changeset 9585:a4be9bcc1d04 draft

(svn r13623) -Codechange: only show the 'load' of articulated RV parts that have a capacity instead of showing 'empty' parts when a vehicle is completely full.
author rubidium <rubidium@openttd.org>
date Tue, 24 Jun 2008 13:49:13 +0000
parents 43d2a71dbcd9
children 77bb2e53ddc5
files src/roadveh_gui.cpp src/vehicle_gui.cpp
diffstat 2 files changed, 4 insertions(+), 2 deletions(-) [+]
line wrap: on
line diff
--- a/src/roadveh_gui.cpp
+++ b/src/roadveh_gui.cpp
@@ -23,7 +23,7 @@
 
 void DrawRoadVehDetails(const Vehicle *v, int x, int y)
 {
-	uint y_offset = RoadVehHasArticPart(v) ? 15 :0;
+	uint y_offset = RoadVehHasArticPart(v) ? 15 : 0;
 	StringID str;
 
 	SetDParam(0, v->engine_type);
@@ -62,6 +62,8 @@
 		DrawStringTruncated(x, y + 10 + y_offset, STR_JUST_STRING, TC_BLUE, 380 - x);
 
 		for (const Vehicle *u = v; u != NULL; u = u->Next()) {
+			if (u->cargo_cap == 0) continue;
+
 			str = STR_8812_EMPTY;
 			if (!u->cargo.Empty()) {
 				SetDParam(0, u->cargo_type);
--- a/src/vehicle_gui.cpp
+++ b/src/vehicle_gui.cpp
@@ -1309,7 +1309,7 @@
 
 				/* Add space for the cargo amount for each part. */
 				for (const Vehicle *u = v; u != NULL; u = u->Next()) {
-					height_extension += 11;
+					if (u->cargo_cap != 0) height_extension += 11;
 				}
 
 				ResizeWindow(this, 0, height_extension);