Mercurial > hg > openttd
changeset 2969:8162bf9c6cea draft
(svn r3534) - Codechange: remove unused savedump patch-settings.
author | Darkvater <Darkvater@openttd.org> |
---|---|
date | Sat, 04 Feb 2006 15:28:30 +0000 |
parents | 5865f2455a45 |
children | 2ec89c5d2c9e |
files | openttd.c settings.c variables.h |
diffstat | 3 files changed, 0 insertions(+), 27 deletions(-) [+] |
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--- a/openttd.c +++ b/openttd.c @@ -821,18 +821,6 @@ // dont execute the state loop during pause if (_pause) return; - // _frame_counter is increased somewhere else when in network-mode - // Sidenote: _frame_counter is ONLY used for _savedump in non-MP-games - // Should that not be deleted? If so, the next 2 lines can also be deleted - if (!_networking) _frame_counter++; - - if (_savedump_path[0] && (uint)_frame_counter >= _savedump_first && (uint)(_frame_counter -_savedump_first) % _savedump_freq == 0 ) { - char buf[100]; - sprintf(buf, "%s%.5d.sav", _savedump_path, _frame_counter); - SaveOrLoad(buf, SL_SAVE); - if ((uint)_frame_counter >= _savedump_last) exit(1); - } - if (_game_mode == GM_EDITOR) { RunTileLoop(); CallVehicleTicks();
--- a/settings.c +++ b/settings.c @@ -798,14 +798,6 @@ }; #endif /* ENABLE_NETWORK */ -static const SettingDesc debug_settings[] = { - {"savedump_path", SDT_STRINGBUF | (lengthof(_savedump_path)<<16) | SDT_NOSAVE, NULL, _savedump_path, NULL}, - {"savedump_first", SDT_UINT | SDT_NOSAVE, 0, &_savedump_first, NULL}, - {"savedump_freq", SDT_UINT | SDT_NOSAVE, (void*)1, &_savedump_freq, NULL}, - {"savedump_last", SDT_UINT | SDT_NOSAVE, 0, &_savedump_last, NULL}, - {NULL, 0, NULL, NULL, NULL} -}; - /* The settings showed when opened in the intro-menu. These values also are saved to * openttd.cfg, thus _opt_newgame is used here (not _opt which is used ingame with loaded games!) */ static const SettingDesc gameopt_settings[] = { @@ -1031,8 +1023,6 @@ proc(ini, patch_settings, "patches"); proc(ini, patch_player_settings, "patches"); proc(ini, currency_settings,"currency"); - - proc(ini, debug_settings, "debug"); } // loads all items from a *grpname section into the **list
--- a/variables.h +++ b/variables.h @@ -318,11 +318,6 @@ VARDEF char _ini_videodriver[16], _ini_musicdriver[16], _ini_sounddriver[16]; -// debug features -VARDEF char _savedump_path[64]; -VARDEF uint _savedump_first, _savedump_freq, _savedump_last; -// end of debug features - // Used for dynamic language support typedef struct { int num; // number of languages