changeset 9610:9fef7cbc9e5b draft

(svn r13663) -Codechange: Use a default parameter, hoping to reduce the different signatures of functions in menus
author belugas <belugas@openttd.org>
date Mon, 30 Jun 2008 14:58:58 +0000
parents fe9766039f5b
children 8ac3cfc62291
files src/toolbar_gui.cpp
diffstat 1 files changed, 3 insertions(+), 3 deletions(-) [+]
line wrap: on
line diff
--- a/src/toolbar_gui.cpp
+++ b/src/toolbar_gui.cpp
@@ -281,7 +281,7 @@
 	PopupMainToolbMenu(w, TBSE_SAVESCENARIO, STR_0292_SAVE_SCENARIO, SLEME_MENUCOUNT);
 }
 
-static void MenuClickSaveLoad(int index)
+static void MenuClickSaveLoad(int index = 0)
 {
 	if (_game_mode == GM_EDITOR) {
 		switch (index) {
@@ -939,7 +939,7 @@
 		switch (keycode) {
 			case WKC_F1: case WKC_PAUSE: ToolbarPauseClick(this); break;
 			case WKC_F2: ShowGameOptions(); break;
-			case WKC_F3: MenuClickSaveLoad(0); break;
+			case WKC_F3: MenuClickSaveLoad(); break;
 			case WKC_F4: ShowSmallMap(); break;
 			case WKC_F5: ShowTownDirectory(); break;
 			case WKC_F6: ShowSubsidiesList(); break;
@@ -1144,7 +1144,7 @@
 		switch (keycode) {
 			case WKC_F1: case WKC_PAUSE: ToolbarPauseClick(this); break;
 			case WKC_F2: ShowGameOptions(); break;
-			case WKC_F3: MenuClickSaveLoad(0); break;
+			case WKC_F3: MenuClickSaveLoad(); break;
 			case WKC_F4: ToolbarScenGenLand(this); break;
 			case WKC_F5: ToolbarScenGenTown(this); break;
 			case WKC_F6: ToolbarScenGenIndustry(this); break;