Mercurial > hg > openttd
changeset 3844:afa4fb3c19b2 draft
(svn r4868) - Codechange: in the train detail window, don't call DrawTrainImage() for each row, as we already loop to find the vehicles to
draw. Fixes a potential issue of extraneous wagons being drawn, if they are very short.
author | peter1138 <peter1138@openttd.org> |
---|---|
date | Sun, 14 May 2006 20:38:09 +0000 |
parents | 96cc87e330e9 |
children | adac418f6282 |
files | train_gui.c |
diffstat | 1 files changed, 2 insertions(+), 1 deletions(-) [+] |
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--- a/train_gui.c +++ b/train_gui.c @@ -1208,7 +1208,8 @@ int dx = 0; u = v; do { - DrawTrainImage(u, x + WagonLengthToPixels(dx), y, 1, 0, INVALID_VEHICLE); + PalSpriteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v); + DrawSprite(GetTrainImage(u, DIR_W) | pal, x + 14 + WagonLengthToPixels(dx), y + 6 + (is_custom_sprite(RailVehInfo(u->engine_type)->image_index) ? _traininfo_vehicle_pitch : 0)); dx += u->u.rail.cached_veh_length; u = u->next; } while (u != NULL && IsArticulatedPart(u));