Mercurial > hg > openttd
changeset 7026:83377ac5fe28 draft
(svn r10290) -Fix: with smooth_economy, when industry production hit 32, it stayed there for ever. Give it some chance to get out of that uber-lowness (although it is a very slim chance, at least it has one)
author | truelight <truelight@openttd.org> |
---|---|
date | Fri, 22 Jun 2007 23:53:16 +0000 |
parents | ea8d70ebc3b7 |
children | c04e73339bf3 |
files | src/industry_cmd.cpp |
diffstat | 1 files changed, 5 insertions(+), 1 deletions(-) [+] |
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--- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -1643,7 +1643,11 @@ if (CHANCE16I(20, 1024, r)) new_prod -= ((RandomRange(50) + 10) * old_prod) >> 8; if (CHANCE16I(20 + (i->last_month_pct_transported[j] * 20 >> 8), 1024, r >> 16)) - new_prod += ((RandomRange(50) + 10) * old_prod) >> 8; + /* old_prod gets stuck at '4' because 60 * 4 / 256 < 1, so in that case + * increase the odds a bit for increasing, so at least it can escape + * the production of '4' at some time in the future (instead of being + * stuck there for ever). */ + new_prod += ((RandomRange(old_prod == 4 ? 55 : 50) + 10) * old_prod) >> 8; new_prod = clamp(new_prod, 0, 255); if (new_prod == old_prod) {