Mercurial > hg > openttd
changeset 16874:36a0efc02dea draft
(svn r21608) -Codechange: Move diagnonal rectangle dragging detection completely to tile highlighting.
author | alberth <alberth@openttd.org> |
---|---|
date | Thu, 23 Dec 2010 14:24:34 +0000 |
parents | ef26237cdf6e |
children | c037855d747c |
files | src/terraform_gui.cpp src/terraform_gui.h src/tilehighlight_type.h src/viewport.cpp |
diffstat | 4 files changed, 20 insertions(+), 21 deletions(-) [+] |
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--- a/src/terraform_gui.cpp +++ b/src/terraform_gui.cpp @@ -174,22 +174,22 @@ static void TerraformClick_Lower(Window *w) { - HandlePlacePushButton(w, TTW_LOWER_LAND, ANIMCURSOR_LOWERLAND, HT_POINT, PlaceProc_LowerLand); + HandlePlacePushButton(w, TTW_LOWER_LAND, ANIMCURSOR_LOWERLAND, HT_POINT | HT_DIAGONAL, PlaceProc_LowerLand); } static void TerraformClick_Raise(Window *w) { - HandlePlacePushButton(w, TTW_RAISE_LAND, ANIMCURSOR_RAISELAND, HT_POINT, PlaceProc_RaiseLand); + HandlePlacePushButton(w, TTW_RAISE_LAND, ANIMCURSOR_RAISELAND, HT_POINT | HT_DIAGONAL, PlaceProc_RaiseLand); } static void TerraformClick_Level(Window *w) { - HandlePlacePushButton(w, TTW_LEVEL_LAND, SPR_CURSOR_LEVEL_LAND, HT_POINT, PlaceProc_LevelLand); + HandlePlacePushButton(w, TTW_LEVEL_LAND, SPR_CURSOR_LEVEL_LAND, HT_POINT | HT_DIAGONAL, PlaceProc_LevelLand); } static void TerraformClick_Dynamite(Window *w) { - HandlePlacePushButton(w, TTW_DEMOLISH, ANIMCURSOR_DEMOLISH, HT_RECT, PlaceProc_DemolishArea); + HandlePlacePushButton(w, TTW_DEMOLISH, ANIMCURSOR_DEMOLISH, HT_RECT | HT_DIAGONAL, PlaceProc_DemolishArea); } static void TerraformClick_BuyLand(Window *w) @@ -546,7 +546,7 @@ */ static void EditorTerraformClick_Dynamite(Window *w) { - HandlePlacePushButton(w, ETTW_DEMOLISH, ANIMCURSOR_DEMOLISH, HT_RECT, PlaceProc_DemolishArea); + HandlePlacePushButton(w, ETTW_DEMOLISH, ANIMCURSOR_DEMOLISH, HT_RECT | HT_DIAGONAL, PlaceProc_DemolishArea); } static void EditorTerraformClick_LowerBigLand(Window *w) @@ -561,7 +561,7 @@ static void EditorTerraformClick_LevelLand(Window *w) { - HandlePlacePushButton(w, ETTW_LEVEL_LAND, SPR_CURSOR_LEVEL_LAND, HT_POINT, PlaceProc_LevelLand); + HandlePlacePushButton(w, ETTW_LEVEL_LAND, SPR_CURSOR_LEVEL_LAND, HT_POINT | HT_DIAGONAL, PlaceProc_LevelLand); } static void EditorTerraformClick_RockyArea(Window *w) @@ -623,17 +623,6 @@ } } -/** - * Checks whether we are currently dragging diagonally. - * @returns True iff we are selecting a diagonal rectangle for an action that supports it, otherwise false. - */ -bool IsDraggingDiagonal() -{ - return _ctrl_pressed && _left_button_down && ( - _place_proc == PlaceProc_DemolishArea || _place_proc == PlaceProc_LevelLand || - _place_proc == PlaceProc_RaiseLand || _place_proc == PlaceProc_LowerLand); -} - struct ScenarioEditorLandscapeGenerationWindow : Window { ScenarioEditorLandscapeGenerationWindow(const WindowDesc *desc, WindowNumber window_number) : Window() {
--- a/src/terraform_gui.h +++ b/src/terraform_gui.h @@ -14,8 +14,6 @@ #include "window_type.h" -bool IsDraggingDiagonal(); - Window *ShowTerraformToolbar(Window *link = NULL); Window *ShowEditorTerraformToolbar();
--- a/src/tilehighlight_type.h +++ b/src/tilehighlight_type.h @@ -27,6 +27,7 @@ HT_LINE = 0x008, ///< used for autorail highlighting (longer streches), lower bits: direction HT_RAIL = 0x080, ///< autorail (one piece), lower bits: direction HT_VEHICLE = 0x100, ///< vehicle is accepted as target as well (bitmask) + HT_DIAGONAL = 0x200, ///< Also allow 'diagonal rectangles'. HT_DRAG_MASK = 0x0F8, ///< masks the drag-type /* lower bits (used with HT_LINE and HT_RAIL): @@ -72,6 +73,8 @@ ViewportPlaceMethod select_method; ///< The method which governs how tiles are selected. ViewportDragDropSelectionProcess select_proc; ///< The procedure that has to be called when the selection is done. + + bool IsDraggingDiagonal(); }; #endif /* TILEHIGHLIGHT_TYPE_H */
--- a/src/viewport.cpp +++ b/src/viewport.cpp @@ -2026,6 +2026,15 @@ } /** + * Is the user dragging a 'diagonal rectangle'? + * @return User is dragging a rotated rectangle. + */ +bool TileHighlightData::IsDraggingDiagonal() +{ + return (this->place_mode & HT_DIAGONAL) != 0 && _ctrl_pressed && _left_button_down; +} + +/** * Updates tile highlighting for all cases. * Uses _thd.selstart and _thd.selend and _thd.place_mode (set elsewhere) to determine _thd.pos and _thd.size * Also drawstyle is determined. Uses _thd.new.* as a buffer and calls SetSelectionTilesDirty() twice, @@ -2049,7 +2058,7 @@ x1 &= ~TILE_UNIT_MASK; y1 &= ~TILE_UNIT_MASK; - if (IsDraggingDiagonal()) { + if (_thd.IsDraggingDiagonal()) { new_diagonal = true; } else { if (x1 >= x2) Swap(x1, x2); @@ -2724,7 +2733,7 @@ /* If dragging an area (eg dynamite tool) and it is actually a single * row/column, change the type to 'line' to get proper calculation for height */ style = (HighLightStyle)_thd.next_drawstyle; - if (IsDraggingDiagonal()) { + if (_thd.IsDraggingDiagonal()) { /* Determine the "area" of the diagonal dragged selection. * We assume the area is the number of tiles along the X * edge and the number of tiles along the Y edge. However,