Mercurial > hg > openttd
changeset 15629:a0ac2fb55902 draft
(svn r20292) -Codechange: remove some unused variables from AIConfigWindow
author | yexo <yexo@openttd.org> |
---|---|
date | Sun, 01 Aug 2010 22:03:55 +0000 |
parents | 84f84dbcec20 |
children | 99e5fa7d1ea4 |
files | src/ai/ai_gui.cpp |
diffstat | 1 files changed, 1 insertions(+), 14 deletions(-) [+] |
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--- a/src/ai/ai_gui.cpp +++ b/src/ai/ai_gui.cpp @@ -507,14 +507,9 @@ */ struct AIConfigWindow : public Window { CompanyID selected_slot; - bool clicked_button; - bool clicked_increase; - int timeout; int line_height; - AIConfigWindow() : Window(), - clicked_button(false), - timeout(0) + AIConfigWindow() : Window() { this->InitNested(&_ai_config_desc); // Initializes 'this->line_height' as a side effect. this->selected_slot = INVALID_COMPANY; @@ -658,14 +653,6 @@ this->SetWidgetDisabledState(AIC_WIDGET_MOVE_UP, this->selected_slot == INVALID_COMPANY || this->selected_slot == 1); this->SetWidgetDisabledState(AIC_WIDGET_MOVE_DOWN, this->selected_slot == INVALID_COMPANY || this->selected_slot == _settings_newgame.difficulty.max_no_competitors); } - - virtual void OnTick() - { - if (--this->timeout == 0) { - this->clicked_button = false; - this->SetDirty(); - } - } }; void ShowAIConfigWindow()