changeset 9368:ba811bffb84c draft

(svn r13270) -Codechange: There is no need to clear lists in the window constructor
author peter1138 <peter1138@openttd.org>
date Mon, 26 May 2008 18:25:27 +0000
parents ca9fd65fa4b7
children 8c20df5757b5
files src/group_gui.cpp src/vehicle_gui.cpp
diffstat 2 files changed, 0 insertions(+), 3 deletions(-) [+]
line wrap: on
line diff
--- a/src/group_gui.cpp
+++ b/src/group_gui.cpp
@@ -217,12 +217,10 @@
 			case VEH_AIRCRAFT: this->sorting = &_sorting.aircraft; break;
 		}
 
-		this->vehicles.Clear();
 		this->vehicles.sort_type = this->sorting->criteria;
 		this->vehicles.flags = VL_REBUILD | (this->sorting->order ? VL_DESC : VL_NONE);
 		this->vehicles.resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; // Set up resort timer
 
-		this->groups.Clear();
 		this->groups.flags = VL_REBUILD | VL_NONE;
 		this->groups.resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; // Set up resort timer
 
--- a/src/vehicle_gui.cpp
+++ b/src/vehicle_gui.cpp
@@ -806,7 +806,6 @@
 		PlayerID player = (PlayerID)GB(this->window_number, 0, 8);
 
 		this->vehicle_type = (VehicleType)GB(this->window_number, 11, 5);
-		this->vehicles.Clear();
 		this->caption_color = player;
 
 		/* Hide the widgets that we will not use in this window