changeset 11903:c40e241e65ba draft

(svn r16303) -Codechange: Use the question mark as default sprite when creating vehicles, instead of arbitrary sprites not related to the vehicle. (though that also applies to the question mark)
author frosch <frosch@openttd.org>
date Wed, 13 May 2009 21:45:56 +0000
parents 5b2be5f84fe8
children c8497b369ab7
files src/aircraft_cmd.cpp src/articulated_vehicles.cpp src/roadveh_cmd.cpp src/ship_cmd.cpp src/train_cmd.cpp
diffstat 5 files changed, 8 insertions(+), 7 deletions(-) [+]
line wrap: on
line diff
--- a/src/aircraft_cmd.cpp
+++ b/src/aircraft_cmd.cpp
@@ -383,7 +383,7 @@
 		v->date_of_last_service = _date;
 		v->build_year = u->build_year = _cur_year;
 
-		v->cur_image = u->cur_image = 0xEA0;
+		v->cur_image = u->cur_image = SPR_IMG_QUERY;
 
 		v->random_bits = VehicleRandomBits();
 		u->random_bits = VehicleRandomBits();
--- a/src/articulated_vehicles.cpp
+++ b/src/articulated_vehicles.cpp
@@ -9,6 +9,7 @@
 #include "vehicle_func.h"
 
 #include "table/strings.h"
+#include "table/sprites.h"
 
 static const uint MAX_ARTICULATED_PARTS = 100; ///< Maximum of articulated parts per vehicle, i.e. when to abort calling the articulated vehicle callback.
 
@@ -365,7 +366,7 @@
 		u->max_age = 0;
 		u->engine_type = engine_type;
 		u->value = 0;
-		u->cur_image = 0xAC2;
+		u->cur_image = SPR_IMG_QUERY;
 		u->random_bits = VehicleRandomBits();
 
 		if (flip_image) u->spritenum++;
--- a/src/roadveh_cmd.cpp
+++ b/src/roadveh_cmd.cpp
@@ -238,7 +238,7 @@
 		v->date_of_last_service = _date;
 		v->build_year = _cur_year;
 
-		v->cur_image = 0xC15;
+		v->cur_image = SPR_IMG_QUERY;
 		v->random_bits = VehicleRandomBits();
 		SetRoadVehFront(v);
 
--- a/src/ship_cmd.cpp
+++ b/src/ship_cmd.cpp
@@ -789,7 +789,7 @@
 		v->service_interval = _settings_game.vehicle.servint_ships;
 		v->date_of_last_service = _date;
 		v->build_year = _cur_year;
-		v->cur_image = 0x0E5E;
+		v->cur_image = SPR_IMG_QUERY;
 		v->random_bits = VehicleRandomBits();
 
 		v->vehicle_flags = 0;
--- a/src/train_cmd.cpp
+++ b/src/train_cmd.cpp
@@ -699,7 +699,7 @@
 		v->u.rail.railtype = rvi->railtype;
 
 		v->build_year = _cur_year;
-		v->cur_image = 0xAC2;
+		v->cur_image = SPR_IMG_QUERY;
 		v->random_bits = VehicleRandomBits();
 
 		v->group_id = DEFAULT_GROUP;
@@ -761,7 +761,7 @@
 	u->u.rail.railtype = v->u.rail.railtype;
 	u->engine_type = v->engine_type;
 	u->build_year = v->build_year;
-	u->cur_image = 0xAC2;
+	u->cur_image = SPR_IMG_QUERY;
 	u->random_bits = VehicleRandomBits();
 	SetMultiheaded(v);
 	SetMultiheaded(u);
@@ -856,7 +856,7 @@
 		v->service_interval = _settings_game.vehicle.servint_trains;
 		v->date_of_last_service = _date;
 		v->build_year = _cur_year;
-		v->cur_image = 0xAC2;
+		v->cur_image = SPR_IMG_QUERY;
 		v->random_bits = VehicleRandomBits();
 
 //		v->vehicle_flags = 0;