Mercurial > hg > openttd
changeset 11052:457ecd1afb4b draft
(svn r15392) -Codechange: move the spec getter to a place where it's only required, without the use of extern
author | belugas <belugas@openttd.org> |
---|---|
date | Sat, 07 Feb 2009 02:38:32 +0000 |
parents | f50edf69c453 |
children | 1682d365df2c |
files | src/unmovable.h src/unmovable_cmd.cpp src/unmovable_map.h |
diffstat | 3 files changed, 15 insertions(+), 6 deletions(-) [+] |
line wrap: on
line diff
--- a/src/unmovable.h +++ b/src/unmovable.h @@ -21,11 +21,5 @@ }; -extern const UnmovableSpec _original_unmovable[]; - -static inline const UnmovableSpec *GetUnmovableSpec(UnmovableType type) -{ - return &_original_unmovable[type]; -} #endif /* UNMOVABLE_H */
--- a/src/unmovable_cmd.cpp +++ b/src/unmovable_cmd.cpp @@ -28,6 +28,20 @@ #include "table/sprites.h" #include "table/unmovable_land.h" +/** + * Accessor for array _original_unmovable. + * This will ensure at once : proper access and + * not allowing modifications of it. + * @param type of unmovable (which is the index in _original_unmovable) + * @pre type < UNMOVABLE_MAX + * @return a pointer to the corresponding unmovable spec + **/ +static inline const UnmovableSpec *GetUnmovableSpec(UnmovableType type) +{ + assert(type < UNMOVABLE_MAX); + return &_original_unmovable[type]; +} + /** Destroy a HQ. * During normal gameplay you can only implicitely destroy a HQ when you are * rebuilding it. Otherwise, only water can destroy it.