changeset 9452:262a350d3b7d draft

(svn r13370) -Codechange: move the VARDEF stuff from openttd.h to variables.h so one doesn't need to include openttd.h before variables.h.
author rubidium <rubidium@openttd.org>
date Tue, 03 Jun 2008 08:06:58 +0000
parents 49dffcace617
children 250d588407ac
files src/network/network_internal.h src/openttd.h src/variables.h
diffstat 3 files changed, 4 insertions(+), 6 deletions(-) [+]
line wrap: on
line diff
--- a/src/network/network_internal.h
+++ b/src/network/network_internal.h
@@ -93,8 +93,6 @@
 	NETLANG_COUNT
 };
 
-#define VARDEF extern
-
 extern NetworkPlayerInfo _network_player_info[MAX_PLAYERS];
 
 extern uint32 _frame_counter_server; // The frame_counter of the server, if in network-mode
--- a/src/openttd.h
+++ b/src/openttd.h
@@ -5,10 +5,6 @@
 #ifndef OPENTTD_H
 #define OPENTTD_H
 
-#ifndef VARDEF
-#define VARDEF extern
-#endif
-
 enum GameModes {
 	GM_MENU,
 	GM_NORMAL,
--- a/src/variables.h
+++ b/src/variables.h
@@ -5,6 +5,10 @@
 #ifndef VARIABLES_H
 #define VARIABLES_H
 
+#ifndef VARDEF
+#define VARDEF extern
+#endif
+
 /* Amount of game ticks */
 VARDEF uint16 _tick_counter;