changeset 3861:ba1f44f864a1 draft

(svn r4895) - NewGRF: don't allocate memory for any sprite groups until it is actually needed.
author peter1138 <peter1138@openttd.org>
date Wed, 17 May 2006 07:16:49 +0000
parents 9fd9b490ed2d
children 46119fe6c3b2
files newgrf_spritegroup.c
diffstat 1 files changed, 0 insertions(+), 1 deletions(-) [+]
line wrap: on
line diff
--- a/newgrf_spritegroup.c
+++ b/newgrf_spritegroup.c
@@ -65,7 +65,6 @@
 void InitializeSpriteGroupPool(void)
 {
 	CleanPool(&_spritegroup_pool);
-	AddBlockToPool(&_spritegroup_pool);
 
 	_spritegroup_count = 0;
 }