Mercurial > hg > openttd
changeset 15891:67b39929d6a2 draft
(svn r20573) -Codechange: free/reserve some bits in the sell vehicle command to increase the vehicle pool limit
author | rubidium <rubidium@openttd.org> |
---|---|
date | Thu, 19 Aug 2010 20:45:29 +0000 |
parents | 52d3e250c976 |
children | f3b72d36846c |
files | src/ai/api/ai_vehicle.cpp src/depot_gui.cpp src/train_cmd.cpp src/train_gui.cpp src/vehicle_cmd.cpp |
diffstat | 5 files changed, 17 insertions(+), 17 deletions(-) [+] |
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--- a/src/ai/api/ai_vehicle.cpp +++ b/src/ai/api/ai_vehicle.cpp @@ -137,7 +137,7 @@ EnforcePrecondition(false, IsValidVehicle(vehicle_id)); const Vehicle *v = ::Vehicle::Get(vehicle_id); - return AIObject::DoCommand(0, vehicle_id | (v->type == VEH_TRAIN ? 1 : 0) << 16, 0, GetCmdSellVeh(v)); + return AIObject::DoCommand(0, vehicle_id | (v->type == VEH_TRAIN ? 1 : 0) << 20, 0, GetCmdSellVeh(v)); } /* static */ bool AIVehicle::_SellWagonInternal(VehicleID vehicle_id, int wagon, bool sell_attached_wagons) @@ -148,7 +148,7 @@ const Train *v = ::Train::Get(vehicle_id); while (wagon-- > 0) v = v->GetNextUnit(); - return AIObject::DoCommand(0, v->index | (sell_attached_wagons ? 1 : 0) << 16, 0, CMD_SELL_VEHICLE); + return AIObject::DoCommand(0, v->index | (sell_attached_wagons ? 1 : 0) << 20, 0, CMD_SELL_VEHICLE); } /* static */ bool AIVehicle::SellWagon(VehicleID vehicle_id, int wagon)
--- a/src/depot_gui.cpp +++ b/src/depot_gui.cpp @@ -976,7 +976,7 @@ this->SetDirty(); int sell_cmd = (v->type == VEH_TRAIN && (widget == DEPOT_WIDGET_SELL_CHAIN || _ctrl_pressed)) ? 1 : 0; - DoCommandP(v->tile, v->index | sell_cmd << 16 | MAKE_ORDER_BACKUP_FLAG, 0, GetCmdSellVeh(v->type)); + DoCommandP(v->tile, v->index | sell_cmd << 20 | MAKE_ORDER_BACKUP_FLAG, 0, GetCmdSellVeh(v->type)); break; }
--- a/src/train_cmd.cpp +++ b/src/train_cmd.cpp @@ -1383,7 +1383,7 @@ /* If we deleted a window then open a new one for the 'new' train */ if (IsLocalCompany() && w != NULL) ShowVehicleViewWindow(new_head); - } else if (v->IsPrimaryVehicle() && data & (MAKE_ORDER_BACKUP_FLAG >> 16)) { + } else if (v->IsPrimaryVehicle() && data & (MAKE_ORDER_BACKUP_FLAG >> 20)) { OrderBackup::Backup(v, user); }
--- a/src/train_gui.cpp +++ b/src/train_gui.cpp @@ -43,7 +43,7 @@ if (found != NULL) { found = found->Last(); /* put the new wagon at the end of the loco. */ - DoCommandP(0, _new_vehicle_id | (found->index << 16), 0, CMD_MOVE_RAIL_VEHICLE); + DoCommandP(0, _new_vehicle_id, found->index, CMD_MOVE_RAIL_VEHICLE); InvalidateWindowClassesData(WC_TRAINS_LIST, 0); } }
--- a/src/vehicle_cmd.cpp +++ b/src/vehicle_cmd.cpp @@ -79,7 +79,7 @@ * @param p1 various bitstuffed data * bits 0-15: vehicle type being built. * bits 16-31: vehicle type specific bits passed on to the vehicle build functions. - * @param p2 unused + * @param p2 User * @param text unused * @return the cost of this operation or an error */ @@ -159,16 +159,16 @@ * @param tile unused. * @param flags for command. * @param p1 various bitstuffed data. - * bits 0-15: vehicle ID being sold. - * bits 16-30: vehicle type specific bits passed on to the vehicle build functions. + * bits 0-19: vehicle ID being sold. + * bits 20-30: vehicle type specific bits passed on to the vehicle build functions. * bit 31: make a backup of the vehicle's order (if an engine). - * @param p2 unused. + * @param p2 User. * @param text unused. * @return the cost of this operation or an error. */ CommandCost CmdSellVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { - Vehicle *v = Vehicle::GetIfValid(GB(p1, 0, 16)); + Vehicle *v = Vehicle::GetIfValid(GB(p1, 0, 20)); if (v == NULL) return CMD_ERROR; Vehicle *front = v->First(); @@ -191,7 +191,7 @@ } if (v->type == VEH_TRAIN) { - ret = CmdSellRailWagon(flags, v, GB(p1, 16, 16), p2); + ret = CmdSellRailWagon(flags, v, GB(p1, 20, 12), p2); } else { ret = CommandCost(EXPENSES_NEW_VEHICLES, -front->value); @@ -301,7 +301,7 @@ * Refits a vehicle to the specified cargo type. * @param tile unused * @param flags type of operation - * @param p1 vehicle ID of the train to refit + * @param p1 vehicle ID to refit * @param p2 various bitstuffed elements * - p2 = (bit 0-7) - the new cargo type to refit to * - p2 = (bit 8-15) - the new cargo subtype to refit to @@ -506,7 +506,7 @@ CommandCost last_error = CMD_ERROR; bool had_success = false; for (uint i = 0; i < list.Length(); i++) { - CommandCost ret = DoCommand(tile, list[i]->index | (1 << 16), 0, flags, sell_command); + CommandCost ret = DoCommand(tile, list[i]->index | (1 << 20), 0, flags, sell_command); if (ret.Succeeded()) { cost.AddCost(ret); had_success = true; @@ -684,7 +684,7 @@ if (cost.Failed()) { /* Can't build a part, then sell the stuff we already made; clear up the mess */ - if (w_front != NULL) DoCommand(w_front->tile, w_front->index | (1 << 16), 0, flags, GetCmdSellVeh(w_front)); + if (w_front != NULL) DoCommand(w_front->tile, w_front->index | (1 << 20), 0, flags, GetCmdSellVeh(w_front)); return cost; } @@ -704,8 +704,8 @@ if (result.Failed()) { /* The train can't be joined to make the same consist as the original. * Sell what we already made (clean up) and return an error. */ - DoCommand(w_front->tile, w_front->index | 1 << 16, 0, flags, GetCmdSellVeh(w_front)); - DoCommand(w_front->tile, w->index | 1 << 16, 0, flags, GetCmdSellVeh(w)); + DoCommand(w_front->tile, w_front->index | 1 << 20, 0, flags, GetCmdSellVeh(w_front)); + DoCommand(w_front->tile, w->index | 1 << 20, 0, flags, GetCmdSellVeh(w)); return result; // return error and the message returned from CMD_MOVE_RAIL_VEHICLE } } else { @@ -795,7 +795,7 @@ if (!CheckCompanyHasMoney(total_cost)) { if (flags & DC_EXEC) { /* The vehicle has already been bought, so now it must be sold again. */ - DoCommand(w_front->tile, w_front->index | 1 << 16, 0, flags, GetCmdSellVeh(w_front)); + DoCommand(w_front->tile, w_front->index | 1 << 20, 0, flags, GetCmdSellVeh(w_front)); } return total_cost; }