changeset 18819:bc551bbe3014 draft

(svn r23668) -Fix: the 'Configure' button in the 'AI / Game Configuration' window didn't get enabled when activating a GameScript
author smatz <smatz@openttd.org>
date Sat, 24 Dec 2011 13:08:11 +0000
parents b63f851861ef
children a41700432ff5
files src/ai/ai_gui.cpp
diffstat 1 files changed, 1 insertions(+), 1 deletions(-) [+]
line wrap: on
line diff
--- a/src/ai/ai_gui.cpp
+++ b/src/ai/ai_gui.cpp
@@ -172,7 +172,7 @@
 			for (int i = 0; i < this->selected; i++) it++;
 			GetConfig(slot)->Change((*it).second->GetName(), (*it).second->GetVersion());
 		}
-		SetWindowDirty(WC_GAME_OPTIONS, WN_GAME_OPTIONS_AI);
+		InvalidateWindowData(WC_GAME_OPTIONS, WN_GAME_OPTIONS_AI);
 	}
 
 	virtual void OnClick(Point pt, int widget, int click_count)