changeset 11353:4288cc964c53 draft

(svn r15703) -Codechange: split Cmd* from waypoint.cpp to waypoint_cmd.cpp.
author belugas <belugas@openttd.org>
date Fri, 13 Mar 2009 21:49:24 +0000
parents 62978bce3c1c
children 01a1d671f4d1
files projects/openttd_vs80.vcproj projects/openttd_vs90.vcproj source.list src/waypoint.cpp src/waypoint.h src/waypoint_cmd.cpp
diffstat 6 files changed, 354 insertions(+), 330 deletions(-) [+]
line wrap: on
line diff
--- a/projects/openttd_vs80.vcproj
+++ b/projects/openttd_vs80.vcproj
@@ -2015,6 +2015,10 @@
 				RelativePath=".\..\src\water_cmd.cpp"
 				>
 			</File>
+			<File
+				RelativePath=".\..\src\waypoint_cmd.cpp"
+				>
+			</File>
 		</Filter>
 		<Filter
 			Name="Save/Load handlers"
--- a/projects/openttd_vs90.vcproj
+++ b/projects/openttd_vs90.vcproj
@@ -2012,6 +2012,10 @@
 				RelativePath=".\..\src\water_cmd.cpp"
 				>
 			</File>
+			<File
+				RelativePath=".\..\src\waypoint_cmd.cpp"
+				>
+			</File>
 		</Filter>
 		<Filter
 			Name="Save/Load handlers"
--- a/source.list
+++ b/source.list
@@ -452,6 +452,7 @@
 unmovable_cmd.cpp
 vehicle_cmd.cpp
 water_cmd.cpp
+waypoint_cmd.cpp
 
 # Save/Load handlers
 saveload/afterload.cpp
--- a/src/waypoint.cpp
+++ b/src/waypoint.cpp
@@ -5,53 +5,17 @@
 #include "stdafx.h"
 
 #include "command_func.h"
-#include "landscape.h"
 #include "rail.h"
-#include "bridge_map.h"
 #include "station_base.h"
 #include "town.h"
 #include "waypoint.h"
-#include "yapf/yapf.h"
-#include "strings_func.h"
-#include "gfx_func.h"
-#include "functions.h"
 #include "window_func.h"
-#include "date_func.h"
-#include "vehicle_func.h"
-#include "string_func.h"
-#include "company_func.h"
 #include "newgrf_station.h"
 #include "oldpool_func.h"
-#include "viewport_func.h"
 #include "train.h"
 
-#include "table/strings.h"
-
 DEFINE_OLD_POOL_GENERIC(Waypoint, Waypoint)
 
-
-/**
- * Update the sign for the waypoint
- * @param wp Waypoint to update sign */
-static void UpdateWaypointSign(Waypoint *wp)
-{
-	Point pt = RemapCoords2(TileX(wp->xy) * TILE_SIZE, TileY(wp->xy) * TILE_SIZE);
-	SetDParam(0, wp->index);
-	UpdateViewportSignPos(&wp->sign, pt.x, pt.y - 0x20, STR_WAYPOINT_VIEWPORT);
-}
-
-/**
- * Redraw the sign of a waypoint
- * @param wp Waypoint to redraw sign */
-static void RedrawWaypointSign(const Waypoint *wp)
-{
-	MarkAllViewportsDirty(
-		wp->sign.left - 6,
-		wp->sign.top,
-		wp->sign.left + (wp->sign.width_1 << 2) + 12,
-		wp->sign.top + 48);
-}
-
 /**
  * Update all signs
  */
@@ -65,192 +29,6 @@
 }
 
 /**
- * Set the default name for a waypoint
- * @param wp Waypoint to work on
- */
-static void MakeDefaultWaypointName(Waypoint *wp)
-{
-	uint32 used = 0; // bitmap of used waypoint numbers, sliding window with 'next' as base
-	uint32 next = 0; // first waypoint number in the bitmap
-	WaypointID idx = 0; // index where we will stop
-
-	wp->town_index = ClosestTownFromTile(wp->xy, UINT_MAX)->index;
-
-	/* Find first unused waypoint number belonging to this town. This can never fail,
-	 * as long as there can be at most 65535 waypoints in total.
-	 *
-	 * This does 'n * m' search, but with 32bit 'used' bitmap, it needs at most 'n * (1 + ceil(m / 32))'
-	 * steps (n - number of waypoints in pool, m - number of waypoints near this town).
-	 * Usually, it needs only 'n' steps.
-	 *
-	 * If it wasn't using 'used' and 'idx', it would just search for increasing 'next',
-	 * but this way it is faster */
-
-	WaypointID cid = 0; // current index, goes to GetWaypointPoolSize()-1, then wraps to 0
-	do {
-		Waypoint *lwp = GetWaypoint(cid);
-
-		/* check only valid waypoints... */
-		if (lwp->IsValid() && wp != lwp) {
-			/* only waypoints with 'generic' name within the same city */
-			if (lwp->name == NULL && lwp->town_index == wp->town_index) {
-				/* if lwp->town_cn < next, uint will overflow to '+inf' */
-				uint i = (uint)lwp->town_cn - next;
-
-				if (i < 32) {
-					SetBit(used, i); // update bitmap
-					if (i == 0) {
-						/* shift bitmap while the lowest bit is '1';
-						 * increase the base of the bitmap too */
-						do {
-							used >>= 1;
-							next++;
-						} while (HasBit(used, 0));
-						/* when we are at 'idx' again at end of the loop and
-						 * 'next' hasn't changed, then no waypoint had town_cn == next,
-						 * so we can safely use it */
-						idx = cid;
-					}
-				}
-			}
-		}
-
-		cid++;
-		if (cid == GetWaypointPoolSize()) cid = 0; // wrap to zero...
-	} while (cid != idx);
-
-	wp->town_cn = (uint16)next; // set index...
-	wp->name = NULL; // ... and use generic name
-}
-
-/**
- * Find a deleted waypoint close to a tile.
- * @param tile to search from
- */
-static Waypoint *FindDeletedWaypointCloseTo(TileIndex tile)
-{
-	Waypoint *wp, *best = NULL;
-	uint thres = 8;
-
-	FOR_ALL_WAYPOINTS(wp) {
-		if (wp->deleted && wp->owner == _current_company) {
-			uint cur_dist = DistanceManhattan(tile, wp->xy);
-
-			if (cur_dist < thres) {
-				thres = cur_dist;
-				best = wp;
-			}
-		}
-	}
-
-	return best;
-}
-
-/** Convert existing rail to waypoint. Eg build a waypoint station over
- * piece of rail
- * @param tile tile where waypoint will be built
- * @param flags type of operation
- * @param p1 graphics for waypoint type, 0 indicates standard graphics
- * @param p2 unused
- *
- * @todo When checking for the tile slope,
- * distingush between "Flat land required" and "land sloped in wrong direction"
- */
-CommandCost CmdBuildTrainWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
-{
-	Waypoint *wp;
-	Slope tileh;
-	Axis axis;
-
-	/* if custom gfx are used, make sure it is within bounds */
-	if (p1 >= GetNumCustomStations(STAT_CLASS_WAYP)) return CMD_ERROR;
-
-	if (!IsTileType(tile, MP_RAILWAY) ||
-			GetRailTileType(tile) != RAIL_TILE_NORMAL || (
-				(axis = AXIS_X, GetTrackBits(tile) != TRACK_BIT_X) &&
-				(axis = AXIS_Y, GetTrackBits(tile) != TRACK_BIT_Y)
-			)) {
-		return_cmd_error(STR_1005_NO_SUITABLE_RAILROAD_TRACK);
-	}
-
-	Owner owner = GetTileOwner(tile);
-	if (!CheckOwnership(owner)) return CMD_ERROR;
-	if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
-
-	tileh = GetTileSlope(tile, NULL);
-	if (tileh != SLOPE_FLAT &&
-			(!_settings_game.construction.build_on_slopes || IsSteepSlope(tileh) || !(tileh & (0x3 << axis)) || !(tileh & ~(0x3 << axis)))) {
-		return_cmd_error(STR_0007_FLAT_LAND_REQUIRED);
-	}
-
-	if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return_cmd_error(STR_5007_MUST_DEMOLISH_BRIDGE_FIRST);
-
-	/* Check if there is an already existing, deleted, waypoint close to us that we can reuse. */
-	wp = FindDeletedWaypointCloseTo(tile);
-	if (wp == NULL && !Waypoint::CanAllocateItem()) return CMD_ERROR;
-
-	if (flags & DC_EXEC) {
-		if (wp == NULL) {
-			wp = new Waypoint(tile);
-
-			wp->town_index = INVALID_TOWN;
-			wp->name = NULL;
-			wp->town_cn = 0;
-		} else {
-			/* Move existing (recently deleted) waypoint to the new location */
-
-			/* First we update the destination for all vehicles that
-			* have the old waypoint in their orders. */
-			Vehicle *v;
-			FOR_ALL_VEHICLES(v) {
-				if (v->type == VEH_TRAIN &&
-						v->First() == v &&
-						v->current_order.IsType(OT_GOTO_WAYPOINT) &&
-						v->dest_tile == wp->xy) {
-					v->dest_tile = tile;
-				}
-			}
-
-			RedrawWaypointSign(wp);
-			wp->xy = tile;
-			InvalidateWindowData(WC_WAYPOINT_VIEW, wp->index);
-		}
-		wp->owner = owner;
-
-		const StationSpec *statspec;
-
-		bool reserved = HasBit(GetTrackReservation(tile), AxisToTrack(axis));
-		MakeRailWaypoint(tile, owner, axis, GetRailType(tile), wp->index);
-		SetDepotWaypointReservation(tile, reserved);
-		MarkTileDirtyByTile(tile);
-
-		statspec = GetCustomStationSpec(STAT_CLASS_WAYP, p1);
-
-		if (statspec != NULL) {
-			wp->stat_id = p1;
-			wp->grfid = statspec->grffile->grfid;
-			wp->localidx = statspec->localidx;
-		} else {
-			/* Specified custom graphics do not exist, so use default. */
-			wp->stat_id = 0;
-			wp->grfid = 0;
-			wp->localidx = 0;
-		}
-
-		wp->deleted = 0;
-		wp->build_date = _date;
-
-		if (wp->town_index == INVALID_TOWN) MakeDefaultWaypointName(wp);
-
-		UpdateWaypointSign(wp);
-		RedrawWaypointSign(wp);
-		YapfNotifyTrackLayoutChange(tile, AxisToTrack(axis));
-	}
-
-	return CommandCost(EXPENSES_CONSTRUCTION, _price.build_train_depot);
-}
-
-/**
  * Daily loop for waypoints
  */
 void WaypointsDailyLoop()
@@ -264,114 +42,6 @@
 }
 
 /**
- * Remove a waypoint
- * @param tile from which to remove waypoint
- * @param flags type of operation
- * @param justremove will indicate if it is removed from rail or if rails are removed too
- * @return cost of operation or error
- */
-CommandCost RemoveTrainWaypoint(TileIndex tile, DoCommandFlag flags, bool justremove)
-{
-	Waypoint *wp;
-
-	/* Make sure it's a waypoint */
-	if (!IsRailWaypointTile(tile) ||
-			(!CheckTileOwnership(tile) && _current_company != OWNER_WATER) ||
-			!EnsureNoVehicleOnGround(tile)) {
-		return CMD_ERROR;
-	}
-
-	if (flags & DC_EXEC) {
-		Track track = GetRailWaypointTrack(tile);
-		wp = GetWaypointByTile(tile);
-
-		wp->deleted = 30; // let it live for this many days before we do the actual deletion.
-		RedrawWaypointSign(wp);
-
-		Vehicle *v = NULL;
-		if (justremove) {
-			TrackBits tracks = GetRailWaypointBits(tile);
-			bool reserved = GetDepotWaypointReservation(tile);
-			MakeRailNormal(tile, wp->owner, tracks, GetRailType(tile));
-			if (reserved) SetTrackReservation(tile, tracks);
-			MarkTileDirtyByTile(tile);
-		} else {
-			if (GetDepotWaypointReservation(tile)) {
-				v = GetTrainForReservation(tile, track);
-				if (v != NULL) FreeTrainTrackReservation(v);
-			}
-			DoClearSquare(tile);
-			AddTrackToSignalBuffer(tile, track, wp->owner);
-		}
-		YapfNotifyTrackLayoutChange(tile, track);
-		if (v != NULL) TryPathReserve(v, true);
-	}
-
-	return CommandCost(EXPENSES_CONSTRUCTION, _price.remove_train_depot);
-}
-
-/**
- * Delete a waypoint
- * @param tile tile where waypoint is to be deleted
- * @param flags type of operation
- * @param p1 unused
- * @param p2 unused
- * @return cost of operation or error
- */
-CommandCost CmdRemoveTrainWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
-{
-	return RemoveTrainWaypoint(tile, flags, true);
-}
-
-static bool IsUniqueWaypointName(const char *name)
-{
-	const Waypoint *wp;
-
-	FOR_ALL_WAYPOINTS(wp) {
-		if (wp->name != NULL && strcmp(wp->name, name) == 0) return false;
-	}
-
-	return true;
-}
-
-/**
- * Rename a waypoint.
- * @param tile unused
- * @param flags type of operation
- * @param p1 id of waypoint
- * @param p2 unused
- * @return cost of operation or error
- */
-CommandCost CmdRenameWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
-{
-	if (!IsValidWaypointID(p1)) return CMD_ERROR;
-
-	Waypoint *wp = GetWaypoint(p1);
-	if (!CheckOwnership(wp->owner)) return CMD_ERROR;
-
-	bool reset = StrEmpty(text);
-
-	if (!reset) {
-		if (strlen(text) >= MAX_LENGTH_WAYPOINT_NAME_BYTES) return CMD_ERROR;
-		if (!IsUniqueWaypointName(text)) return_cmd_error(STR_NAME_MUST_BE_UNIQUE);
-	}
-
-	if (flags & DC_EXEC) {
-		free(wp->name);
-
-		if (reset) {
-			MakeDefaultWaypointName(wp); // sets wp->name = NULL
-		} else {
-			wp->name = strdup(text);
-		}
-
-		UpdateWaypointSign(wp);
-		MarkWholeScreenDirty();
-	}
-	return CommandCost();
-}
-
-/**
  * This hacks together some dummy one-shot Station structure for a waypoint.
  * @param tile on which to work
  * @return pointer to a Station
--- a/src/waypoint.h
+++ b/src/waypoint.h
@@ -65,5 +65,7 @@
 void ShowWaypointWindow(const Waypoint *wp);
 void DrawWaypointSprite(int x, int y, int stat_id, RailType railtype);
 void UpdateAllWaypointSigns();
+void UpdateWaypointSign(Waypoint *wp);
+void RedrawWaypointSign(const Waypoint *wp);
 
 #endif /* WAYPOINT_H */
new file mode 100644
--- /dev/null
+++ b/src/waypoint_cmd.cpp
@@ -0,0 +1,343 @@
+/* $Id$ */
+
+/** @file waypoint_cmp.cpp Command Handling for waypoints. */
+
+#include "stdafx.h"
+
+#include "command_func.h"
+#include "landscape.h"
+#include "economy_func.h"
+#include "bridge_map.h"
+#include "town.h"
+#include "waypoint.h"
+#include "yapf/yapf.h"
+#include "strings_func.h"
+#include "gfx_func.h"
+#include "functions.h"
+#include "window_func.h"
+#include "date_func.h"
+#include "vehicle_func.h"
+#include "string_func.h"
+#include "company_func.h"
+#include "newgrf_station.h"
+#include "oldpool_func.h"
+#include "viewport_func.h"
+#include "train.h"
+
+#include "table/strings.h"
+
+/**
+ * Update the sign for the waypoint
+ * @param wp Waypoint to update sign */
+void UpdateWaypointSign(Waypoint *wp)
+{
+	Point pt = RemapCoords2(TileX(wp->xy) * TILE_SIZE, TileY(wp->xy) * TILE_SIZE);
+	SetDParam(0, wp->index);
+	UpdateViewportSignPos(&wp->sign, pt.x, pt.y - 0x20, STR_WAYPOINT_VIEWPORT);
+}
+
+/**
+ * Redraw the sign of a waypoint
+ * @param wp Waypoint to redraw sign */
+void RedrawWaypointSign(const Waypoint *wp)
+{
+	MarkAllViewportsDirty(
+		wp->sign.left - 6,
+		wp->sign.top,
+		wp->sign.left + (wp->sign.width_1 << 2) + 12,
+		wp->sign.top + 48);
+}
+
+/**
+ * Set the default name for a waypoint
+ * @param wp Waypoint to work on
+ */
+static void MakeDefaultWaypointName(Waypoint *wp)
+{
+	uint32 used = 0; // bitmap of used waypoint numbers, sliding window with 'next' as base
+	uint32 next = 0; // first waypoint number in the bitmap
+	WaypointID idx = 0; // index where we will stop
+
+	wp->town_index = ClosestTownFromTile(wp->xy, UINT_MAX)->index;
+
+	/* Find first unused waypoint number belonging to this town. This can never fail,
+	 * as long as there can be at most 65535 waypoints in total.
+	 *
+	 * This does 'n * m' search, but with 32bit 'used' bitmap, it needs at most 'n * (1 + ceil(m / 32))'
+	 * steps (n - number of waypoints in pool, m - number of waypoints near this town).
+	 * Usually, it needs only 'n' steps.
+	 *
+	 * If it wasn't using 'used' and 'idx', it would just search for increasing 'next',
+	 * but this way it is faster */
+
+	WaypointID cid = 0; // current index, goes to GetWaypointPoolSize()-1, then wraps to 0
+	do {
+		Waypoint *lwp = GetWaypoint(cid);
+
+		/* check only valid waypoints... */
+		if (lwp->IsValid() && wp != lwp) {
+			/* only waypoints with 'generic' name within the same city */
+			if (lwp->name == NULL && lwp->town_index == wp->town_index) {
+				/* if lwp->town_cn < next, uint will overflow to '+inf' */
+				uint i = (uint)lwp->town_cn - next;
+
+				if (i < 32) {
+					SetBit(used, i); // update bitmap
+					if (i == 0) {
+						/* shift bitmap while the lowest bit is '1';
+						 * increase the base of the bitmap too */
+						do {
+							used >>= 1;
+							next++;
+						} while (HasBit(used, 0));
+						/* when we are at 'idx' again at end of the loop and
+						 * 'next' hasn't changed, then no waypoint had town_cn == next,
+						 * so we can safely use it */
+						idx = cid;
+					}
+				}
+			}
+		}
+
+		cid++;
+		if (cid == GetWaypointPoolSize()) cid = 0; // wrap to zero...
+	} while (cid != idx);
+
+	wp->town_cn = (uint16)next; // set index...
+	wp->name = NULL; // ... and use generic name
+}
+
+/**
+ * Find a deleted waypoint close to a tile.
+ * @param tile to search from
+ */
+static Waypoint *FindDeletedWaypointCloseTo(TileIndex tile)
+{
+	Waypoint *wp, *best = NULL;
+	uint thres = 8;
+
+	FOR_ALL_WAYPOINTS(wp) {
+		if (wp->deleted && wp->owner == _current_company) {
+			uint cur_dist = DistanceManhattan(tile, wp->xy);
+
+			if (cur_dist < thres) {
+				thres = cur_dist;
+				best = wp;
+			}
+		}
+	}
+
+	return best;
+}
+
+/** Convert existing rail to waypoint. Eg build a waypoint station over
+ * piece of rail
+ * @param tile tile where waypoint will be built
+ * @param flags type of operation
+ * @param p1 graphics for waypoint type, 0 indicates standard graphics
+ * @param p2 unused
+ *
+ * @todo When checking for the tile slope,
+ * distingush between "Flat land required" and "land sloped in wrong direction"
+ */
+CommandCost CmdBuildTrainWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
+{
+	Waypoint *wp;
+	Slope tileh;
+	Axis axis;
+
+	/* if custom gfx are used, make sure it is within bounds */
+	if (p1 >= GetNumCustomStations(STAT_CLASS_WAYP)) return CMD_ERROR;
+
+	if (!IsTileType(tile, MP_RAILWAY) ||
+			GetRailTileType(tile) != RAIL_TILE_NORMAL || (
+				(axis = AXIS_X, GetTrackBits(tile) != TRACK_BIT_X) &&
+				(axis = AXIS_Y, GetTrackBits(tile) != TRACK_BIT_Y)
+			)) {
+		return_cmd_error(STR_1005_NO_SUITABLE_RAILROAD_TRACK);
+	}
+
+	Owner owner = GetTileOwner(tile);
+	if (!CheckOwnership(owner)) return CMD_ERROR;
+	if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
+
+	tileh = GetTileSlope(tile, NULL);
+	if (tileh != SLOPE_FLAT &&
+			(!_settings_game.construction.build_on_slopes || IsSteepSlope(tileh) || !(tileh & (0x3 << axis)) || !(tileh & ~(0x3 << axis)))) {
+		return_cmd_error(STR_0007_FLAT_LAND_REQUIRED);
+	}
+
+	if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return_cmd_error(STR_5007_MUST_DEMOLISH_BRIDGE_FIRST);
+
+	/* Check if there is an already existing, deleted, waypoint close to us that we can reuse. */
+	wp = FindDeletedWaypointCloseTo(tile);
+	if (wp == NULL && !Waypoint::CanAllocateItem()) return CMD_ERROR;
+
+	if (flags & DC_EXEC) {
+		if (wp == NULL) {
+			wp = new Waypoint(tile);
+
+			wp->town_index = INVALID_TOWN;
+			wp->name = NULL;
+			wp->town_cn = 0;
+		} else {
+			/* Move existing (recently deleted) waypoint to the new location */
+
+			/* First we update the destination for all vehicles that
+			* have the old waypoint in their orders. */
+			Vehicle *v;
+			FOR_ALL_VEHICLES(v) {
+				if (v->type == VEH_TRAIN &&
+						v->First() == v &&
+						v->current_order.IsType(OT_GOTO_WAYPOINT) &&
+						v->dest_tile == wp->xy) {
+					v->dest_tile = tile;
+				}
+			}
+
+			RedrawWaypointSign(wp);
+			wp->xy = tile;
+			InvalidateWindowData(WC_WAYPOINT_VIEW, wp->index);
+		}
+		wp->owner = owner;
+
+		const StationSpec *statspec;
+
+		bool reserved = HasBit(GetTrackReservation(tile), AxisToTrack(axis));
+		MakeRailWaypoint(tile, owner, axis, GetRailType(tile), wp->index);
+		SetDepotWaypointReservation(tile, reserved);
+		MarkTileDirtyByTile(tile);
+
+		statspec = GetCustomStationSpec(STAT_CLASS_WAYP, p1);
+
+		if (statspec != NULL) {
+			wp->stat_id = p1;
+			wp->grfid = statspec->grffile->grfid;
+			wp->localidx = statspec->localidx;
+		} else {
+			/* Specified custom graphics do not exist, so use default. */
+			wp->stat_id = 0;
+			wp->grfid = 0;
+			wp->localidx = 0;
+		}
+
+		wp->deleted = 0;
+		wp->build_date = _date;
+
+		if (wp->town_index == INVALID_TOWN) MakeDefaultWaypointName(wp);
+
+		UpdateWaypointSign(wp);
+		RedrawWaypointSign(wp);
+		YapfNotifyTrackLayoutChange(tile, AxisToTrack(axis));
+	}
+
+	return CommandCost(EXPENSES_CONSTRUCTION, _price.build_train_depot);
+}
+
+/**
+ * Remove a waypoint
+ * @param tile from which to remove waypoint
+ * @param flags type of operation
+ * @param justremove will indicate if it is removed from rail or if rails are removed too
+ * @return cost of operation or error
+ */
+CommandCost RemoveTrainWaypoint(TileIndex tile, DoCommandFlag flags, bool justremove)
+{
+	Waypoint *wp;
+
+	/* Make sure it's a waypoint */
+	if (!IsRailWaypointTile(tile) ||
+			(!CheckTileOwnership(tile) && _current_company != OWNER_WATER) ||
+			!EnsureNoVehicleOnGround(tile)) {
+		return CMD_ERROR;
+	}
+
+	if (flags & DC_EXEC) {
+		Track track = GetRailWaypointTrack(tile);
+		wp = GetWaypointByTile(tile);
+
+		wp->deleted = 30; // let it live for this many days before we do the actual deletion.
+		RedrawWaypointSign(wp);
+
+		Vehicle *v = NULL;
+		if (justremove) {
+			TrackBits tracks = GetRailWaypointBits(tile);
+			bool reserved = GetDepotWaypointReservation(tile);
+			MakeRailNormal(tile, wp->owner, tracks, GetRailType(tile));
+			if (reserved) SetTrackReservation(tile, tracks);
+			MarkTileDirtyByTile(tile);
+		} else {
+			if (GetDepotWaypointReservation(tile)) {
+				v = GetTrainForReservation(tile, track);
+				if (v != NULL) FreeTrainTrackReservation(v);
+			}
+			DoClearSquare(tile);
+			AddTrackToSignalBuffer(tile, track, wp->owner);
+		}
+		YapfNotifyTrackLayoutChange(tile, track);
+		if (v != NULL) TryPathReserve(v, true);
+	}
+
+	return CommandCost(EXPENSES_CONSTRUCTION, _price.remove_train_depot);
+}
+
+/**
+ * Delete a waypoint
+ * @param tile tile where waypoint is to be deleted
+ * @param flags type of operation
+ * @param p1 unused
+ * @param p2 unused
+ * @return cost of operation or error
+ */
+CommandCost CmdRemoveTrainWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
+{
+	return RemoveTrainWaypoint(tile, flags, true);
+}
+
+static bool IsUniqueWaypointName(const char *name)
+{
+	const Waypoint *wp;
+
+	FOR_ALL_WAYPOINTS(wp) {
+		if (wp->name != NULL && strcmp(wp->name, name) == 0) return false;
+	}
+
+	return true;
+}
+
+/**
+ * Rename a waypoint.
+ * @param tile unused
+ * @param flags type of operation
+ * @param p1 id of waypoint
+ * @param p2 unused
+ * @return cost of operation or error
+ */
+CommandCost CmdRenameWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
+{
+	if (!IsValidWaypointID(p1)) return CMD_ERROR;
+
+	Waypoint *wp = GetWaypoint(p1);
+	if (!CheckOwnership(wp->owner)) return CMD_ERROR;
+
+	bool reset = StrEmpty(text);
+
+	if (!reset) {
+		if (strlen(text) >= MAX_LENGTH_WAYPOINT_NAME_BYTES) return CMD_ERROR;
+		if (!IsUniqueWaypointName(text)) return_cmd_error(STR_NAME_MUST_BE_UNIQUE);
+	}
+
+	if (flags & DC_EXEC) {
+		free(wp->name);
+
+		if (reset) {
+			MakeDefaultWaypointName(wp); // sets wp->name = NULL
+		} else {
+			wp->name = strdup(text);
+		}
+
+		UpdateWaypointSign(wp);
+		MarkWholeScreenDirty();
+	}
+	return CommandCost();
+}