Mercurial > hg > openttd
changeset 7441:25df1c3356e9 draft
(svn r10888) -Fix (r10886): 64 bits alignment made a struct too big.
author | rubidium <rubidium@openttd.org> |
---|---|
date | Tue, 14 Aug 2007 12:13:12 +0000 |
parents | 88530c824814 |
children | 60cf5845f300 |
files | src/network/network_gui.cpp |
diffstat | 1 files changed, 1 insertions(+), 1 deletions(-) [+] |
line wrap: on
line diff
--- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -35,9 +35,9 @@ struct network_d { PlayerID company; // select company in network lobby byte field; // select text-field in start-server and game-listing + byte widget_id; ///< The widget that has the pop-up input menu NetworkGameList *server; // selected server in lobby and game-listing FiosItem *map; // selected map in start-server - byte widget_id; ///< The widget that has the pop-up input menu }; assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(network_d));