changeset 2230:4d69085bb6a5 draft

(svn r2750) -Fix: Tree tiles above the snow line got redrawn disproportionately often
author tron <tron@openttd.org>
date Fri, 29 Jul 2005 18:22:04 +0000
parents ea6d23795b5a
children 29114bf3e080
files tree_cmd.c
diffstat 1 files changed, 2 insertions(+), 2 deletions(-) [+]
line wrap: on
line diff
--- a/tree_cmd.c
+++ b/tree_cmd.c
@@ -424,7 +424,7 @@
 	/* distance from snow line, in steps of 8 */
 	k = GetTileZ(tile) - _opt.snow_line;
 
-	tmp = _m[tile].m5 & 0xF0;
+	tmp = _m[tile].m2 & 0xF0;
 
 	if (k < -8) {
 		/* snow_m2_down */
@@ -444,7 +444,7 @@
 		if (tmp == m2) return;
 	} else {
 		/* snow_p2_up */
-		if (tmp == 0xC0) {
+		if (tmp == 0xE0) {
 			uint32 r = Random();
 			if (CHANCE16I(1,200,r)) {
 				SndPlayTileFx((r & 0x80000000) ? SND_39_HEAVY_WIND : SND_34_WIND, tile);