them on the next window invocation. */ - _matrix_col_count = this->GetMatrixColumnCount(); - _list_row_count = this->vscroll->GetCapacity(); } virtual void SetStringParameters(int widget) const