Mercurial > hg > openttd
changeset 9368:ba811bffb84c draft
(svn r13270) -Codechange: There is no need to clear lists in the window constructor
author | peter1138 <peter1138@openttd.org> |
---|---|
date | Mon, 26 May 2008 18:25:27 +0000 |
parents | ca9fd65fa4b7 |
children | 8c20df5757b5 |
files | src/group_gui.cpp src/vehicle_gui.cpp |
diffstat | 2 files changed, 0 insertions(+), 3 deletions(-) [+] |
line wrap: on
line diff
--- a/src/group_gui.cpp +++ b/src/group_gui.cpp @@ -217,12 +217,10 @@ case VEH_AIRCRAFT: this->sorting = &_sorting.aircraft; break; } - this->vehicles.Clear(); this->vehicles.sort_type = this->sorting->criteria; this->vehicles.flags = VL_REBUILD | (this->sorting->order ? VL_DESC : VL_NONE); this->vehicles.resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; // Set up resort timer - this->groups.Clear(); this->groups.flags = VL_REBUILD | VL_NONE; this->groups.resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; // Set up resort timer
--- a/src/vehicle_gui.cpp +++ b/src/vehicle_gui.cpp @@ -806,7 +806,6 @@ PlayerID player = (PlayerID)GB(this->window_number, 0, 8); this->vehicle_type = (VehicleType)GB(this->window_number, 11, 5); - this->vehicles.Clear(); this->caption_color = player; /* Hide the widgets that we will not use in this window