changeset 3844:afa4fb3c19b2 draft

(svn r4868) - Codechange: in the train detail window, don't call DrawTrainImage() for each row, as we already loop to find the vehicles to draw. Fixes a potential issue of extraneous wagons being drawn, if they are very short.
author peter1138 <peter1138@openttd.org>
date Sun, 14 May 2006 20:38:09 +0000
parents 96cc87e330e9
children adac418f6282
files train_gui.c
diffstat 1 files changed, 2 insertions(+), 1 deletions(-) [+]
line wrap: on
line diff
--- a/train_gui.c
+++ b/train_gui.c
@@ -1208,7 +1208,8 @@
 				int dx = 0;
 				u = v;
 				do {
-					DrawTrainImage(u, x + WagonLengthToPixels(dx), y, 1, 0, INVALID_VEHICLE);
+					PalSpriteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
+					DrawSprite(GetTrainImage(u, DIR_W) | pal, x + 14 + WagonLengthToPixels(dx), y + 6 + (is_custom_sprite(RailVehInfo(u->engine_type)->image_index) ? _traininfo_vehicle_pitch : 0));
 					dx += u->u.rail.cached_veh_length;
 					u = u->next;
 				} while (u != NULL && IsArticulatedPart(u));