Mercurial > hg > openttd
changeset 8159:8debc9f52e23 draft
(svn r11721) -Fix: do not disable NewGRFs for 'eternity' during games.
author | rubidium <rubidium@openttd.org> |
---|---|
date | Sat, 29 Dec 2007 23:49:48 +0000 |
parents | e2bea11667fd |
children | ba0cb80124fa |
files | src/newgrf.cpp |
diffstat | 1 files changed, 11 insertions(+), 0 deletions(-) [+] |
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--- a/src/newgrf.cpp +++ b/src/newgrf.cpp @@ -5607,6 +5607,17 @@ ResetNewGRFData(); + /* + * Reset the status of all files, so we can 'retry' to load them. + * This is needed when one for example rearranges the NewGRFs in-game + * and a previously disabled NewGRF becomes useable. If it would not + * be reset, the NewGRF would remain disabled even though it should + * have been enabled. + */ + for (GRFConfig *c = _grfconfig; c != NULL; c = c->next) { + if (c->status != GCS_NOT_FOUND) c->status = GCS_UNKNOWN; + } + /* Load newgrf sprites * in each loading stage, (try to) open each file specified in the config * and load information from it. */