Mercurial > hg > openttd
changeset 2230:4d69085bb6a5 draft
(svn r2750) -Fix: Tree tiles above the snow line got redrawn disproportionately often
author | tron <tron@openttd.org> |
---|---|
date | Fri, 29 Jul 2005 18:22:04 +0000 |
parents | ea6d23795b5a |
children | 29114bf3e080 |
files | tree_cmd.c |
diffstat | 1 files changed, 2 insertions(+), 2 deletions(-) [+] |
line wrap: on
line diff
--- a/tree_cmd.c +++ b/tree_cmd.c @@ -424,7 +424,7 @@ /* distance from snow line, in steps of 8 */ k = GetTileZ(tile) - _opt.snow_line; - tmp = _m[tile].m5 & 0xF0; + tmp = _m[tile].m2 & 0xF0; if (k < -8) { /* snow_m2_down */ @@ -444,7 +444,7 @@ if (tmp == m2) return; } else { /* snow_p2_up */ - if (tmp == 0xC0) { + if (tmp == 0xE0) { uint32 r = Random(); if (CHANCE16I(1,200,r)) { SndPlayTileFx((r & 0x80000000) ? SND_39_HEAVY_WIND : SND_34_WIND, tile);