Mercurial > hg > openttd
changeset 18246:ab7b046b027c draft
(svn r23082) -Fix: account for snow line table when determining the snow line for building houses
author | rubidium <rubidium@openttd.org> |
---|---|
date | Wed, 02 Nov 2011 22:09:07 +0000 |
parents | 5ae9a9954ec1 |
children | 973050b62813 |
files | src/town_cmd.cpp |
diffstat | 1 files changed, 1 insertions(+), 1 deletions(-) [+] |
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--- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -2104,7 +2104,7 @@ /* Above snow? */ int land = _settings_game.game_creation.landscape; - if (land == LT_ARCTIC && z >= _settings_game.game_creation.snow_line) land = -1; + if (land == LT_ARCTIC && z >= HighestSnowLine()) land = -1; uint bitmask = (1 << rad) + (1 << (land + 12));