changeset 15528:8e6b5d370794 draft

(svn r20187) -Codechange: move _tileh_to_sprite into a function in a more logical place and with a more descriptive name
author rubidium <rubidium@openttd.org>
date Mon, 19 Jul 2010 17:00:54 +0000
parents 87b3b2d2fdf1
children 152dcc71db0d
files src/clear_cmd.cpp src/landscape.cpp src/rail_cmd.cpp src/slope_func.h src/tree_cmd.cpp src/tunnelbridge_cmd.cpp src/variables.h src/viewport.cpp
diffstat 8 files changed, 25 insertions(+), 16 deletions(-) [+]
line wrap: on
line diff
--- a/src/clear_cmd.cpp
+++ b/src/clear_cmd.cpp
@@ -50,13 +50,13 @@
 
 void DrawClearLandTile(const TileInfo *ti, byte set)
 {
-	DrawGroundSprite(SPR_FLAT_BARE_LAND + _tileh_to_sprite[ti->tileh] + set * 19, PAL_NONE);
+	DrawGroundSprite(SPR_FLAT_BARE_LAND + SlopeToSpriteOffset(ti->tileh) + set * 19, PAL_NONE);
 }
 
 void DrawHillyLandTile(const TileInfo *ti)
 {
 	if (ti->tileh != SLOPE_FLAT) {
-		DrawGroundSprite(SPR_FLAT_ROUGH_LAND + _tileh_to_sprite[ti->tileh], PAL_NONE);
+		DrawGroundSprite(SPR_FLAT_ROUGH_LAND + SlopeToSpriteOffset(ti->tileh), PAL_NONE);
 	} else {
 		DrawGroundSprite(_landscape_clear_sprites_rough[GB(ti->x ^ ti->y, 4, 3)], PAL_NONE);
 	}
@@ -92,16 +92,16 @@
 			break;
 
 		case CLEAR_ROCKS:
-			DrawGroundSprite(SPR_FLAT_ROCKY_LAND_1 + _tileh_to_sprite[ti->tileh], PAL_NONE);
+			DrawGroundSprite(SPR_FLAT_ROCKY_LAND_1 + SlopeToSpriteOffset(ti->tileh), PAL_NONE);
 			break;
 
 		case CLEAR_FIELDS:
-			DrawGroundSprite(_clear_land_sprites_farmland[GetFieldType(ti->tile)] + _tileh_to_sprite[ti->tileh], PAL_NONE);
+			DrawGroundSprite(_clear_land_sprites_farmland[GetFieldType(ti->tile)] + SlopeToSpriteOffset(ti->tileh), PAL_NONE);
 			break;
 
 		case CLEAR_SNOW:
 		case CLEAR_DESERT:
-			DrawGroundSprite(_clear_land_sprites_snow_desert[GetClearDensity(ti->tile)] + _tileh_to_sprite[ti->tileh], PAL_NONE);
+			DrawGroundSprite(_clear_land_sprites_snow_desert[GetClearDensity(ti->tile)] + SlopeToSpriteOffset(ti->tileh), PAL_NONE);
 			break;
 	}
 
--- a/src/landscape.cpp
+++ b/src/landscape.cpp
@@ -63,8 +63,8 @@
 	&_tile_type_unmovable_procs,    ///< Callback functions for MP_UNMOVABLE tiles
 };
 
-/* landscape slope => sprite */
-const byte _tileh_to_sprite[32] = {
+/** landscape slope => sprite */
+extern const byte _slope_to_sprite_offset[32] = {
 	0, 1, 2, 3, 4, 5, 6,  7, 8, 9, 10, 11, 12, 13, 14, 0,
 	0, 0, 0, 0, 0, 0, 0, 16, 0, 0,  0, 17,  0, 15, 18, 0,
 };
--- a/src/rail_cmd.cpp
+++ b/src/rail_cmd.cpp
@@ -1876,7 +1876,7 @@
 			default:                     image = SPR_FLAT_GRASS_TILE; break;
 		}
 
-		image += _tileh_to_sprite[ti->tileh];
+		image += SlopeToSpriteOffset(ti->tileh);
 
 		DrawGroundSprite(image, PAL_NONE);
 	}
@@ -1966,7 +1966,7 @@
 			default:                     image = SPR_FLAT_GRASS_TILE; break;
 		}
 
-		image += _tileh_to_sprite[fake_slope];
+		image += SlopeToSpriteOffset(fake_slope);
 
 		DrawGroundSprite(image, PAL_NONE, &(_halftile_sub_sprite[halftile_corner]));
 
@@ -2038,7 +2038,7 @@
 				case RAIL_GROUND_ICE_DESERT: image = SPR_FLAT_SNOW_DESERT_TILE; break;
 				default:                     image = SPR_FLAT_GRASS_TILE; break;
 			}
-			image += _tileh_to_sprite[ti->tileh];
+			image += SlopeToSpriteOffset(ti->tileh);
 		}
 	} else {
 		if (ti->tileh != SLOPE_FLAT) {
--- a/src/slope_func.h
+++ b/src/slope_func.h
@@ -397,4 +397,16 @@
 	return (Foundation)(FOUNDATION_RAIL_W + corner);
 }
 
+/**
+ * Returns the #Sprite offset for a given #Slope.
+ *
+ * @param s The #Slope to get the offset for.
+ * @return The sprite offset for this #Slope.
+ */
+static inline uint SlopeToSpriteOffset(Slope s)
+{
+	extern const byte _slope_to_sprite_offset[32];
+	return _slope_to_sprite_offset[s];
+}
+
 #endif /* SLOPE_FUNC_H */
--- a/src/tree_cmd.cpp
+++ b/src/tree_cmd.cpp
@@ -457,7 +457,7 @@
 		case TREE_GROUND_SHORE: DrawShoreTile(ti->tileh); break;
 		case TREE_GROUND_GRASS: DrawClearLandTile(ti, GetTreeDensity(ti->tile)); break;
 		case TREE_GROUND_ROUGH: DrawHillyLandTile(ti); break;
-		default: DrawGroundSprite(_clear_land_sprites_snow_desert[GetTreeDensity(ti->tile)] + _tileh_to_sprite[ti->tileh], PAL_NONE); break;
+		default: DrawGroundSprite(_clear_land_sprites_snow_desert[GetTreeDensity(ti->tile)] + SlopeToSpriteOffset(ti->tileh), PAL_NONE); break;
 	}
 
 	DrawClearLandFence(ti);
--- a/src/tunnelbridge_cmd.cpp
+++ b/src/tunnelbridge_cmd.cpp
@@ -1060,7 +1060,7 @@
 		if (!ice) {
 			DrawClearLandTile(ti, 3);
 		} else {
-			DrawGroundSprite(SPR_FLAT_SNOW_DESERT_TILE + _tileh_to_sprite[ti->tileh], PAL_NONE);
+			DrawGroundSprite(SPR_FLAT_SNOW_DESERT_TILE + SlopeToSpriteOffset(ti->tileh), PAL_NONE);
 		}
 
 		/* draw ramp */
--- a/src/variables.h
+++ b/src/variables.h
@@ -28,7 +28,4 @@
 VARDEF char *_highscore_file;
 VARDEF char *_log_file;
 
-/* landscape.cpp */
-extern const byte _tileh_to_sprite[32];
-
 #endif /* VARIABLES_H */
--- a/src/viewport.cpp
+++ b/src/viewport.cpp
@@ -851,7 +851,7 @@
 		}
 		sel += opposite_corner;
 	} else {
-		sel = SPR_SELECT_TILE + _tileh_to_sprite[ti->tileh];
+		sel = SPR_SELECT_TILE + SlopeToSpriteOffset(ti->tileh);
 	}
 	DrawSelectionSprite(sel, pal, ti, 7, FOUNDATION_PART_NORMAL);
 }