changeset 8526:86f56ca84f4d draft

(svn r12101) -Fix (r12100): there are void tiles at MapMaxX,Y - have to substract one to be on water border tiles
author smatz <smatz@openttd.org>
date Sun, 10 Feb 2008 14:16:25 +0000
parents 433c2575e919
children 0ab483c54082
files src/openttd.cpp src/water_cmd.cpp
diffstat 2 files changed, 2 insertions(+), 2 deletions(-) [+]
line wrap: on
line diff
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -2364,7 +2364,7 @@
 
 	if (CheckSavegameVersion(87)) {
 		for (TileIndex t = 0; t < map_size; t++) {
-			if (!IsTileType(t, MP_VOID) && (TileX(t) == 0 || TileY(t) == 0 || TileX(t) == MapMaxX() || TileY(t) == MapMaxY())) {
+			if (!IsTileType(t, MP_VOID) && (TileX(t) == 0 || TileY(t) == 0 || TileX(t) == MapMaxX() - 1 || TileY(t) == MapMaxY() - 1)) {
 				/* Some version 86 savegames have wrong water class at map borders (under buoy, or after removing buoy).
 				 * This conversion has to be done before buoys with invalid owner are removed. */
 				SetWaterClass(t, WATER_CLASS_SEA);
--- a/src/water_cmd.cpp
+++ b/src/water_cmd.cpp
@@ -111,7 +111,7 @@
 	/* Mark tile dirty in all cases */
 	MarkTileDirtyByTile(t);
 
-	if (TileX(t) == 0 || TileY(t) == 0 || TileX(t) == MapMaxX() || TileY(t) == MapMaxY()) {
+	if (TileX(t) == 0 || TileY(t) == 0 || TileX(t) == MapMaxX() - 1 || TileY(t) == MapMaxY() - 1) {
 		/* tiles at map borders are always WATER_CLASS_SEA */
 		SetWaterClass(t, WATER_CLASS_SEA);
 		return;