Mercurial > hg > openttd
changeset 13089:559dafab3ecb draft
(svn r17589) -Codechange: rename town_acc to always_accepted
author | smatz <smatz@openttd.org> |
---|---|
date | Sun, 20 Sep 2009 17:44:33 +0000 |
parents | 1008c63fa996 |
children | 78bc107232da |
files | src/economy.cpp src/industry_cmd.cpp src/saveload/station_sl.cpp src/station_base.h src/station_cmd.cpp src/station_func.h src/tile_cmd.h src/town_cmd.cpp src/unmovable_cmd.cpp |
diffstat | 9 files changed, 28 insertions(+), 28 deletions(-) [+] |
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line diff
--- a/src/economy.cpp +++ b/src/economy.cpp @@ -933,7 +933,7 @@ uint accepted = DeliverGoodsToIndustry(st, cargo_type, num_pieces, src_type == ST_INDUSTRY ? src : INVALID_INDUSTRY); /* If there are non-industries around accepting the cargo, accept it all */ - if (HasBit(st->town_acc, cargo_type)) accepted = num_pieces; + if (HasBit(st->always_accepted, cargo_type)) accepted = num_pieces; /* Determine profit */ Money profit = GetTransportedGoodsIncome(accepted, DistanceManhattan(source_tile, st->xy), days_in_transit, cargo_type);
--- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -400,7 +400,7 @@ return FlatteningFoundation(tileh); } -static void AddAcceptedCargo_Industry(TileIndex tile, CargoArray &acceptance, uint32 *town_acc) +static void AddAcceptedCargo_Industry(TileIndex tile, CargoArray &acceptance, uint32 *always_accepted) { IndustryGfx gfx = GetIndustryGfx(tile); const IndustryTileSpec *itspec = GetIndustryTileSpec(gfx);
--- a/src/saveload/station_sl.cpp +++ b/src/saveload/station_sl.cpp @@ -326,7 +326,7 @@ SLE_VAR(Station, last_vehicle_type, SLE_UINT8), SLE_VAR(Station, had_vehicle_of_type, SLE_UINT8), SLE_LST(Station, loading_vehicles, REF_VEHICLE), - SLE_CONDVAR(Station, town_acc, SLE_UINT32, 127, SL_MAX_VERSION), + SLE_CONDVAR(Station, always_accepted, SLE_UINT32, 127, SL_MAX_VERSION), SLE_END() };
--- a/src/station_base.h +++ b/src/station_base.h @@ -85,7 +85,7 @@ byte last_vehicle_type; std::list<Vehicle *> loading_vehicles; GoodsEntry goods[NUM_CARGO]; ///< Goods at this station - uint32 town_acc; ///< Bitmask of cargos accepted by town houses and headquarters + uint32 always_accepted; ///< Bitmask of cargos accepted by town houses and headquarters IndustryVector industries_near; ///< Cached list of industries near the station that can accept cargo, @see DeliverGoodsToIndustry()
--- a/src/station_cmd.cpp +++ b/src/station_cmd.cpp @@ -508,12 +508,12 @@ * @param w X extent of area * @param h Y extent of area * @param rad Search radius in addition to given area - * @param town_acc bitmask of cargo accepted by houses and headquarters; can be NULL + * @param always_accepted bitmask of cargo accepted by houses and headquarters; can be NULL */ -CargoArray GetAcceptanceAroundTiles(TileIndex tile, int w, int h, int rad, uint32 *town_acc) +CargoArray GetAcceptanceAroundTiles(TileIndex tile, int w, int h, int rad, uint32 *always_accepted) { CargoArray acceptance; - if (town_acc != NULL) *town_acc = 0; + if (always_accepted != NULL) *always_accepted = 0; int x = TileX(tile); int y = TileY(tile); @@ -533,7 +533,7 @@ for (int yc = y1; yc != y2; yc++) { for (int xc = x1; xc != x2; xc++) { TileIndex tile = TileXY(xc, yc); - AddAcceptedCargo(tile, acceptance, town_acc); + AddAcceptedCargo(tile, acceptance, always_accepted); } } @@ -557,7 +557,7 @@ st->rect.right - st->rect.left + 1, st->rect.bottom - st->rect.top + 1, st->GetCatchmentRadius(), - &st->town_acc + &st->always_accepted ); }
--- a/src/station_func.h +++ b/src/station_func.h @@ -30,7 +30,7 @@ void UpdateAllStationVirtCoords(); CargoArray GetProductionAroundTiles(TileIndex tile, int w, int h, int rad); -CargoArray GetAcceptanceAroundTiles(TileIndex tile, int w, int h, int rad, uint32 *town_acc = NULL); +CargoArray GetAcceptanceAroundTiles(TileIndex tile, int w, int h, int rad, uint32 *always_accepted = NULL); void UpdateStationAcceptance(Station *st, bool show_msg);
--- a/src/tile_cmd.h +++ b/src/tile_cmd.h @@ -78,11 +78,11 @@ /** * Tile callback function signature for obtaining cargo acceptance of a tile - * @param tile Tile queried for its accepted cargo - * @param acceptance Storage destination of the cargo acceptance in 1/8 - * @param town_acc Bitmask of town and headquarters-accepted cargo + * @param tile Tile queried for its accepted cargo + * @param acceptance Storage destination of the cargo acceptance in 1/8 + * @param always_accepted Bitmask of town and headquarters-accepted cargo */ -typedef void AddAcceptedCargoProc(TileIndex tile, CargoArray &acceptance, uint32 *town_acc); +typedef void AddAcceptedCargoProc(TileIndex tile, CargoArray &acceptance, uint32 *always_accepted); /** * Tile callback function signature for obtaining a tile description @@ -165,12 +165,12 @@ void ChangeTileOwner(TileIndex tile, Owner old_owner, Owner new_owner); void GetTileDesc(TileIndex tile, TileDesc *td); -static inline void AddAcceptedCargo(TileIndex tile, CargoArray &acceptance, uint32 *town_acc) +static inline void AddAcceptedCargo(TileIndex tile, CargoArray &acceptance, uint32 *always_accepted) { AddAcceptedCargoProc *proc = _tile_type_procs[GetTileType(tile)]->add_accepted_cargo_proc; if (proc == NULL) return; - uint32 dummy = 0; // use dummy bitmask so there don't need to be several 'town_acc != NULL' checks - proc(tile, acceptance, town_acc == NULL ? &dummy : town_acc); + uint32 dummy = 0; // use dummy bitmask so there don't need to be several 'always_accepted != NULL' checks + proc(tile, acceptance, always_accepted == NULL ? &dummy : always_accepted); } static inline void AddProducedCargo(TileIndex tile, CargoArray &produced)
--- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -592,14 +592,14 @@ } } -static inline void AddAcceptedCargoSetMask(CargoID cargo, uint amount, CargoArray &acceptance, uint32 *town_acc) +static inline void AddAcceptedCargoSetMask(CargoID cargo, uint amount, CargoArray &acceptance, uint32 *always_accepted) { if (cargo == CT_INVALID || amount == 0) return; acceptance[cargo] += amount; - SetBit(*town_acc, cargo); + SetBit(*always_accepted, cargo); } -static void AddAcceptedCargo_Town(TileIndex tile, CargoArray &acceptance, uint32 *town_acc) +static void AddAcceptedCargo_Town(TileIndex tile, CargoArray &acceptance, uint32 *always_accepted) { const HouseSpec *hs = HouseSpec::Get(GetHouseType(tile)); CargoID accepts[3]; @@ -624,13 +624,13 @@ if (HasBit(hs->callback_mask, CBM_HOUSE_CARGO_ACCEPTANCE)) { uint16 callback = GetHouseCallback(CBID_HOUSE_CARGO_ACCEPTANCE, 0, 0, GetHouseType(tile), Town::GetByTile(tile), tile); if (callback != CALLBACK_FAILED) { - AddAcceptedCargoSetMask(accepts[0], GB(callback, 0, 4), acceptance, town_acc); - AddAcceptedCargoSetMask(accepts[1], GB(callback, 4, 4), acceptance, town_acc); + AddAcceptedCargoSetMask(accepts[0], GB(callback, 0, 4), acceptance, always_accepted); + AddAcceptedCargoSetMask(accepts[1], GB(callback, 4, 4), acceptance, always_accepted); if (_settings_game.game_creation.landscape != LT_TEMPERATE && HasBit(callback, 12)) { /* The 'S' bit indicates food instead of goods */ - AddAcceptedCargoSetMask(CT_FOOD, GB(callback, 8, 4), acceptance, town_acc); + AddAcceptedCargoSetMask(CT_FOOD, GB(callback, 8, 4), acceptance, always_accepted); } else { - AddAcceptedCargoSetMask(accepts[2], GB(callback, 8, 4), acceptance, town_acc); + AddAcceptedCargoSetMask(accepts[2], GB(callback, 8, 4), acceptance, always_accepted); } return; } @@ -638,7 +638,7 @@ /* No custom acceptance, so fill in with the default values */ for (uint8 i = 0; i < lengthof(accepts); i++) { - AddAcceptedCargoSetMask(accepts[i], hs->cargo_acceptance[i], acceptance, town_acc); + AddAcceptedCargoSetMask(accepts[i], hs->cargo_acceptance[i], acceptance, always_accepted); } }
--- a/src/unmovable_cmd.cpp +++ b/src/unmovable_cmd.cpp @@ -305,7 +305,7 @@ return CommandCost(); } -static void AddAcceptedCargo_Unmovable(TileIndex tile, CargoArray &acceptance, uint32 *town_acc) +static void AddAcceptedCargo_Unmovable(TileIndex tile, CargoArray &acceptance, uint32 *always_accepted) { if (!IsCompanyHQ(tile)) return; @@ -318,14 +318,14 @@ /* Top town building generates 10, so to make HQ interesting, the top * type makes 20. */ acceptance[CT_PASSENGERS] += max(1U, level); - SetBit(*town_acc, CT_PASSENGERS); + SetBit(*always_accepted, CT_PASSENGERS); /* Top town building generates 4, HQ can make up to 8. The * proportion passengers:mail is different because such a huge * commercial building generates unusually high amount of mail * correspondence per physical visitor. */ acceptance[CT_MAIL] += max(1U, level / 2); - SetBit(*town_acc, CT_MAIL); + SetBit(*always_accepted, CT_MAIL); }