changeset 3611:aeec8e5da030 draft

(svn r4506) -Fix: (FS#95) Use the tile hash when pathfinding to a depot. Eats a tiny bit of performance, but the likelihood that the depot is found is greatly increased
author celestar <celestar@openttd.org>
date Fri, 21 Apr 2006 20:08:25 +0000
parents b3d1c300d786
children 4db4e85bdf80
files roadveh_cmd.c
diffstat 1 files changed, 1 insertions(+), 1 deletions(-) [+]
line wrap: on
line diff
--- a/roadveh_cmd.c
+++ b/roadveh_cmd.c
@@ -1110,7 +1110,7 @@
 				if (best_track == -1) best_track = i; // in case we don't find the path, just pick a track
 				frd.maxtracklen = (uint)-1;
 				frd.mindist = (uint)-1;
-				FollowTrack(tile, 0x3000 | TRANSPORT_ROAD, _road_pf_directions[i], EnumRoadTrackFindDist, NULL, &frd);
+				FollowTrack(tile, 0x2000 | TRANSPORT_ROAD, _road_pf_directions[i], EnumRoadTrackFindDist, NULL, &frd);
 
 				if (frd.mindist < best_dist || (frd.mindist==best_dist && frd.maxtracklen < best_maxlen)) {
 					best_dist = frd.mindist;