Mercurial > hg > openttd
changeset 8235:b06bb17fc4c7 draft
(svn r11799) -Codechange: no need to special-case helicopter rotor 'overrides'
author | peter1138 <peter1138@openttd.org> |
---|---|
date | Wed, 09 Jan 2008 20:23:12 +0000 |
parents | f749688300c2 |
children | d1191295967a |
files | src/newgrf.cpp src/newgrf_engine.cpp src/newgrf_engine.h |
diffstat | 3 files changed, 2 insertions(+), 39 deletions(-) [+] |
line wrap: on
line diff
--- a/src/newgrf.cpp +++ b/src/newgrf.cpp @@ -2842,14 +2842,7 @@ } if (wagover) { - /* If the ID for this action 3 is the same as the vehicle ID, - * this indicates we have a helicopter rotor override. */ - if (feature == GSF_AIRCRAFT && engine == last_engines[i]) { - SetRotorOverrideSprites(engine, _cur_grffile->spritegroups[groupid]); - } else { - /* TODO: No multiple cargo types per vehicle yet. --pasky */ - SetWagonOverrideSprites(engine, CT_DEFAULT, _cur_grffile->spritegroups[groupid], last_engines, last_engines_count); - } + SetWagonOverrideSprites(engine, CT_DEFAULT, _cur_grffile->spritegroups[groupid], last_engines, last_engines_count); } else { SetCustomEngineSprites(engine, CT_DEFAULT, _cur_grffile->spritegroups[groupid]); SetEngineGRF(engine, _cur_grffile); @@ -5085,7 +5078,6 @@ /* Unload sprite group data */ UnloadWagonOverrides(); - UnloadRotorOverrideSprites(); UnloadCustomEngineSprites(); UnloadCustomEngineNames(); ResetEngineListOrder();
--- a/src/newgrf_engine.cpp +++ b/src/newgrf_engine.cpp @@ -125,33 +125,6 @@ memset(_engine_grf, 0, sizeof(_engine_grf)); } -static const SpriteGroup *heli_rotor_custom_sprites[NUM_AIRCRAFT_ENGINES]; - -/** Load a rotor override sprite group for an aircraft */ -void SetRotorOverrideSprites(EngineID engine, const SpriteGroup *group) -{ - assert(engine >= AIRCRAFT_ENGINES_INDEX); - assert(engine < AIRCRAFT_ENGINES_INDEX + NUM_AIRCRAFT_ENGINES); - - if (heli_rotor_custom_sprites[engine - AIRCRAFT_ENGINES_INDEX] != NULL) { - grfmsg(6, "SetRotorOverrideSprites: engine %d already has group -- replacing.", engine); - } - heli_rotor_custom_sprites[engine - AIRCRAFT_ENGINES_INDEX] = group; -} - -/** Unload all rotor override sprite groups */ -void UnloadRotorOverrideSprites() -{ - EngineID engine; - - /* Starting at AIRCRAFT_ENGINES_INDEX may seem pointless, but it means - * the context of EngineID is correct */ - for (engine = AIRCRAFT_ENGINES_INDEX; engine < AIRCRAFT_ENGINES_INDEX + NUM_AIRCRAFT_ENGINES; engine++) { - heli_rotor_custom_sprites[engine - AIRCRAFT_ENGINES_INDEX] = NULL; - } -} - - /** * Tie a GRFFile entry to an engine, to allow us to retrieve GRF parameters * etc during a game. @@ -898,7 +871,7 @@ object.info_view = info_view; - group = heli_rotor_custom_sprites[engine - AIRCRAFT_ENGINES_INDEX]; + group = GetWagonOverrideSpriteSet(engine, CT_DEFAULT, engine); group = Resolve(group, &object); if (group == NULL || group->type != SGT_RESULT) return 0;
--- a/src/newgrf_engine.h +++ b/src/newgrf_engine.h @@ -16,7 +16,6 @@ void SetWagonOverrideSprites(EngineID engine, CargoID cargo, const struct SpriteGroup *group, EngineID *train_id, uint trains); const SpriteGroup *GetWagonOverrideSpriteSet(EngineID engine, CargoID cargo, EngineID overriding_engine); void SetCustomEngineSprites(EngineID engine, byte cargo, const struct SpriteGroup *group); -void SetRotorOverrideSprites(EngineID engine, const struct SpriteGroup *group); SpriteID GetCustomEngineSprite(EngineID engine, const Vehicle* v, Direction direction); SpriteID GetRotorOverrideSprite(EngineID engine, const Vehicle* v, bool info_view); #define GetCustomRotorSprite(v, i) GetRotorOverrideSprite(v->engine_type, v, i) @@ -58,7 +57,6 @@ StringID GetCustomEngineName(EngineID engine); void UnloadWagonOverrides(); -void UnloadRotorOverrideSprites(); void UnloadCustomEngineSprites(); void UnloadCustomEngineNames();